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-rw-r--r--src/quick/scenegraph/adaptations/adaptations.pri2
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgabstractsoftwarerenderer.cpp321
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgabstractsoftwarerenderer_p.h98
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwareadaptation.cpp73
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwareadaptation_p.h65
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarecontext.cpp183
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarecontext_p.h89
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwareglyphnode.cpp116
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwareglyphnode_p.h73
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwareimagenode.cpp503
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwareimagenode_p.h136
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarelayer.cpp261
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h110
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwareninepatchnode.cpp109
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwareninepatchnode_p.h71
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepainternode.cpp231
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepainternode_p.h121
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp111
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h65
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaptexture.cpp82
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaptexture_p.h68
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerectanglenode.cpp452
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerectanglenode_p.h92
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp322
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode_p.h129
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenodeupdater.cpp275
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenodeupdater_p.h126
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp158
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer_p.h78
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder.cpp163
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder_p.h83
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp228
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop_p.h91
-rw-r--r--src/quick/scenegraph/adaptations/software/software.pri39
34 files changed, 5123 insertions, 1 deletions
diff --git a/src/quick/scenegraph/adaptations/adaptations.pri b/src/quick/scenegraph/adaptations/adaptations.pri
index 850d2a3bbe..6b670b12f4 100644
--- a/src/quick/scenegraph/adaptations/adaptations.pri
+++ b/src/quick/scenegraph/adaptations/adaptations.pri
@@ -1,3 +1,3 @@
include(dummy/dummy.pri)
-
+include(software/software.pri)
config_d3d12: include(d3d12/d3d12.pri)
diff --git a/src/quick/scenegraph/adaptations/software/qsgabstractsoftwarerenderer.cpp b/src/quick/scenegraph/adaptations/software/qsgabstractsoftwarerenderer.cpp
new file mode 100644
index 0000000000..4ceaa08197
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgabstractsoftwarerenderer.cpp
@@ -0,0 +1,321 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgabstractsoftwarerenderer_p.h"
+
+#include "qsgsoftwarerenderablenodeupdater_p.h"
+#include "qsgsoftwarerenderlistbuilder_p.h"
+#include "qsgsoftwarecontext_p.h"
+#include "qsgsoftwarerenderablenode_p.h"
+
+#include <QtCore/QLoggingCategory>
+#include <QtGui/QWindow>
+#include <QtQuick/QSGSimpleRectNode>
+
+Q_LOGGING_CATEGORY(lc2DRender, "qt.scenegraph.softwarecontext.abstractrenderer")
+
+QT_BEGIN_NAMESPACE
+
+QSGAbstractSoftwareRenderer::QSGAbstractSoftwareRenderer(QSGRenderContext *context)
+ : QSGRenderer(context)
