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-rw-r--r--src/quick/items/qquickwindow_p.h348
1 files changed, 156 insertions, 192 deletions
diff --git a/src/quick/items/qquickwindow_p.h b/src/quick/items/qquickwindow_p.h
index 63760a3b68..8ba4e56515 100644
--- a/src/quick/items/qquickwindow_p.h
+++ b/src/quick/items/qquickwindow_p.h
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKWINDOW_P_H
#define QQUICKWINDOW_P_H
@@ -51,186 +15,182 @@
// We mean it.
//
-#include "qquickitem.h"
-#include "qquickwindow.h"
-#include "qquickevents_p_p.h"
-
+#include <QtQuick/private/qquickdeliveryagent_p_p.h>
+#include <QtQuick/private/qquickevents_p_p.h>
#include <QtQuick/private/qsgcontext_p.h>
+#include <QtQuick/private/qquickpaletteproviderprivatebase_p.h>
+#include <QtQuick/private/qquickrendertarget_p.h>
+#include <QtQuick/private/qquickgraphicsdevice_p.h>
+#include <QtQuick/private/qquickgraphicsconfiguration_p.h>
+#include <QtQuick/qquickitem.h>
+#include <QtQuick/qquickwindow.h>
#include <QtCore/qthread.h>
#include <QtCore/qmutex.h>
#include <QtCore/qwaitcondition.h>
#include <QtCore/qrunnable.h>
-#include <private/qwindow_p.h>
-#include <private/qopengl_p.h>
-#include <qopenglcontext.h>
-#include <QtGui/qopenglframebufferobject.h>
+#include <QtCore/qstack.h>
+
+#include <QtGui/private/qevent_p.h>
+#include <QtGui/private/qpointingdevice_p.h>
+#include <QtGui/private/qwindow_p.h>
#include <QtGui/qevent.h>
#include <QtGui/qstylehints.h>
#include <QtGui/qguiapplication.h>
QT_BEGIN_NAMESPACE
-class QOpenGLVertexArrayObjectHelper;
+class QOpenGLContext;
class QQuickAnimatorController;
class QQuickDragGrabber;
class QQuickItemPrivate;
-class QQuickPointerDevice;
+class QPointingDevice;
class QQuickRenderControl;
class QQuickWindowIncubationController;
class QQuickWindowPrivate;
-class QQuickWindowRenderLoop;
class QSGRenderLoop;
class QTouchEvent;
+class QRhi;
+class QRhiSwapChain;
+class QRhiRenderBuffer;
+class QRhiRenderPassDescriptor;
+class QRhiTexture;
+
+Q_DECLARE_LOGGING_CATEGORY(lcQuickWindow)
//Make it easy to identify and customize the root item if needed
-class QQuickRootItem : public QQuickItem
+class Q_QUICK_EXPORT QQuickRootItem : public QQuickItem
{
Q_OBJECT
+ QML_ANONYMOUS
+ QML_ADDED_IN_VERSION(2, 0)
public:
QQuickRootItem();
+
public Q_SLOTS:
void setWidth(int w) {QQuickItem::setWidth(qreal(w));}
void setHeight(int h) {QQuickItem::setHeight(qreal(h));}
};
-class Q_QUICK_PRIVATE_EXPORT QQuickCustomRenderStage
+struct QQuickWindowRenderTarget
{
-public:
- virtual ~QQuickCustomRenderStage() {}
- virtual bool render() = 0;
- virtual bool swap() = 0;
+ enum class ResetFlag {
+ KeepImplicitBuffers = 0x01
+ };
+ Q_DECLARE_FLAGS(ResetFlags, ResetFlag)
+ void reset(QRhi *rhi, ResetFlags flags = {});
+
+ struct {
+ QRhiRenderTarget *renderTarget = nullptr;
+ bool owns = false;
+ int multiViewCount = 1;
+ } rt;
+ struct {
+ QRhiTexture *texture = nullptr;
+ QRhiRenderBuffer *renderBuffer = nullptr;
+ QRhiRenderPassDescriptor *rpDesc = nullptr;
+ } res;
+ struct ImplicitBuffers {
+ QRhiRenderBuffer *depthStencil = nullptr;
+ QRhiTexture *depthStencilTexture = nullptr;
+ QRhiTexture *multisampleTexture = nullptr;
+ void reset(QRhi *rhi);
