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Diffstat (limited to 'src/quick/items/qquickgenericshadereffect_p.h')
-rw-r--r-- | src/quick/items/qquickgenericshadereffect_p.h | 153 |
1 files changed, 0 insertions, 153 deletions
diff --git a/src/quick/items/qquickgenericshadereffect_p.h b/src/quick/items/qquickgenericshadereffect_p.h deleted file mode 100644 index 3f6f92921b..0000000000 --- a/src/quick/items/qquickgenericshadereffect_p.h +++ /dev/null @@ -1,153 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QQUICKGENERICSHADEREFFECT_P_H -#define QQUICKGENERICSHADEREFFECT_P_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists purely as an -// implementation detail. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -#include <QtQuick/qquickitem.h> -#include <private/qtquickglobal_p.h> -#include <private/qsgadaptationlayer_p.h> -#include "qquickshadereffect_p.h" -#include "qquickshadereffectmesh_p.h" - -QT_BEGIN_NAMESPACE - -class QSignalMapper; - -class Q_QUICK_PRIVATE_EXPORT QQuickGenericShaderEffect : public QObject -{ - Q_OBJECT - -public: - QQuickGenericShaderEffect(QQuickShaderEffect *item, QObject *parent = nullptr); - ~QQuickGenericShaderEffect(); - - QByteArray fragmentShader() const { return m_fragShader; } - void setFragmentShader(const QByteArray &src); - - QByteArray vertexShader() const { return m_vertShader; } - void setVertexShader(const QByteArray &src); - - bool blending() const { return m_blending; } - void setBlending(bool enable); - - QVariant mesh() const; - void setMesh(const QVariant &mesh); - - QQuickShaderEffect::CullMode cullMode() const { return m_cullMode; } - void setCullMode(QQuickShaderEffect::CullMode face); - - QString log() const; - QQuickShaderEffect::Status status() const; - - bool supportsAtlasTextures() const { return m_supportsAtlasTextures; } - void setSupportsAtlasTextures(bool supports); - - QString parseLog(); - - void handleEvent(QEvent *); - void handleGeometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry); - QSGNode *handleUpdatePaintNode(QSGNode *, QQuickItem::UpdatePaintNodeData *); - void handleComponentComplete(); - void handleItemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &value); - void maybeUpdateShaders(); - -private slots: - void propertyChanged(int mappedId); - void sourceDestroyed(QObject *object); - void markGeometryDirtyAndUpdate(); - void markGeometryDirtyAndUpdateIfSupportsAtlas(); - void shaderCodePrepared(bool ok, QSGGuiThreadShaderEffectManager::ShaderInfo::Type typeHint, - const QByteArray &src, QSGGuiThreadShaderEffectManager::ShaderInfo *result); - -private: - QSGGuiThreadShaderEffectManager *shaderEffectManager() const; - - enum Shader { - Vertex, - Fragment, - - NShader - }; - bool updateShader(Shader shaderType, const QByteArray &src); - void updateShaderVars(Shader shaderType); - void disconnectSignals(Shader shaderType); - bool sourceIsUnique(QQuickItem *source, Shader typeToSkip, int indexToSkip) const; - - QQuickShaderEffect *m_item; - QSize m_meshResolution; - QQuickShaderEffectMesh *m_mesh; - QQuickGridMesh m_defaultMesh; - QQuickShaderEffect::CullMode m_cullMode; - bool m_blending; - bool m_supportsAtlasTextures; - mutable QSGGuiThreadShaderEffectManager *m_mgr; - QByteArray m_fragShader; - bool m_fragNeedsUpdate; - QByteArray m_vertShader; - bool m_vertNeedsUpdate; - - QSGShaderEffectNode::ShaderData m_shaders[NShader]; - QSGShaderEffectNode::DirtyShaderFlags m_dirty; - QSet<int> m_dirtyConstants[NShader]; - QSet<int> m_dirtyTextures[NShader]; - QSGGuiThreadShaderEffectManager::ShaderInfo *m_inProgress[NShader]; - - struct SignalMapper { - SignalMapper() : mapper(nullptr), active(false) { } - QSignalMapper *mapper; - bool active; - }; - QVector<SignalMapper> m_signalMappers[NShader]; -}; - -QT_END_NAMESPACE - -#endif // QQUICKGENERICSHADEREFFECT_P_H |