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Diffstat (limited to 'src/plugins/scenegraph/d3d12/shaders/texture.hlsl')
-rw-r--r--src/plugins/scenegraph/d3d12/shaders/texture.hlsl33
1 files changed, 0 insertions, 33 deletions
diff --git a/src/plugins/scenegraph/d3d12/shaders/texture.hlsl b/src/plugins/scenegraph/d3d12/shaders/texture.hlsl
deleted file mode 100644
index 1ae6579e8d..0000000000
--- a/src/plugins/scenegraph/d3d12/shaders/texture.hlsl
+++ /dev/null
@@ -1,33 +0,0 @@
-struct VSInput
-{
- float4 position : POSITION;
- float2 coord : TEXCOORD0;
-};
-
-cbuffer ConstantBuffer : register(b0)
-{
- float4x4 mvp;
- float opacity;
-};
-
-struct PSInput
-{
- float4 position : SV_POSITION;
- float2 coord : TEXCOORD0;
-};
-
-Texture2D tex : register(t0);
-SamplerState samp : register(s0);
-
-PSInput VS_Texture(VSInput input)
-{
- PSInput result;
- result.position = mul(mvp, input.position);
- result.coord = input.coord;
- return result;
-}
-
-float4 PS_Texture(PSInput input) : SV_TARGET
-{
- return tex.Sample(samp, input.coord) * opacity;
-}