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-rw-r--r--src/quick/handlers/qquicksinglepointhandler.cpp206
1 files changed, 111 insertions, 95 deletions
diff --git a/src/quick/handlers/qquicksinglepointhandler.cpp b/src/quick/handlers/qquicksinglepointhandler.cpp
index 81859f6c80..52e3f8ce5f 100644
--- a/src/quick/handlers/qquicksinglepointhandler.cpp
+++ b/src/quick/handlers/qquicksinglepointhandler.cpp
@@ -1,46 +1,12 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qquicksinglepointhandler_p.h"
+#include "qquicksinglepointhandler_p_p.h"
+
+#include <private/qquickdeliveryagent_p.h>
QT_BEGIN_NAMESPACE
-Q_DECLARE_LOGGING_CATEGORY(DBG_TOUCH_TARGET)
/*!
\qmltype SinglePointHandler
@@ -59,43 +25,60 @@ Q_DECLARE_LOGGING_CATEGORY(DBG_TOUCH_TARGET)
*/
QQuickSinglePointHandler::QQuickSinglePointHandler(QQuickItem *parent)
- : QQuickPointerDeviceHandler(parent)
+ : QQuickPointerDeviceHandler(*(new QQuickSinglePointHandlerPrivate), parent)
+{
+}
+
+QQuickSinglePointHandler::QQuickSinglePointHandler(QQuickSinglePointHandlerPrivate &dd, QQuickItem *parent)
+ : QQuickPointerDeviceHandler(dd, parent)
{
}
-bool QQuickSinglePointHandler::wantsPointerEvent(QQuickPointerEvent *event)
+bool QQuickSinglePointHandler::wantsPointerEvent(QPointerEvent *event)
{
+ Q_D(QQuickSinglePointHandler);
if (!QQuickPointerDeviceHandler::wantsPointerEvent(event))
return false;
- if (m_pointInfo.m_id) {
+ if (d->pointInfo.id() != -1) {
// We already know which one we want, so check whether it's there.
// It's expected to be an update or a release.
// If we no longer want it, cancel the grab.
int candidatePointCount = 0;
bool missing = true;
- QQuickEventPoint *point = nullptr;
- int c = event->pointCount();
- for (int i = 0; i < c; ++i) {
- QQuickEventPoint *p = event->point(i);
- const bool found = (p->pointId() == m_pointInfo.m_id);
+ QEventPoint *point = nullptr;
+ for (int i = 0; i < event->pointCount(); ++i) {
+ auto &p = event->point(i);
+ const bool found = (p.id() == d->pointInfo.id());
if (found)
missing = false;
- if (wantsEventPoint(p)) {
+ if (wantsEventPoint(event, p)) {
++candidatePointCount;
if (found)
- point = p;
+ point = &p;
+ }
+ }
+ if (missing) {
+ // Received a stray touch begin event => reset and start over.
+ if (event->type() == QEvent::TouchBegin && event->points().count() == 1) {
+ const QEventPoint &point = event->point(0);
+ qCDebug(lcTouchTarget) << this << "pointId" << Qt::hex << point.id()
+ << "was received as a stray TouchBegin event. Canceling existing gesture"
+ " and starting over.";
+ d->pointInfo.reset(event, point);
+ return true;
+ } else {
+ qCWarning(lcTouchTarget) << this << "pointId" << Qt::hex << d->pointInfo.id()
+ << "is missing from current event, but was neither canceled nor released."
+ " Ignoring:" << event->type();
}
}
- if (missing)
- qCWarning(DBG_TOUCH_TARGET) << this << "pointId" << hex << m_pointInfo.m_id
- << "is missing from current event, but was neither canceled nor released";
if (point) {
- if (candidatePointCount == 1 || (candidatePointCount > 1 && m_ignoreAdditionalPoints)) {
+ if (candidatePointCount == 1 || (candidatePointCount > 1 && d->ignoreAdditionalPoints)) {
point->setAccepted();
return true;
} else {
- point->cancelAllGrabs(this);
+ cancelAllGrabs(event, *point);
}
} else {
return false;
@@ -103,94 +86,127 @@ bool QQuickSinglePointHandler::wantsPointerEvent(QQuickPointerEvent *event)
} else {
// We have not yet chosen a point; choose the first one for which wantsEventPoint() returns true.
int candidatePointCount = 0;
- int c = event->pointCount();
- QQuickEventPoint *chosen = nullptr;
- for (int i = 0; i < c && !chosen; ++i) {
- QQuickEventPoint *p = event->point(i);
- if (!p->exclusiveGrabber() && wantsEventPoint(p)) {
- if (!chosen)
- chosen = p;
+ QEventPoint *chosen = nullptr;
+ for (int i = 0; i < event->pointCount(); ++i) {
+ auto &p = event->point(i);
+ if (!event->exclusiveGrabber(p) && wantsEventPoint(event, p)) {
++candidatePointCount;
+ if (!chosen) {
+ chosen = &p;
+ break;
+ }
}
}
if (chosen && candidatePointCount == 1) {
- setPointId(chosen->pointId());
+ setPointId(chosen->id());
chosen->setAccepted();
}
}
- return m_pointInfo.m_id;
+ return d->pointInfo.id() != -1;
}
-void QQuickSinglePointHandler::handlePointerEventImpl(QQuickPointerEvent *event)
+void QQuickSinglePointHandler::handlePointerEventImpl(QPointerEvent *event)
{
+ Q_D(QQuickSinglePointHandler);
QQuickPointerDeviceHandler::handlePointerEventImpl(event);
- QQuickEventPoint *currentPoint = event->pointById(m_pointInfo.m_id);
+ QEventPoint *currentPoint = const_cast<QEventPoint *>(event->pointById(d->pointInfo.id()));
Q_ASSERT(currentPoint);
- m_pointInfo.reset(currentPoint);
- handleEventPoint(currentPoint);
- if (currentPoint->state() == QQuickEventPoint::Released && (event->buttons() & acceptedButtons()) == Qt::NoButton) {
- setExclusiveGrab(currentPoint, false);
- reset();
- }
+ d->pointInfo.reset(event, *currentPoint);
+ handleEventPoint(event, *currentPoint);
emit pointChanged();
}
-void QQuickSinglePointHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabTransition transition, QQuickEventPoint *point)
+void QQuickSinglePointHandler::handleEventPoint(QPointerEvent *event, QEventPoint &point)
+{
+ if (point.state() == QEventPoint::Released) {
+ // If it's a mouse or tablet event, with buttons,
+ // do not deactivate unless all acceptable buttons are released.