+ , m_background(new QSGSimpleRectNode)
+ , m_nodeUpdater(new QSGSoftwareRenderableNodeUpdater(this))
+{
+ // Setup special background node
+ auto backgroundRenderable = new QSGSoftwareRenderableNode(QSGSoftwareRenderableNode::SimpleRect, m_background);
+ addNodeMapping(m_background, backgroundRenderable);
+}
+
+QSGAbstractSoftwareRenderer::~QSGAbstractSoftwareRenderer()
+{
+ // Cleanup RenderableNodes
+ delete m_background;
+
+ for (QSGSoftwareRenderableNode *node : m_nodes.values()) {
+ delete node;
+ }
+
+ delete m_nodeUpdater;
+}
+
+QSGSoftwareRenderableNode *QSGAbstractSoftwareRenderer::renderableNode(QSGNode *node) const
+{
+ return m_nodes.value(node, nullptr);
+}
+
+void QSGAbstractSoftwareRenderer::addNodeMapping(QSGNode *node, QSGSoftwareRenderableNode *renderableNode)
+{
+ m_nodes.insert(node, renderableNode);
+}
+
+void QSGAbstractSoftwareRenderer::appendRenderableNode(QSGSoftwareRenderableNode *node)
+{
+ m_renderableNodes.append(node);
+}
+
+void QSGAbstractSoftwareRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyState state)
+{
+ if (state & QSGNode::DirtyGeometry) {
+ nodeGeometryUpdated(node);
+ }
+ if (state & QSGNode::DirtyMaterial) {
+ nodeMaterialUpdated(node);
+ }
+ if (state & QSGNode::DirtyMatrix) {
+ nodeMatrixUpdated(node);
+ }
+ if (state & QSGNode::DirtyNodeAdded) {
+ nodeAdded(node);
+ }
+ if (state & QSGNode::DirtyNodeRemoved) {
+ nodeRemoved(node);
+ }
+ if (state & QSGNode::DirtyOpacity) {
+ nodeOpacityUpdated(node);
+ }
+ if (state & QSGNode::DirtySubtreeBlocked) {
+ m_nodeUpdater->updateNodes(node);
+ }
+ if (state & QSGNode::DirtyForceUpdate) {
+ m_nodeUpdater->updateNodes(node);
+ }
+ QSGRenderer::nodeChanged(node, state);
+}
+
+QRegion QSGAbstractSoftwareRenderer::renderNodes(QPainter *painter)
+{
+ QRegion dirtyRegion;
+ // If there are no nodes, do nothing
+ if (m_renderableNodes.isEmpty())
+ return dirtyRegion;
+
+ auto iterator = m_renderableNodes.begin();
+ // First node is the background and needs to painted without blending
+ auto backgroundNode = *iterator;
+ dirtyRegion += backgroundNode->renderNode(painter, /*force opaque painting*/ true);
+ iterator++;
+
+ for (; iterator != m_renderableNodes.end(); ++iterator) {
+ auto node = *iterator;
+ dirtyRegion += node->renderNode(painter);
+ }
+
+ return dirtyRegion;
+}
+
+void QSGAbstractSoftwareRenderer::buildRenderList()
+{
+ // Clear the previous renderlist
+ m_renderableNodes.clear();
+ // Add the background renderable (always first)
+ m_renderableNodes.append(renderableNode(m_background));
+ // Build the renderlist
+ QSGSoftwareRenderListBuilder(this).visitChildren(rootNode());
+}
+
+void QSGAbstractSoftwareRenderer::optimizeRenderList()
+{
+ // Iterate through the renderlist from front to back
+ // Objective is to update the dirty status and rects.
+ for (auto i = m_renderableNodes.rbegin(); i != m_renderableNodes.rend(); ++i) {
+ auto node = *i;
+ if (!m_dirtyRegion.isEmpty()) {
+ // See if the current dirty regions apply to the current node
+ node->addDirtyRegion(m_dirtyRegion, true);
+ }
+
+ if (!m_obscuredRegion.isEmpty()) {
+ // Don't try to paint things that are covered by opaque objects
+ node->subtractDirtyRegion(m_obscuredRegion);
+ }
+
+ // Keep up with obscured regions
+ if (node->isOpaque()) {
+ m_obscuredRegion += QRegion(node->boundingRect());
+ }
+
+ if (node->isDirty()) {
+ // Don't paint things outside of the rendering area
+ if (!m_background->rect().toRect().contains(node->boundingRect(), /*proper*/ true)) {
+ // Some part(s) of node is(are) outside of the rendering area
+ QRegion renderArea(m_background->rect().toRect());
+ QRegion outsideRegions = node->dirtyRegion().subtracted(renderArea);
+ if (!outsideRegions.isEmpty())
