diff options
Diffstat (limited to 'src/quick/doc/src/concepts')
-rw-r--r-- | src/quick/doc/src/concepts/modelviewsdata/cppmodels.qdoc | 2 | ||||
-rw-r--r-- | src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc | 13 |
2 files changed, 14 insertions, 1 deletions
diff --git a/src/quick/doc/src/concepts/modelviewsdata/cppmodels.qdoc b/src/quick/doc/src/concepts/modelviewsdata/cppmodels.qdoc index e4d837112f..7695bb57db 100644 --- a/src/quick/doc/src/concepts/modelviewsdata/cppmodels.qdoc +++ b/src/quick/doc/src/concepts/modelviewsdata/cppmodels.qdoc @@ -227,7 +227,7 @@ access to the data from QML: The QSqlQueryModel class is good enough to implement a custom read-only model that represents data in an SQL database. The -\l{Qt Quick Controls 2 - Chat Tutorial}{chat tutorial} example +\l{Qt Quick Controls - Chat Tutorial}{chat tutorial} example demonstrates this very well by implementing a custom model to fetch the contact details from an SQLite database. diff --git a/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc b/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc index 864d90274c..e09c430e43 100644 --- a/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc +++ b/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc @@ -1016,6 +1016,14 @@ with multiple windows. \li Where applicable (Vulkan, Direct3D), enables the graphics API implementation's debug and/or validation layers, if available. + \row + \li \c QSG_RHI_PREFER_SOFTWARE_RENDERER + \li \c 1 + \li Requests choosing an adapter or physical device that uses software-based + rasterization. Applicable only when the underlying API has support for + enumerating adapters (for example, Direct3D or Vulkan), and is ignored + otherwise. + \endtable Applications wishing to always run with a single given graphics API, can @@ -1031,4 +1039,9 @@ with multiple windows. equivalent in effect to running with both \c QSG_RHI and \c QSG_RHI_BACKEND set. + All QRhi backends will choose the system default GPU adapter or physical + device, unless overridden by \c{QSG_RHI_PREFER_SOFTWARE_RENDERER} or a + backend-specific variable, such as, \c{QT_D3D_ADAPTER_INDEX} or + \c{QT_VK_PHYSICAL_DEVICE_INDEX}. No further adapter configurability is + provided at this time. */ |