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diff --git a/src/qml/qml/qqmltypeloadernetworkreplyproxy_p.h b/src/qml/qml/qqmltypeloadernetworkreplyproxy_p.h
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+++ b/src/qml/qml/qqmltypeloadernetworkreplyproxy_p.h
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+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef QQMLTYPELOADERNETWORKREPLYPROXY_P_H
+#define QQMLTYPELOADERNETWORKREPLYPROXY_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQml/qtqmlglobal.h>
+#include <QtCore/qobject.h>
+#include <QtCore/private/qglobal_p.h>
+
+QT_REQUIRE_CONFIG(qml_network);
+
+QT_BEGIN_NAMESPACE
+
+class QNetworkReply;
+class QQmlTypeLoader;
+
+// This is a lame object that we need to ensure that slots connected to
+// QNetworkReply get called in the correct thread (the loader thread).
+// As QQmlTypeLoader lives in the main thread, and we can't use
+// Qt::DirectConnection connections from a QNetworkReply (because then
+// sender() wont work), we need to insert this object in the middle.
+class QQmlTypeLoaderNetworkReplyProxy : public QObject
+{
+ Q_OBJECT
+public:
+ QQmlTypeLoaderNetworkReplyProxy(QQmlTypeLoader *l);
+
+public Q_SLOTS:
+ void finished();
+ void downloadProgress(qint64, qint64);
+ void manualFinished(QNetworkReply*);
+
+private:
+ QQmlTypeLoader *l;
+};
+
+QT_END_NAMESPACE
+
+#endif // QQMLTYPELOADERNETWORKREPLYPROXY_P_H