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+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef QQUICKGRAPHICSDEVICE_P_H
+#define QQUICKGRAPHICSDEVICE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQuick/private/qtquickglobal_p.h>
+#include <QAtomicInt>
+#include "qquickgraphicsdevice.h"
+
+QT_BEGIN_NAMESPACE
+
+class Q_QUICK_EXPORT QQuickGraphicsDevicePrivate
+{
+public:
+ static QQuickGraphicsDevicePrivate *get(QQuickGraphicsDevice *p) { return p->d; }
+ static const QQuickGraphicsDevicePrivate *get(const QQuickGraphicsDevice *p) { return p->d; }
+ QQuickGraphicsDevicePrivate();
+ QQuickGraphicsDevicePrivate(const QQuickGraphicsDevicePrivate &other);
+
+ enum class Type {
+ Null,
+ OpenGLContext,
+ Adapter,
+ DeviceAndContext,
+ DeviceAndCommandQueue,
+ PhysicalDevice,
+ DeviceObjects,
+ Rhi
+ };
+
+ QAtomicInt ref;
+ Type type = Type::Null;
+
+ struct Adapter {
+ quint32 luidLow;
+ qint32 luidHigh;
+ int featureLevel;
+ };
+
+ struct DeviceAndContext {
+ void *device;
+ void *context;
+ };
+
+ struct DeviceAndCommandQueue {
+ void *device;
+ void *cmdQueue;
+ };
+
+ struct PhysicalDevice {
+ void *physicalDevice;
+ };
+
+ struct DeviceObjects {
+ void *physicalDevice;
+ void *device;
+ int queueFamilyIndex;
+ int queueIndex;
+ };
+
+ union {
+ QOpenGLContext *context;
+ Adapter adapter;
+ DeviceAndContext deviceAndContext;
+ DeviceAndCommandQueue deviceAndCommandQueue;
+ PhysicalDevice physicalDevice;
+ DeviceObjects deviceObjects;
+ QRhi *rhi;
+ } u;
+};
+
+QT_END_NAMESPACE
+
+#endif // QQUICKGRAPHICSDEVICE_P_H