+ if (event->isSinglePointEvent()) {
+ const Qt::MouseButtons releasedButtons = static_cast<QSinglePointEvent *>(event)->buttons();
+ if ((releasedButtons & acceptedButtons()) != Qt::NoButton)
+ return;
+ }
+
+ // Deactivate this handler on release
+ setExclusiveGrab(event, point, false);
+ d_func()->reset();
+ }
+}
+
+void QQuickSinglePointHandler::onGrabChanged(QQuickPointerHandler *grabber, QPointingDevice::GrabTransition transition, QPointerEvent *event, QEventPoint &point)
{
+ Q_D(QQuickSinglePointHandler);
if (grabber != this)
return;
switch (transition) {
- case QQuickEventPoint::GrabExclusive:
- m_pointInfo.m_sceneGrabPosition = point->sceneGrabPosition();
+ case QPointingDevice::GrabExclusive:
+ d->pointInfo.m_sceneGrabPosition = point.sceneGrabPosition();
setActive(true);
- QQuickPointerHandler::onGrabChanged(grabber, transition, point);
+ QQuickPointerHandler::onGrabChanged(grabber, transition, event, point);
break;
- case QQuickEventPoint::GrabPassive:
- m_pointInfo.m_sceneGrabPosition = point->sceneGrabPosition();
- QQuickPointerHandler::onGrabChanged(grabber, transition, point);
+ case QPointingDevice::GrabPassive:
+ d->pointInfo.m_sceneGrabPosition = point.sceneGrabPosition();
+ QQuickPointerHandler::onGrabChanged(grabber, transition, event, point);
break;
- case QQuickEventPoint::OverrideGrabPassive:
+ case QPointingDevice::OverrideGrabPassive:
return; // don't emit
- case QQuickEventPoint::UngrabPassive:
- case QQuickEventPoint::UngrabExclusive:
- case QQuickEventPoint::CancelGrabPassive:
- case QQuickEventPoint::CancelGrabExclusive:
+ case QPointingDevice::UngrabPassive:
+ case QPointingDevice::UngrabExclusive:
+ case QPointingDevice::CancelGrabPassive:
+ case QPointingDevice::CancelGrabExclusive:
// the grab is lost or relinquished, so the point is no longer relevant
- QQuickPointerHandler::onGrabChanged(grabber, transition, point);
- reset();
+ QQuickPointerHandler::onGrabChanged(grabber, transition, event, point);
+ d->reset();
break;
}
}
void QQuickSinglePointHandler::setIgnoreAdditionalPoints(bool v)
{
- m_ignoreAdditionalPoints = v;
+ Q_D(QQuickSinglePointHandler);
+ d->ignoreAdditionalPoints = v;
}
-void QQuickSinglePointHandler::moveTarget(QPointF pos, QQuickEventPoint *point)
+void QQuickSinglePointHandler::moveTarget(QPointF pos, QEventPoint &point)
{
+ Q_D(QQuickSinglePointHandler);
target()->setPosition(pos);
- m_pointInfo.m_scenePosition = point->scenePosition();
- m_pointInfo.m_position = target()->mapFromScene(m_pointInfo.m_scenePosition);
+ d->pointInfo.m_scenePosition = point.scenePosition();
+ d->pointInfo.m_position = target()->mapFromScene(d->pointInfo.m_scenePosition);
}
void QQuickSinglePointHandler::setPointId(int id)
{
- m_pointInfo.m_id = id;
+ Q_D(QQuickSinglePointHandler);
+ d->pointInfo.m_id = id;
}
-void QQuickSinglePointHandler::reset()
+QQuickHandlerPoint QQuickSinglePointHandler::point() const
{
- setActive(false);
- m_pointInfo.reset();
+ Q_D(const QQuickSinglePointHandler);
+ return d->pointInfo;
}
/*!
\readonly
- \qmlproperty HandlerPoint QtQuick::SinglePointHandler::point
+ \qmlproperty handlerPoint QtQuick::SinglePointHandler::point
- The event point currently being handled. When no point is currently being
+ The \l eventPoint currently being handled. When no point is currently being
handled, this object is reset to default values (all coordinates are 0).
*/
+QQuickSinglePointHandlerPrivate::QQuickSinglePointHandlerPrivate()
+ : QQuickPointerDeviceHandlerPrivate()
+{
+}
+
+void QQuickSinglePointHandlerPrivate::reset()
+{
+ Q_Q(QQuickSinglePointHandler);
+ q->setActive(false);
+ pointInfo.reset();
+}
+
QT_END_NAMESPACE
+
+#include "moc_qquicksinglepointhandler_p.cpp"