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-rw-r--r--src/quick/items/context2d/qquickcanvasitem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/context2d/qquickcanvasitem.cpp b/src/quick/items/context2d/qquickcanvasitem.cpp
index 0c58b9b800..4144256a38 100644
--- a/src/quick/items/context2d/qquickcanvasitem.cpp
+++ b/src/quick/items/context2d/qquickcanvasitem.cpp
@@ -266,7 +266,7 @@ QQuickCanvasItemPrivate::~QQuickCanvasItemPrivate()
requires the pixel data to be exchanged between the system memory and the
graphic card, which is significantly more expensive. Rendering may also be
synchronized with the V-sync signal (to avoid
- \l{en.wikipedia.org/wiki/Screen_tearing}{screen tearing}) which will further
+ \l{http://en.wikipedia.org/wiki/Screen_tearing}{screen tearing}) which will further
impact pixel operations with \c Canvas.FrambufferObject render target.
\section1 Tips for Porting Existing HTML5 Canvas applications