+ node->subtractDirtyRegion(outsideRegions);
+ }
+
+ // Get the dirty region's to pass to the next nodes
+ if (node->isOpaque()) {
+ // if isOpaque, subtract node's dirty rect from m_dirtyRegion
+ m_dirtyRegion -= node->dirtyRegion();
+ } else {
+ // if isAlpha, add node's dirty rect to m_dirtyRegion
+ m_dirtyRegion += node->dirtyRegion();
+ }
+ // if previousDirtyRegion has content outside of boundingRect add to m_dirtyRegion
+ QRegion prevDirty = node->previousDirtyRegion();
+ if (!prevDirty.isNull())
+ m_dirtyRegion += prevDirty;
+ }
+ }
+
+ // Empty dirtyRegion (for second pass)
+ m_dirtyRegion = QRegion();
+ m_obscuredRegion = QRegion();
+
+ // Iterate through the renderlist from back to front
+ // Objective is to make sure all non-opaque items are painted when an item under them is dirty
+ for (auto j = m_renderableNodes.begin(); j != m_renderableNodes.end(); ++j) {
+ auto node = *j;
+
+ if (!node->isOpaque() && !m_dirtyRegion.isEmpty()) {
+ // Only blended nodes need to be updated
+ node->addDirtyRegion(m_dirtyRegion, true);
+ }
+
+ m_dirtyRegion += node->dirtyRegion();
+ }
+
+ // Empty dirtyRegion
+ m_dirtyRegion = QRegion();
+ m_obscuredRegion = QRegion();
+}
+
+void QSGAbstractSoftwareRenderer::setBackgroundColor(const QColor &color)
+{
+ if (m_background->color() == color)
+ return;
+ m_background->setColor(color);
+ renderableNode(m_background)->markMaterialDirty();
+}
+
+void QSGAbstractSoftwareRenderer::setBackgroundSize(const QSize &size)
+{
+ if (m_background->rect().size().toSize() == size)
+ return;
+ m_background->setRect(0.0f, 0.0f, size.width(), size.height());
+ renderableNode(m_background)->markGeometryDirty();
+ // Invalidate the whole scene when the background is resized
+ m_dirtyRegion = QRegion(m_background->rect().toRect());
+}
+
+QColor QSGAbstractSoftwareRenderer::backgroundColor()
+{
+ return m_background->color();
+}
+
+QSize QSGAbstractSoftwareRenderer::backgroundSize()
+{
+ return m_background->rect().size().toSize();
+}
+
+void QSGAbstractSoftwareRenderer::nodeAdded(QSGNode *node)
+{
+ qCDebug(lc2DRender) << "nodeAdded" << (void*)node;
+
+ m_nodeUpdater->updateNodes(node);
+}
+
+void QSGAbstractSoftwareRenderer::nodeRemoved(QSGNode *node)
+{
+ qCDebug(lc2DRender) << "nodeRemoved" << (void*)node;
+
+ auto renderable = renderableNode(node);
+ // remove mapping
+ if (renderable != nullptr) {
+ // Need to mark this region dirty in the other nodes
+ QRegion dirtyRegion = renderable->previousDirtyRegion();
+ if (dirtyRegion.isEmpty())
+ dirtyRegion = renderable->boundingRect();
+ m_dirtyRegion += dirtyRegion;
+ m_nodes.remove(node);
+ delete renderable;
+ }
+
+ // Remove all children nodes as well
+ for (QSGNode *child = node->firstChild(); child; child = child->nextSibling()) {
+ nodeRemoved(child);
+ }
+
+ m_nodeUpdater->updateNodes(node, true);
+}
+
+void QSGAbstractSoftwareRenderer::nodeGeometryUpdated(QSGNode *node)
+{
+ qCDebug(lc2DRender) << "nodeGeometryUpdated";
+
+ // Mark node as dirty
+ auto renderable = renderableNode(node);
+ if (renderable != nullptr) {
+ renderable->markGeometryDirty();
+ } else {
+ m_nodeUpdater->updateNodes(node);
+ }
+}
+
+void QSGAbstractSoftwareRenderer::nodeMaterialUpdated(QSGNode *node)
+{
+ qCDebug(lc2DRender) << "nodeMaterialUpdated";
+
+ // Mark node as dirty
+ auto renderable = renderableNode(node);
+ if (renderable != nullptr) {
+ renderable->markMaterialDirty();
+ } else {
+ m_nodeUpdater->updateNodes(node);
+ }
+}
+
+void QSGAbstractSoftwareRenderer::nodeMatrixUpdated(QSGNode *node)
+{
+ qCDebug(lc2DRender) << "nodeMaterialUpdated";
+
+ // Update children nodes
+ m_nodeUpdater->updateNodes(node);
+}
+
+void QSGAbstractSoftwareRenderer::nodeOpacityUpdated(QSGNode *node)
