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-rw-r--r--src/quick/items/context2d/qquickcontext2dtexture_p.h88
1 files changed, 2 insertions, 86 deletions
diff --git a/src/quick/items/context2d/qquickcontext2dtexture_p.h b/src/quick/items/context2d/qquickcontext2dtexture_p.h
index 9c4870f328..ca1ee4f22b 100644
--- a/src/quick/items/context2d/qquickcontext2dtexture_p.h
+++ b/src/quick/items/context2d/qquickcontext2dtexture_p.h
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKCONTEXT2DTEXTURE_P_H
#define QQUICKCONTEXT2DTEXTURE_P_H
@@ -58,10 +22,6 @@ QT_REQUIRE_CONFIG(quick_canvas);
#include <QtQuick/qsgtexture.h>
#include "qquickcanvasitem_p.h"
#include "qquickcontext2d_p.h"
-#if QT_CONFIG(opengl)
-# include <QOpenGLContext>
-# include <QOpenGLFramebufferObject>
-#endif
#include <QtCore/QMutex>
#include <QtCore/QWaitCondition>
#include <QtCore/QThread>
@@ -125,12 +85,6 @@ public:
// Called during sync() on the scene graph thread while GUI is blocked.
virtual QSGTexture *textureForNextFrame(QSGTexture *lastFrame, QQuickWindow *window) = 0;
bool event(QEvent *e) override;
-#if QT_CONFIG(opengl)
- void initializeOpenGL(QOpenGLContext *gl, QOffscreenSurface *s) {
- m_gl = gl;
- m_surface = s;
- }
-#endif
Q_SIGNALS:
void textureChanged();
@@ -157,9 +111,6 @@ protected:
QList<QQuickContext2DTile*> m_tiles;
QQuickContext2D *m_context;
-#if QT_CONFIG(opengl)
- QOpenGLContext *m_gl;
-#endif
QSurface *m_surface;
QQuickContext2D::State m_state;
@@ -181,42 +132,7 @@ protected:
uint m_painting : 1;
uint m_onCustomThread : 1; // Not GUI and not SGRender
};
-#if QT_CONFIG(opengl)
-class QQuickContext2DFBOTexture : public QQuickContext2DTexture
-{
- Q_OBJECT
-
-public:
- QQuickContext2DFBOTexture();
- ~QQuickContext2DFBOTexture();
- QQuickContext2DTile* createTile() const override;
- QPaintDevice* beginPainting() override;
- void endPainting() override;
- QRectF normalizedTextureSubRect() const;
- QQuickCanvasItem::RenderTarget renderTarget() const override;
- void compositeTile(QQuickContext2DTile* tile) override;
- QSize adjustedTileSize(const QSize &ts) override;
-
- QSGTexture *textureForNextFrame(QSGTexture *, QQuickWindow *window) override;
-protected:
- QVector2D scaleFactor() const override;
-
-public Q_SLOTS:
- void grabImage(const QRectF& region = QRectF()) override;
-
-private:
- bool doMultisampling() const;
- QOpenGLFramebufferObject *m_fbo;
- QOpenGLFramebufferObject *m_multisampledFbo;
- QSize m_fboSize;
- QPaintDevice *m_paint_device;
-
-
- GLuint m_displayTextures[2];
- int m_displayTexture;
-};
-#endif
class QSGPlainTexture;
class QQuickContext2DImageTexture : public QQuickContext2DTexture
{