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diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12layer_p.h b/src/plugins/scenegraph/d3d12/qsgd3d12layer_p.h
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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QSGD3D12LAYER_P_H
-#define QSGD3D12LAYER_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <private/qsgadaptationlayer_p.h>
-#include <private/qsgtexture_p.h>
-
-QT_BEGIN_NAMESPACE
-
-class QSGD3D12RenderContext;
-class QSGD3D12LayerPrivate;
-
-class QSGD3D12Layer : public QSGLayer
-{
- Q_DECLARE_PRIVATE(QSGD3D12Layer)
- Q_OBJECT
-
-public:
- QSGD3D12Layer(QSGD3D12RenderContext *rc);
- ~QSGD3D12Layer();
-
- int textureId() const override;
- QSize textureSize() const override;
- bool hasAlphaChannel() const override;
- bool hasMipmaps() const override;
- QRectF normalizedTextureSubRect() const override;
- void bind() override;
-
- bool updateTexture() override;
-
- void setItem(QSGNode *item) override;
- void setRect(const QRectF &rect) override;
- void setSize(const QSize &size) override;
- void scheduleUpdate() override;
- QImage toImage() const override;
- void setLive(bool live) override;
- void setRecursive(bool recursive) override;
- void setFormat(uint format) override;
- void setHasMipmaps(bool mipmap) override;
- void setDevicePixelRatio(qreal ratio) override;
- void setMirrorHorizontal(bool mirror) override;
- void setMirrorVertical(bool mirror) override;
- void setSamples(int) override { }
-
-public Q_SLOTS:
- void markDirtyTexture() override;
- void invalidated() override;
-
-private:
- void cleanup();
- void resetRenderTarget();
- void updateContent();
-
- QSGD3D12RenderContext *m_rc;
- uint m_rt = 0;
- uint m_secondaryRT = 0;
- QSize m_rtSize;
- QSize m_size;
- QRectF m_rect;
- QSGNode *m_item = nullptr;
- QSGRenderer *m_renderer = nullptr;
- float m_dpr = 1;
- bool m_mirrorHorizontal = false;
- bool m_mirrorVertical = true;
- bool m_live = true;
- bool m_recursive = false;
- bool m_dirtyTexture = true;
- bool m_updateContentPending = false;
-};
-
-class QSGD3D12LayerPrivate : public QSGTexturePrivate
-{
- Q_DECLARE_PUBLIC(QSGD3D12Layer)
-public:
- int comparisonKey() const override;
-};
-
-QT_END_NAMESPACE
-
-#endif // QSGD3D12LAYER_P_H