+{
+ qCDebug(lc2DRender) << "nodeOpacityUpdated";
+
+ // Update children nodes
+ m_nodeUpdater->updateNodes(node);
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgabstractsoftwarerenderer_p.h b/src/quick/scenegraph/adaptations/software/qsgabstractsoftwarerenderer_p.h
new file mode 100644
index 0000000000..87e1e594c6
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgabstractsoftwarerenderer_p.h
@@ -0,0 +1,98 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGABSTRACTSOFTWARERENDERER_H
+#define QSGABSTRACTSOFTWARERENDERER_H
+
+#include <private/qsgrenderer_p.h>
+
+#include <QtCore/QHash>
+#include <QtCore/QLinkedList>
+
+QT_BEGIN_NAMESPACE
+
+class QSGSimpleRectNode;
+
+class QSGSoftwareRenderableNode;
+class QSGSoftwareRenderableNodeUpdater;
+
+class QSGAbstractSoftwareRenderer : public QSGRenderer
+{
+public:
+ QSGAbstractSoftwareRenderer(QSGRenderContext *context);
+ virtual ~QSGAbstractSoftwareRenderer();
+
+ QSGSoftwareRenderableNode *renderableNode(QSGNode *node) const;
+ void addNodeMapping(QSGNode *node, QSGSoftwareRenderableNode *renderableNode);
+ void appendRenderableNode(QSGSoftwareRenderableNode *node);
+
+ void nodeChanged(QSGNode *node, QSGNode::DirtyState state) override;
+
+protected:
+ QRegion renderNodes(QPainter *painter);
+ void buildRenderList();
+ void optimizeRenderList();
+
+ void setBackgroundColor(const QColor &color);
+ void setBackgroundSize(const QSize &size);
+ QColor backgroundColor();
+ QSize backgroundSize();
+
+private:
+ void nodeAdded(QSGNode *node);
+ void nodeRemoved(QSGNode *node);
+ void nodeGeometryUpdated(QSGNode *node);
+ void nodeMaterialUpdated(QSGNode *node);
+ void nodeMatrixUpdated(QSGNode *node);
+ void nodeOpacityUpdated(QSGNode *node);
+
+ QHash<QSGNode*, QSGSoftwareRenderableNode*> m_nodes;
+ QLinkedList<QSGSoftwareRenderableNode*> m_renderableNodes;
+
+ QSGSimpleRectNode *m_background;
+
+ QRegion m_dirtyRegion;
+ QRegion m_obscuredRegion;
+
+ QSGSoftwareRenderableNodeUpdater *m_nodeUpdater;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGABSTRACTSOFTWARERENDERER_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareadaptation.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwareadaptation.cpp
new file mode 100644
index 0000000000..55d226bf93
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareadaptation.cpp
@@ -0,0 +1,73 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwareadaptation_p.h"
+#include "qsgsoftwarecontext_p.h"
+#include "qsgsoftwarerenderloop_p.h"
+
+#include <private/qguiapplication_p.h>
+#include <qpa/qplatformintegration.h>
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareAdaptation::QSGSoftwareAdaptation(QObject *parent)
+ : QSGContextPlugin(parent)
+{
+}
+
+QStringList QSGSoftwareAdaptation::keys() const
+{
+ return QStringList() << QLatin1String("software");
+}
+
+QSGContext *QSGSoftwareAdaptation::create(const QString &) const
+{
+ if (!instance)
+ instance = new QSGSoftwareContext();
+ return instance;
+}
+
+QSGRenderLoop *QSGSoftwareAdaptation::createWindowManager()
+{
+ return new QSGSoftwareRenderLoop();
+}
+
+QSGSoftwareContext *QSGSoftwareAdaptation::instance = 0;
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareadaptation_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwareadaptation_p.h
new file mode 100644
index 0000000000..3bdfd0e90d
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareadaptation_p.h
@@ -0,0 +1,65 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef PLUGINMAIN_H
+#define PLUGINMAIN_H
+
+#include <private/qsgcontextplugin_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QSGContext;
+class QSGRenderLoop;
+class QSGSoftwareContext;
+
+class QSGSoftwareAdaptation : public QSGContextPlugin
