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-rw-r--r--src/quick/doc/src/concepts/visualcanvas/topic.qdoc46
1 files changed, 13 insertions, 33 deletions
diff --git a/src/quick/doc/src/concepts/visualcanvas/topic.qdoc b/src/quick/doc/src/concepts/visualcanvas/topic.qdoc
index cb6b3564f2..a8b2695898 100644
--- a/src/quick/doc/src/concepts/visualcanvas/topic.qdoc
+++ b/src/quick/doc/src/concepts/visualcanvas/topic.qdoc
@@ -1,29 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
/*!
\page qtquick-visualcanvas-topic.html
@@ -56,12 +32,16 @@ See the documentation about the \l{qtquick-visualcanvas-visualparent.html}
\section1 Scene Graph
Modern computer systems and devices use graphics processing units or GPUs to
-render graphics. Qt Quick can leverage this graphics hardware by using graphics
-APIs like OpenGL. The default graphics adaptation for Qt Quick requires OpenGL and
-it is used to display applications developed with Qt Quick in QML. In particular,
-Qt Quick defines a scene graph which is then rendered. See the documentation about the
-\l{qtquick-visualcanvas-scenegraph.html}{Scene Graph} for in-depth information about
-the concept of a scene graph and why it is beneficial, and about the scene graph
-adaptations provided by Qt Quick.
+render graphics. Qt Quick can leverage this graphics hardware by using graphics
+APIs like \l{https://www.khronos.org/opengl/}{OpenGL},
+\l{https://www.khronos.org/vulkan/}{Vulkan}, or
+\l{https://developer.apple.com/documentation/metal}{Metal}. In Qt 6, the default
+graphics adaptation for Qt Quick supports multiple graphics APIs, such as OpenGL
+(ES), Vulkan, Metal and Direct 3D 11, to display applications developed with Qt
+Quick in QML. In particular, Qt Quick defines a scene graph which is then
+rendered. See the documentation about the
+\l{qtquick-visualcanvas-scenegraph.html}{Scene Graph} for in-depth information
+about the concept of a scene graph and why it is beneficial, and about the scene
+graph adaptations provided by Qt Quick.
*/