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+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+import QtQuick 2.0
+import QtTest 1.1
+
+/*!
+ \qmltype SignalSpy
+ \inqmlmodule QtTest
+ \brief Enables introspection of signal emission.
+ \since 4.8
+ \ingroup qtquicktest
+
+ In the following example, a SignalSpy is installed to watch the
+ "clicked" signal on a user-defined Button type. When the signal
+ is emitted, the \l count property on the spy will be increased.
+
+ \code
+ Button {
+ id: button
+ SignalSpy {
+ id: spy
+ target: button
+ signalName: "clicked"
+ }
+ TestCase {
+ name: "ButtonClick"
+ function test_click() {
+ compare(spy.count, 0)
+ button.clicked();
+ compare(spy.count, 1)
+ }
+ }
+ }
+ \endcode
+
+ The above style of test is suitable for signals that are emitted
+ synchronously. For asynchronous signals, the wait() method can be
+ used to block the test until the signal occurs (or a timeout expires).
+
+ \sa {QtTest::TestCase}{TestCase}, {Qt Quick Test}
+*/
+
+Item {
+ id: spy
+ visible: false
+
+ Component.onDestruction: {
+ // We are potentially destroyed before the target object,
+ // and since only the sender (target) being destroyed destroys a connection
+ // in QML, and not the receiver (us/"spy"), we need to manually disconnect.
+ // When QTBUG-118166 is implemented, we can remove this.
+ let signalFunc = target ? qttest_signalFunc(target, signalName) : null
+ if (signalFunc)
+ signalFunc.disconnect(spy.qtest_activated)
+ }
+
+ TestUtil {
+ id: util
+ }
+ // Public API.
+ /*!
+ \qmlproperty object SignalSpy::target
+
+ This property defines the target object that will be used to
+ listen for emissions of the \l signalName signal.
+
+ \sa signalName, count
+ */
+ property var target: null
+ /*!
+ \qmlproperty string SignalSpy::signalName
+
+ This property defines the name of the signal on \l target to
+ listen for.
+
+ \sa target, count
+ */
+ property string signalName: ""
+ /*!
+ \qmlproperty int SignalSpy::count
+
+ This property defines the number of times that \l signalName has
+ been emitted from \l target since the last call to clear().
+
+ \sa target, signalName, clear()
+ \readonly
+ */
+ readonly property alias count: spy.qtest_count
+ /*!
+ \qmlproperty bool SignalSpy::valid
+
+ This property defines the current signal connection status. It will be true when the \l signalName of the \l target is connected successfully, otherwise it will be false.
+
+ \sa count, target, signalName, clear()
+ \readonly
+ */
+ readonly property alias valid:spy.qtest_valid
+ /*!
+ \qmlproperty list SignalSpy::signalArguments
+
+ This property holds a list of emitted signal arguments. Each emission of the signal will append one item to the list, containing the arguments of the signal.
+ When connecting to a new \l target or new \l signalName or calling the \l clear() method, the \l signalArguments will be reset to empty.
+
+ \sa signalName, clear()
+ \readonly
+ */
+ readonly property alias signalArguments:spy.qtest_signalArguments
+
+ /*!
+ \qmlmethod SignalSpy::clear()
+
+ Clears \l count to 0, resets \l valid to false and clears the \l signalArguments to empty.
+
+ \sa count, wait()
+ */
+ function clear() {
+ qtest_count = 0
+ qtest_expectedCount = 0
+ qtest_signalArguments = []
+ }
+
+ /*!
+ \qmlmethod SignalSpy::wait(timeout = 5000)
+
+ Waits for the signal \l signalName on \l target to be emitted,
+ for up to \a timeout milliseconds. The test case will fail if
+ the signal is not emitted.
+
+ \code
+ SignalSpy {
+ id: spy
+ target: button
+ signalName: "clicked"
+ }
+
+ function test_async_click() {
+ ...
+ // do something that will cause clicked() to be emitted
+ ...
+ spy.wait()
+ compare(spy.count, 1)
+ }
+ \endcode
+
+ There are two possible scenarios: the signal has already been
+ emitted when wait() is called, or the signal has not yet been
+ emitted. The wait() function handles the first scenario by immediately
+ returning if the signal has already occurred.
+
+ The clear() method can be used to discard information about signals
+ that have already occurred to synchronize wait() with future signal
+ emissions.
+
+ \sa clear(), TestCase::tryCompare()
+ */
+ function wait(timeout) {
+ if (timeout === undefined)
+ timeout = 5000
+ var expected = ++qtest_expectedCount
+ var i = 0
+ while (i < timeout && qtest_count < expected) {
+ qtest_results.wait(50)
+ i += 50
+ }
+ var success = (qtest_count >= expected)
+ if (!qtest_results.verify(success, "wait for signal " + signalName, util.callerFile(), util.callerLine()))
+ throw new Error("QtQuickTest::fail")
+ }
+
+ // Internal implementation detail follows.
+
+ TestResult { id: qtest_results }
+
+ onTargetChanged: {
+ qtest_update()
+ }
+ onSignalNameChanged: {
+ qtest_update()
+ }
+
+ /*! \internal */
+ property var qtest_prevTarget: null
+ /*! \internal */
+ property string qtest_prevSignalName: ""
+ /*! \internal */
+ property int qtest_expectedCount: 0
+ /*! \internal */
+ property var qtest_signalArguments:[]
+ /*! \internal */
+ property int qtest_count: 0
+ /*! \internal */
+ property bool qtest_valid:false
+ /*! \internal */
+ property bool qtest_reentrancy_guard: false
+
+ /*! \internal */
+ function qtest_update() {
+ if (qtest_reentrancy_guard)
+ return;
+ qtest_reentrancy_guard = true;
+
+ if (qtest_prevTarget != null) {
+ let prevFunc = qttest_signalFunc(qtest_prevTarget, qtest_prevSignalName)
+ if (prevFunc)
+ prevFunc.disconnect(spy.qtest_activated)
+ qtest_prevTarget = null
+ qtest_prevSignalName = ""
+ }
+ if (target != null && signalName != "") {
+ // Look for the signal name in the object
+ let func = qttest_signalFunc(target, signalName)
+ if (func) {
+ qtest_prevTarget = target
+ qtest_prevSignalName = signalName
+ func.connect(spy.qtest_activated)
+ spy.qtest_valid = true
+ spy.qtest_signalArguments = []
+ } else {
+ spy.qtest_valid = false
+ console.log("Signal '" + signalName + "' not found")
+ }
+ } else {
+ spy.qtest_valid = false
+ }
+
+ qtest_reentrancy_guard = false;
+ }
+
+ /*! \internal */
+ function qtest_activated() {
+ ++qtest_count
+ spy.qtest_signalArguments[spy.qtest_signalArguments.length] = arguments
+ }
+
+ /*! \internal */
+ function qtest_signalHandlerName(sn) {
+ return util.signalHandlerName(sn)
+ }
+
+ /*! \internal */
+ function qttest_signalFunc(_target, _signalName) {
+ let signalFunc = _target[_signalName]
+ if (typeof signalFunc !== "function") {
+ // If it is not a function, try looking for signal handler
+ // i.e. (onSignal) this is needed for cases where there is a property
+ // and a signal with the same name, e.g. Mousearea.pressed
+ signalFunc = _target[qtest_signalHandlerName(_signalName)]
+ }
+ return signalFunc
+ }
+}