diff options
Diffstat (limited to 'src/quick/items/qquickshadereffectsource_p.h')
-rw-r--r-- | src/quick/items/qquickshadereffectsource_p.h | 93 |
1 files changed, 1 insertions, 92 deletions
diff --git a/src/quick/items/qquickshadereffectsource_p.h b/src/quick/items/qquickshadereffectsource_p.h index 4caeaab52c..35899339ce 100644 --- a/src/quick/items/qquickshadereffectsource_p.h +++ b/src/quick/items/qquickshadereffectsource_p.h @@ -53,8 +53,6 @@ #include "qsize.h" #include "qrect.h" -#define QSG_DEBUG_FBO_OVERLAY - QT_BEGIN_NAMESPACE class QSGNode; @@ -64,95 +62,6 @@ class QSGSimpleRectNode; class QQuickShaderEffectSourceTextureProvider; -class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffectTexture : public QSGDynamicTexture -{ - Q_OBJECT -public: - QQuickShaderEffectTexture(QQuickItem *shaderSource); - ~QQuickShaderEffectTexture(); - - virtual bool updateTexture(); - - // The item's "paint node", not effect node. - QSGNode *item() const { return m_item; } - void setItem(QSGNode *item); - - void setShaderSourceNode(QSGNode *node) { m_shaderSourceNode = node; } - - QRectF rect() const { return m_rect; } - void setRect(const QRectF &rect); - - QSize size() const { return m_size; } - void setSize(const QSize &size); - - void setHasMipmaps(bool mipmap); - - void bind(); - - bool hasAlphaChannel() const; - bool hasMipmaps() const; - int textureId() const; - QSize textureSize() const { return m_size; } - - GLenum format() const { return m_format; } - void setFormat(GLenum format); - - bool live() const { return bool(m_live); } - void setLive(bool live); - - bool recursive() const { return bool(m_recursive); } - void setRecursive(bool recursive); - - void setDevicePixelRatio(qreal ratio) { m_device_pixel_ratio = ratio; } - - void scheduleUpdate(); - - QImage toImage() const; - -Q_SIGNALS: - void updateRequested(); - void scheduledUpdateCompleted(); - -public Q_SLOTS: - void markDirtyTexture(); - void invalidated(); - void markDirtyTextureLater(); - -protected: - virtual void customEvent(QEvent *); - -private: - void grab(); - - QSGNode *m_item; - QSGNode *m_shaderSourceNode; - QRectF m_rect; - QSize m_size; - qreal m_device_pixel_ratio; - GLenum m_format; - - QSGRenderer *m_renderer; - QOpenGLFramebufferObject *m_fbo; - QOpenGLFramebufferObject *m_secondaryFbo; - QSharedPointer<QSGDepthStencilBuffer> m_depthStencilBuffer; - - GLuint m_transparentTexture; - -#ifdef QSG_DEBUG_FBO_OVERLAY - QSGSimpleRectNode *m_debugOverlay; -#endif - - QSGRenderContext *m_context; - - uint m_mipmap : 1; - uint m_live : 1; - uint m_recursive : 1; - uint m_dirtyTexture : 1; - uint m_multisamplingChecked : 1; - uint m_multisampling : 1; - uint m_grab : 1; -}; - class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffectSource : public QQuickItem, public QQuickItemChangeListener { Q_OBJECT @@ -244,7 +153,7 @@ private: void ensureTexture(); QQuickShaderEffectSourceTextureProvider *m_provider; - QQuickShaderEffectTexture *m_texture; + QSGLayer *m_texture; WrapMode m_wrapMode; QQuickItem *m_sourceItem; QRectF m_sourceRect; |