+ } implicitBuffers;
+ struct {
+ QPaintDevice *paintDevice = nullptr;
+ bool owns = false;
+ } sw;
};
-class Q_QUICK_PRIVATE_EXPORT QQuickWindowPrivate : public QWindowPrivate
+Q_DECLARE_OPERATORS_FOR_FLAGS(QQuickWindowRenderTarget::ResetFlags)
+
+class Q_QUICK_EXPORT QQuickWindowPrivate
+ : public QWindowPrivate
+ , public QQuickPaletteProviderPrivateBase<QQuickWindow, QQuickWindowPrivate>
{
public:
Q_DECLARE_PUBLIC(QQuickWindow)
enum CustomEvents {
- FullUpdateRequest = QEvent::User + 1
+ FullUpdateRequest = QEvent::User + 1,
+ TriggerContextCreationFailure = QEvent::User + 2
};
static inline QQuickWindowPrivate *get(QQuickWindow *c) { return c->d_func(); }
+ static inline const QQuickWindowPrivate *get(const QQuickWindow *c) { return c->d_func(); }
QQuickWindowPrivate();
~QQuickWindowPrivate() override;
+ void setPalette(QQuickPalette *p) override;
+ void updateWindowPalette();
+ void updateChildrenPalettes(const QPalette &parentPalette) override;
+
void init(QQuickWindow *, QQuickRenderControl *control = nullptr);
QQuickRootItem *contentItem;
QSet<QQuickItem *> parentlessItems;
QQmlListProperty<QObject> data();
- QQuickItem *activeFocusItem;
+ // primary delivery agent for the whole scene, used by default for events that arrive in this window;
+ // but any subscene root can have a QQuickItemPrivate::ExtraData::subsceneDeliveryAgent
+ QQuickDeliveryAgent *deliveryAgent = nullptr;
+ QQuickDeliveryAgentPrivate *deliveryAgentPrivate() const
+ { return deliveryAgent ? static_cast<QQuickDeliveryAgentPrivate *>(QQuickDeliveryAgentPrivate::get(deliveryAgent)) : nullptr; }
- void deliverKeyEvent(QKeyEvent *e);
-
- // Keeps track of the item currently receiving mouse events
-#if QT_CONFIG(cursor)
- QQuickItem *cursorItem;
-#endif
-#if QT_CONFIG(draganddrop)
- QQuickDragGrabber *dragGrabber;
-#endif
- int touchMouseId;
- QQuickPointerDevice *touchMouseDevice;
- bool checkIfDoubleTapped(ulong newPressEventTimestamp, QPoint newPressPos);
- ulong touchMousePressTimestamp;
- QPoint touchMousePressPos; // in screen coordiantes
- void cancelTouchMouseSynthesis();
-
- // Mouse positions are saved in widget coordinates
- QPointF lastMousePosition;
- bool deliverTouchAsMouse(QQuickItem *item, QQuickPointerEvent *pointerEvent);
- bool isDeliveringTouchAsMouse() const { return touchMouseId != -1 && touchMouseDevice; }
- void translateTouchEvent(QTouchEvent *touchEvent);
- void grabTouchPoints(QObject *grabber, const QVector<int> &ids);
- void removeGrabber(QQuickItem *grabber, bool mouse = true, bool touch = true);
- void sendUngrabEvent(QQuickItem *grabber, bool touch);
- static QMouseEvent *cloneMouseEvent(QMouseEvent *event, QPointF *transformedLocalPos = nullptr);
- void deliverToPassiveGrabbers(const QVector<QPointer <QQuickPointerHandler> > &passiveGrabbers, QQuickPointerEvent *pointerEvent);
- void deliverMouseEvent(QQuickPointerMouseEvent *pointerEvent);
- bool sendFilteredMouseEvent(QEvent *event, QQuickItem *receiver, QQuickItem *filteringParent);
- bool sendFilteredPointerEvent(QQuickPointerEvent *event, QQuickItem *receiver, QQuickItem *filteringParent = nullptr);
- bool sendFilteredPointerEventImpl(QQuickPointerEvent *event, QQuickItem *receiver, QQuickItem *filteringParent);
