diff options
Diffstat (limited to 'src/qml/animations/qparallelanimationgroupjob.cpp')
-rw-r--r-- | src/qml/animations/qparallelanimationgroupjob.cpp | 70 |
1 files changed, 17 insertions, 53 deletions
diff --git a/src/qml/animations/qparallelanimationgroupjob.cpp b/src/qml/animations/qparallelanimationgroupjob.cpp index 700fdf9fd9..4cd63eb6d6 100644 --- a/src/qml/animations/qparallelanimationgroupjob.cpp +++ b/src/qml/animations/qparallelanimationgroupjob.cpp @@ -1,41 +1,5 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQml module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "private/qparallelanimationgroupjob_p.h" #include "private/qanimationjobutil_p.h" @@ -57,7 +21,7 @@ int QParallelAnimationGroupJob::duration() const { int ret = 0; - for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { + for (const QAbstractAnimationJob *animation : m_children) { int currentDuration = animation->totalDuration(); if (currentDuration == -1) return -1; // Undetermined length @@ -69,7 +33,7 @@ int QParallelAnimationGroupJob::duration() const void QParallelAnimationGroupJob::updateCurrentTime(int /*currentTime*/) { - if (!firstChild()) + if (m_children.isEmpty()) return; if (m_currentLoop > m_previousLoop) { @@ -79,21 +43,21 @@ void QParallelAnimationGroupJob::updateCurrentTime(int /*currentTime*/) // For an uncontrolled parallel group, we need to simulate the end of running animations. // As uncontrolled animation finish time is already reset for this next loop, we pick the // longest of the known stop times. - for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { + for (QAbstractAnimationJob *animation : m_children) { int currentDuration = animation->totalDuration(); if (currentDuration >= 0) dura = qMax(dura, currentDuration); } } if (dura > 0) { - for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { + for (QAbstractAnimationJob *animation : m_children) { if (!animation->isStopped()) RETURN_IF_DELETED(animation->setCurrentTime(dura)); // will stop } } } else if (m_currentLoop < m_previousLoop) { // simulate completion of the loop seeking backwards - for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { + for (QAbstractAnimationJob *animation : m_children) { //we need to make sure the animation is in the right state //and then rewind it applyGroupState(animation); @@ -103,7 +67,7 @@ void QParallelAnimationGroupJob::updateCurrentTime(int /*currentTime*/) } // finally move into the actual time of the current loop - for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { + for (QAbstractAnimationJob *animation : m_children) { const int dura = animation->totalDuration(); //if the loopcount is bigger we should always start all animations if (m_currentLoop > m_previousLoop @@ -130,24 +94,24 @@ void QParallelAnimationGroupJob::updateState(QAbstractAnimationJob::State newSta switch (newState) { case Stopped: - for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) + for (QAbstractAnimationJob *animation : m_children) animation->stop(); break; case Paused: - for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) + for (QAbstractAnimationJob *animation : m_children) if (animation->isRunning()) animation->pause(); break; case Running: - for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { + for (QAbstractAnimationJob *animation : m_children) { if (oldState == Stopped) { animation->stop(); m_previousLoop = m_direction == Forward ? 0 : m_loopCount - 1; } - resetUncontrolledAnimationFinishTime(animation); + RETURN_IF_DELETED(resetUncontrolledAnimationFinishTime(animation)); animation->setDirection(m_direction); if (shouldAnimationStart(animation, oldState == Stopped)) - animation->start(); + RETURN_IF_DELETED(animation->start()); } break; } @@ -188,7 +152,7 @@ void QParallelAnimationGroupJob::updateDirection(QAbstractAnimationJob::Directio { //we need to update the direction of the current animation if (!isStopped()) { - for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSibling()) { + for (QAbstractAnimationJob *animation : m_children) { animation->setDirection(direction); } } else { @@ -208,7 +172,7 @@ void QParallelAnimationGroupJob::uncontrolledAnimationFinished(QAbstractAnimatio Q_ASSERT(animation && (animation->duration() == -1 || animation->loopCount() < 0)); int uncontrolledRunningCount = 0; - for (QAbstractAnimationJob *child = firstChild(); child; child = child->nextSibling()) { + for (QAbstractAnimationJob *child : m_children) { if (child == animation) { setUncontrolledAnimationFinishTime(animation, animation->currentTime()); } else if (child->duration() == -1 || child->loopCount() < 0) { @@ -222,7 +186,7 @@ void QParallelAnimationGroupJob::uncontrolledAnimationFinished(QAbstractAnimatio int maxDuration = 0; bool running = false; - for (QAbstractAnimationJob *job = firstChild(); job; job = job->nextSibling()) { + for (QAbstractAnimationJob *job : m_children) { if (job->state() == Running) running = true; maxDuration = qMax(maxDuration, job->totalDuration()); @@ -239,7 +203,7 @@ void QParallelAnimationGroupJob::uncontrolledAnimationFinished(QAbstractAnimatio void QParallelAnimationGroupJob::debugAnimation(QDebug d) const { - d << "ParallelAnimationGroupJob(" << hex << (const void *) this << dec << ")"; + d << "ParallelAnimationGroupJob(" << Qt::hex << (const void *) this << Qt::dec << ")"; debugChildren(d); } |