+{
+public:
+ QSGSoftwareAdaptation(QObject *parent = 0);
+
+ QStringList keys() const override;
+ QSGContext *create(const QString &key) const override;
+ QSGRenderLoop *createWindowManager() override;
+private:
+ static QSGSoftwareContext *instance;
+};
+
+QT_END_NAMESPACE
+
+#endif // PLUGINMAIN_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext.cpp
new file mode 100644
index 0000000000..307ab206e2
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext.cpp
@@ -0,0 +1,183 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarecontext_p.h"
+
+#include "qsgsoftwarerectanglenode_p.h"
+#include "qsgsoftwareimagenode_p.h"
+#include "qsgsoftwarepainternode_p.h"
+#include "qsgsoftwarepixmaptexture_p.h"
+#include "qsgsoftwareglyphnode_p.h"
+#include "qsgsoftwareninepatchnode_p.h"
+#include "qsgsoftwarelayer_p.h"
+#include "qsgsoftwarerenderer_p.h"
+
+#include <QtCore/QCoreApplication>
+#include <QtCore/QElapsedTimer>
+
+#include <QtGui/QWindow>
+
+#include <QtQuick/QSGFlatColorMaterial>
+#include <QtQuick/QSGVertexColorMaterial>
+#include <QtQuick/QSGOpaqueTextureMaterial>
+#include <QtQuick/QSGTextureMaterial>
+#include <private/qsgdefaultimagenode_p.h>
+#include <private/qsgdefaultrectanglenode_p.h>
+#include <private/qsgdistancefieldglyphnode_p_p.h>
+#include <private/qsgdefaultglyphnode_p.h>
+
+#ifndef QSG_NO_RENDERER_TIMING
+static bool qsg_render_timing = !qgetenv("QSG_RENDER_TIMING").isEmpty();
+#endif
+
+// Used for very high-level info about the renderering and gl context
+// Includes GL_VERSION, type of render loop, atlas size, etc.
+Q_LOGGING_CATEGORY(QSG_RASTER_LOG_INFO, "qt.scenegraph.info")
+
+// Used to debug the renderloop logic. Primarily useful for platform integrators
+// and when investigating the render loop logic.
+Q_LOGGING_CATEGORY(QSG_RASTER_LOG_RENDERLOOP, "qt.scenegraph.renderloop")
+
+// GLSL shader compilation
+Q_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_COMPILATION, "qt.scenegraph.time.compilation")
+
+// polish, animations, sync, render and swap in the render loop
+Q_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_RENDERLOOP, "qt.scenegraph.time.renderloop")
+
+// Texture uploads and swizzling
+Q_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_TEXTURE, "qt.scenegraph.time.texture")
+
+// Glyph preparation (only for distance fields atm)
+Q_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_GLYPH, "qt.scenegraph.time.glyph")
+
+// Timing inside the renderer base class
+Q_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_RENDERER, "qt.scenegraph.time.renderer")
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareRenderContext::QSGSoftwareRenderContext(QSGContext *ctx)
+ : QSGRenderContext(ctx)
+ , currentWindow(0)
+ , m_initialized(false)
+{
+}
+QSGSoftwareContext::QSGSoftwareContext(QObject *parent)
+ : QSGContext(parent)
+{
+ setDistanceFieldEnabled(false);
+}
+
+QSGRectangleNode *QSGSoftwareContext::createRectangleNode()
+{
+ return new QSGSoftwareRectangleNode();
+}
+
+QSGImageNode *QSGSoftwareContext::createImageNode()
+{
+ return new QSGSoftwareImageNode();
+}
+
+QSGPainterNode *QSGSoftwareContext::createPainterNode(QQuickPaintedItem *item)
+{
+ return new QSGSoftwarePainterNode(item);
+}
+
+QSGGlyphNode *QSGSoftwareContext::createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode)
+{
+ Q_UNUSED(rc);
+ Q_UNUSED(preferNativeGlyphNode);
+ return new QSGSoftwareGlyphNode();
+}
+
+QSGNinePatchNode *QSGSoftwareContext::createNinePatchNode()
+{
+ return new QSGSoftwareNinePatchNode();
+}
+
+QSGLayer *QSGSoftwareContext::createLayer(QSGRenderContext *renderContext)
+{
+ return new QSGSoftwareLayer(renderContext);
+}
+
+QSurfaceFormat QSGSoftwareContext::defaultSurfaceFormat() const