- bool deliverSinglePointEventUntilAccepted(QQuickPointerEvent *);
-
- // entry point of events to the window
- void handleTouchEvent(QTouchEvent *);
- void handleMouseEvent(QMouseEvent *);
- bool compressTouchEvent(QTouchEvent *);
- void flushFrameSynchronousEvents();
- void deliverDelayedTouchEvent();
-
- // the device-specific event instances which are reused during event delivery
- mutable QVector<QQuickPointerEvent *> pointerEventInstances;
- QQuickPointerEvent *queryPointerEventInstance(QQuickPointerDevice *device, QEvent::Type eventType = QEvent::None) const;
- QQuickPointerEvent *pointerEventInstance(QQuickPointerDevice *device, QEvent::Type eventType = QEvent::None) const;
-
- // delivery of pointer events:
- QQuickPointerEvent *pointerEventInstance(QEvent *ev) const;
- void deliverPointerEvent(QQuickPointerEvent *);
- void deliverTouchEvent(QQuickPointerTouchEvent *);
- bool deliverTouchCancelEvent(QTouchEvent *);
- bool deliverPressOrReleaseEvent(QQuickPointerEvent *, bool handlersOnly = false);
- void deliverUpdatedTouchPoints(QQuickPointerTouchEvent *event);
- void deliverMatchingPointsToItem(QQuickItem *item, QQuickPointerEvent *pointerEvent, bool handlersOnly = false);
-
- QVector<QQuickItem *> pointerTargets(QQuickItem *, QQuickEventPoint *point, bool checkMouseButtons, bool checkAcceptsTouch) const;
- QVector<QQuickItem *> mergePointerTargets(const QVector<QQuickItem *> &list1, const QVector<QQuickItem *> &list2) const;
-
- // hover delivery
- bool deliverHoverEvent(QQuickItem *, const QPointF &scenePos, const QPointF &lastScenePos, Qt::KeyboardModifiers modifiers, ulong timestamp, bool &accepted);
- bool sendHoverEvent(QEvent::Type, QQuickItem *, const QPointF &scenePos, const QPointF &lastScenePos,
- Qt::KeyboardModifiers modifiers, ulong timestamp, bool accepted);
- bool clearHover(ulong timestamp = 0);
-
-#if QT_CONFIG(draganddrop)
- void deliverDragEvent(QQuickDragGrabber *, QEvent *);
- bool deliverDragEvent(QQuickDragGrabber *, QQuickItem *, QDragMoveEvent *);
-#endif
#if QT_CONFIG(cursor)
- void updateCursor(const QPointF &scenePos);
- QQuickItem *findCursorItem(QQuickItem *item, const QPointF &scenePos);
+ QQuickItem *cursorItem = nullptr;
+ QQuickPointerHandler *cursorHandler = nullptr;
+ void updateCursor(const QPointF &scenePos, QQuickItem *rootItem = nullptr);
+ QPair<QQuickItem*, QQuickPointerHandler*> findCursorItemAndHandler(QQuickItem *item, const QPointF &scenePos) const;
#endif
- QList<QQuickItem*> hoverItems;
- enum FocusOption {
- DontChangeFocusProperty = 0x01,
- DontChangeSubFocusItem = 0x02
- };
- Q_DECLARE_FLAGS(FocusOptions, FocusOption)
-
- void setFocusInScope(QQuickItem *scope, QQuickItem *item, Qt::FocusReason reason, FocusOptions = nullptr);
- void clearFocusInScope(QQuickItem *scope, QQuickItem *item, Qt::FocusReason reason, FocusOptions = nullptr);
- static void notifyFocusChangesRecur(QQuickItem **item, int remaining);
void clearFocusObject() override;
-
- void updateFocusItemTransform();
+ void setFocusToTarget(FocusTarget, Qt::FocusReason) override;
void dirtyItem(QQuickItem *);
void cleanup(QSGNode *);
+ void ensureCustomRenderTarget();
