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diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12spritenode_p.h b/src/plugins/scenegraph/d3d12/qsgd3d12spritenode_p.h
deleted file mode 100644
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--- a/src/plugins/scenegraph/d3d12/qsgd3d12spritenode_p.h
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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QSGD3D12SPRITENODE_H
-#define QSGD3D12SPRITENODE_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <private/qsgadaptationlayer_p.h>
-
-QT_BEGIN_NAMESPACE
-
-class QSGD3D12SpriteMaterial;
-
-class QSGD3D12SpriteNode : public QSGSpriteNode
-{
-public:
- QSGD3D12SpriteNode();
-
- void setTexture(QSGTexture *texture) override;
- void setTime(float time) override;
- void setSourceA(const QPoint &source) override;
- void setSourceB(const QPoint &source) override;
- void setSpriteSize(const QSize &size) override;
- void setSheetSize(const QSize &size) override;
- void setSize(const QSizeF &size) override;
- void setFiltering(QSGTexture::Filtering filtering) override;
- void update() override;
-
-private:
- void updateGeometry();
-
- QSGD3D12SpriteMaterial *m_material;
- QSGGeometry *m_geometry;
- bool m_geometryDirty;
- QPoint m_sourceA;
- QPoint m_sourceB;
- QSize m_spriteSize;
- QSize m_sheetSize;
- QSizeF m_size;
-};
-
-QT_END_NAMESPACE
-
-#endif // QSGD3D12SPRITENODE_H