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diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12publicnodes_p.h b/src/plugins/scenegraph/d3d12/qsgd3d12publicnodes_p.h
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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QSGD3D12PUBLICNODES_P_H
-#define QSGD3D12PUBLICNODES_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <QtQuick/qsgrectanglenode.h>
-#include <QtQuick/qsgimagenode.h>
-#include <QtQuick/qsgninepatchnode.h>
-#include "qsgd3d12builtinmaterials_p.h"
-
-QT_BEGIN_NAMESPACE
-
-class QSGD3D12RectangleNode : public QSGRectangleNode
-{
-public:
- QSGD3D12RectangleNode();
-
- void setRect(const QRectF &rect) override;
- QRectF rect() const override;
-
- void setColor(const QColor &color) override;
- QColor color() const override;
-
-private:
- QSGGeometry m_geometry;
- QSGD3D12FlatColorMaterial m_material;
-};
-
-class QSGD3D12ImageNode : public QSGImageNode
-{
-public:
- QSGD3D12ImageNode();
- ~QSGD3D12ImageNode();
-
- void setRect(const QRectF &rect) override;
- QRectF rect() const override;
-
- void setSourceRect(const QRectF &r) override;
- QRectF sourceRect() const override;
-
- void setTexture(QSGTexture *texture) override;
- QSGTexture *texture() const override;
-
- void setFiltering(QSGTexture::Filtering filtering) override;
- QSGTexture::Filtering filtering() const override;
-
- void setMipmapFiltering(QSGTexture::Filtering filtering) override;
- QSGTexture::Filtering mipmapFiltering() const override;
-
- void setTextureCoordinatesTransform(TextureCoordinatesTransformMode mode) override;
- TextureCoordinatesTransformMode textureCoordinatesTransform() const override;
-
- void setOwnsTexture(bool owns) override;
- bool ownsTexture() const override;
-
-private:
- QSGGeometry m_geometry;
- QSGD3D12TextureMaterial m_material;
- QRectF m_rect;
- QRectF m_sourceRect;
- TextureCoordinatesTransformMode m_texCoordMode;
- uint m_isAtlasTexture : 1;
- uint m_ownsTexture : 1;
-};
-
-class QSGD3D12NinePatchNode : public QSGNinePatchNode
-{
-public:
- QSGD3D12NinePatchNode();
- ~QSGD3D12NinePatchNode();
-
- void setTexture(QSGTexture *texture) override;
- void setBounds(const QRectF &bounds) override;
- void setDevicePixelRatio(qreal ratio) override;
- void setPadding(qreal left, qreal top, qreal right, qreal bottom) override;
- void update() override;
-
-private:
- QSGGeometry m_geometry;
- QSGD3D12TextureMaterial m_material;
- QRectF m_bounds;
- qreal m_devicePixelRatio;
- QVector4D m_padding;
-};
-
-QT_END_NAMESPACE
-
-#endif