+ void setCustomCommandBuffer(QRhiCommandBuffer *cb);
+
void polishItems();
void forcePolish();
+ void invalidateFontData(QQuickItem *item);
void syncSceneGraph();
- void renderSceneGraph(const QSize &size);
+ void renderSceneGraph();
bool isRenderable() const;
bool emitError(QQuickWindow::SceneGraphError error, const QString &msg);
+ enum TextureFromNativeTextureFlag {
+ NativeTextureIsExternalOES = 0x01
+ };
+ Q_DECLARE_FLAGS(TextureFromNativeTextureFlags, TextureFromNativeTextureFlag)
+
+ QSGTexture *createTextureFromNativeTexture(quint64 nativeObjectHandle,
+ int nativeLayoutOrState,
+ uint nativeFormat,
+ const QSize &size,
+ QQuickWindow::CreateTextureOptions options,
+ TextureFromNativeTextureFlags flags = {}) const;
+ QSGTexture *createTextureFromNativeTexture(quint64 nativeObjectHandle,
+ int nativeLayoutOrState,
+ const QSize &size,
+ QQuickWindow::CreateTextureOptions options,
+ TextureFromNativeTextureFlags flags = {}) const {
+ return createTextureFromNativeTexture(nativeObjectHandle, nativeLayoutOrState, 0, size, options, flags);
+ }
+
QQuickItem::UpdatePaintNodeData updatePaintNodeData;
QQuickItem *dirtyItemList;
QList<QSGNode *> cleanupNodeList;
QVector<QQuickItem *> itemsToPolish;
- QVector<QQuickItem *> hasFiltered; // during event delivery to a single receiver, the filtering parents for which childMouseEventFilter was already called
- QVector<QQuickItem *> skipDelivery; // during delivery of one event to all receivers, Items to which we know delivery is no longer necessary
- qreal devicePixelRatio;
+ qreal lastReportedItemDevicePixelRatio;
QMetaObject::Connection physicalDpiChangedConnection;
void updateDirtyNodes();
@@ -241,81 +201,71 @@ public:
void updateDirtyNode(QQuickItem *);
void fireFrameSwapped() { Q_EMIT q_func()->frameSwapped(); }
- void fireOpenGLContextCreated(QOpenGLContext *context) { Q_EMIT q_func()->openglContextCreated(context); }
void fireAboutToStop() { Q_EMIT q_func()->sceneGraphAboutToStop(); }
+ void clearGrabbers(QPointerEvent *event);
+
+ void updateChildWindowStackingOrder(QQuickItem *item = nullptr);
+
+ int multiViewCount();
+ QRhiRenderTarget *activeCustomRhiRenderTarget();
+
QSGRenderContext *context;
QSGRenderer *renderer;
- QByteArray customRenderMode; // Default renderer supports "clip", "overdraw", "changes", "batches" and blank.
+ QByteArray visualizationMode; // Default renderer supports "clip", "overdraw", "changes", "batches" and blank.
QSGRenderLoop *windowManager;
QQuickRenderControl *renderControl;
- QQuickAnimatorController *animationController;
- QScopedPointer<QTouchEvent> delayedTouch;
-
- int pointerEventRecursionGuard;
- QQuickCustomRenderStage *customRenderStage;
+ QScopedPointer<QQuickAnimatorController> animationController;
QColor clearColor;
- uint clearBeforeRendering : 1;
-
- uint persistentGLContext : 1;
+ uint persistentGraphics : 1;
uint persistentSceneGraph : 1;
+ uint inDestructor : 1;
- uint lastWheelEventAccepted : 1;
- bool componentCompleted : 1;
-
- bool allowChildEventFiltering : 1;
- bool allowDoubleClick : 1;
+ // Storage for setRenderTarget(QQuickRenderTarget).
+ // Gets baked into redirect.renderTarget by ensureCustomRenderTarget() when rendering the next frame.
+ QQuickRenderTarget customRenderTarget;
- Qt::FocusReason lastFocusReason;
+ struct Redirect {
+ QRhiCommandBuffer *commandBuffer = nullptr;
+ QQuickWindowRenderTarget rt;
+ bool renderTargetDirty = false;
+ } redirect;
- QOpenGLFramebufferObject *renderTarget;
- uint renderTargetId;
- QSize renderTargetSize;
+ QQuickGraphicsDevice customDeviceObjects;
- QOpenGLVertexArrayObjectHelper *vaoHelper;
+ QQuickGraphicsConfiguration graphicsConfig;
mutable QQuickWindowIncubationController *incubationController;
static bool defaultAlphaBuffer;
static QQuickWindow::TextRenderType textRenderType;
- static bool dragOverThreshold(qreal d, Qt::Axis axis, QMouseEvent *event, int startDragThreshold = -1);
-
- template <typename TEventPoint>
- static bool dragOverThreshold(qreal d, Qt::Axis axis, const TEventPoint *p, int startDragThreshold = -1)
- {
- QStyleHints *styleHints = qApp->styleHints();
- bool overThreshold = qAbs(d) > (startDragThreshold >= 0 ? startDragThreshold : styleHints->startDragDistance());
- const bool dragVelocityLimitAvailable = (styleHints->startDragVelocity() > 0);
- if (!overThreshold && dragVelocityLimitAvailable) {
- qreal velocity = axis == Qt::XAxis ? p->velocity().x() : p->velocity().y();
- overThreshold |= qAbs(velocity) > styleHints->startDragVelocity();
- }
- return overThreshold;
- }
-
- static bool dragOverThreshold(const QQuickEventPoint *point)
- {
- QPointF delta = point->scenePosition() - point->scenePressPosition();
- return (QQuickWindowPrivate::dragOverThreshold(delta.x(), Qt::XAxis, point) ||
- QQuickWindowPrivate::dragOverThreshold(delta.y(), Qt::YAxis, point));
- }
-
- static bool dragOverThreshold(QVector2D delta);
+ // vvv currently in use in Controls 2; TODO remove
+ static bool dragOverThreshold(qreal d, Qt::Axis axis, const QEventPoint *tp, int startDragThreshold = -1)
+ { return QQuickDeliveryAgentPrivate::dragOverThreshold(d, axis, *tp, startDragThreshold); }
+ static bool dragOverThreshold(qreal d, Qt::Axis axis, QMouseEvent *event, int startDragThreshold = -1)
+ { return QQuickDeliveryAgentPrivate::dragOverThreshold(d, axis, event, startDragThreshold); }
+ void clearFocusInScope(QQuickItem *scope, QQuickItem *item, Qt::FocusReason reason)
+ { deliveryAgentPrivate()->clearFocusInScope(scope, item, reason); }
+ // ^^^ currently in use in Controls 2; TODO remove
// data property
static void data_append(QQmlListProperty<QObject> *, QObject *);
- static int data_count(QQmlListProperty<QObject> *);
- static QObject *data_at(QQmlListProperty<QObject> *, int);
+ static qsizetype data_count(QQmlListProperty<QObject> *);
+ static QObject *data_at(QQmlListProperty<QObject> *, qsizetype);
static void data_clear(QQmlListProperty<QObject> *);
+ static void data_replace(QQmlListProperty<QObject> *, qsizetype, QObject *);
+ static void data_removeLast(QQmlListProperty<QObject> *);
+
+ static void rhiCreationFailureMessage(const QString &backendName,
+ QString *translatedMessage,
+ QString *untranslatedMessage);
- static void contextCreationFailureMessage(const QSurfaceFormat &format,
- QString *translatedMessage,
- QString *untranslatedMessage,
- bool isEs);
+ static void emitBeforeRenderPassRecording(void *ud);
+ static void emitAfterRenderPassRecording(void *ud);
QMutex renderJobMutex;
QList<QRunnable *> beforeSynchronizingJobs;
@@ -325,6 +275,20 @@ public:
QList<QRunnable *> afterSwapJobs;
void runAndClearJobs(QList<QRunnable *> *jobs);
+ QOpenGLContext *openglContext();
+
+ QQuickWindow::GraphicsStateInfo rhiStateInfo;
+ QRhi *rhi = nullptr;
+ QRhiSwapChain *swapchain = nullptr;
+ QRhiRenderBuffer *depthStencilForSwapchain = nullptr;
+ QRhiRenderPassDescriptor *rpDescForSwapchain = nullptr;
+ uint hasActiveSwapchain : 1;
+ uint hasRenderableSwapchain : 1;
+ uint swapchainJustBecameRenderable : 1;
+ uint updatesEnabled : 1;
+ bool pendingFontUpdate = false;
+ bool windowEventDispatch = false;
+ QPointer<QQuickPalette> windowPaletteRef;
private:
static void cleanupNodesOnShutdown(QQuickItem *);
@@ -343,7 +307,7 @@ public:
}
};
-Q_DECLARE_OPERATORS_FOR_FLAGS(QQuickWindowPrivate::FocusOptions)
+Q_DECLARE_OPERATORS_FOR_FLAGS(QQuickWindowPrivate::TextureFromNativeTextureFlags)
QT_END_NAMESPACE