+{
+ QSurfaceFormat format = QSurfaceFormat::defaultFormat();
+ format.setRenderableType(QSurfaceFormat::DefaultRenderableType);
+ format.setMajorVersion(0);
+ format.setMinorVersion(0);
+ return format;
+}
+
+void QSGSoftwareRenderContext::initialize(QOpenGLContext *context)
+{
+ Q_UNUSED(context)
+ Q_UNREACHABLE();
+}
+
+void QSGSoftwareRenderContext::initializeIfNeeded()
+{
+ if (m_initialized)
+ return;
+ m_initialized = true;
+ emit initialized();
+}
+
+void QSGSoftwareRenderContext::invalidate()
+{
+ QSGRenderContext::invalidate();
+}
+
+QSGTexture *QSGSoftwareRenderContext::createTexture(const QImage &image, uint flags) const
+{
+ Q_UNUSED(flags)
+ return new QSGSoftwarePixmapTexture(image);
+}
+
+QSGRenderer *QSGSoftwareRenderContext::createRenderer()
+{
+ return new QSGSoftwareRenderer(this);
+}
+
+
+void QSGSoftwareRenderContext::renderNextFrame(QSGRenderer *renderer, GLuint fbo)
+{
+ QSGRenderContext::renderNextFrame(renderer, fbo);
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext_p.h
new file mode 100644
index 0000000000..51e69d95ed
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext_p.h
@@ -0,0 +1,89 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWARECONTEXT_H
+#define QSGSOFTWARECONTEXT_H
+
+#include <private/qsgcontext_p.h>
+#include <private/qsgadaptationlayer_p.h>
+
+Q_DECLARE_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_RENDERLOOP)
+Q_DECLARE_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_COMPILATION)
+Q_DECLARE_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_TEXTURE)
+Q_DECLARE_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_GLYPH)
+Q_DECLARE_LOGGING_CATEGORY(QSG_RASTER_LOG_TIME_RENDERER)
+Q_DECLARE_LOGGING_CATEGORY(QSG_RASTER_LOG_INFO)
+Q_DECLARE_LOGGING_CATEGORY(QSG_RASTER_LOG_RENDERLOOP)
+
+QT_BEGIN_NAMESPACE
+
+class QSGSoftwareRenderContext : public QSGRenderContext
+{
+public:
+ QSGSoftwareRenderContext(QSGContext *ctx);
+ void initialize(QOpenGLContext *context) override;
+ void initializeIfNeeded();
+ void invalidate() override;
+ void renderNextFrame(QSGRenderer *renderer, GLuint fbo) override;
+ QSGTexture *createTexture(const QImage &image, uint flags = CreateTexture_Alpha) const override;
+ QSGRenderer *createRenderer() override;
+
+ QWindow *currentWindow;
+ bool m_initialized;
+};
+
+class QSGSoftwareContext : public QSGContext
+{
+ Q_OBJECT
+public:
+ explicit QSGSoftwareContext(QObject *parent = nullptr);
+
+ QSGRenderContext *createRenderContext() override { return new QSGSoftwareRenderContext(this); }
+ QSGRectangleNode *createRectangleNode() override;
+ QSGImageNode *createImageNode() override;
+ QSGPainterNode *createPainterNode(QQuickPaintedItem *item) override;
+ QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode) override;
+ QSGNinePatchNode *createNinePatchNode() override;
+ QSGLayer *createLayer(QSGRenderContext *renderContext) override;
+ QSurfaceFormat defaultSurfaceFormat() const override;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWARECONTEXT_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareglyphnode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwareglyphnode.cpp
new file mode 100644
index 0000000000..d22830a831
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareglyphnode.cpp
@@ -0,0 +1,116 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwareglyphnode_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareGlyphNode::QSGSoftwareGlyphNode()
+ : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0)
+ , m_style(QQuickText::Normal)
+{
+ setMaterial((QSGMaterial*)1);
+ setGeometry(&m_geometry);
+}
+
+
+void QSGSoftwareGlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs)
+{
+ m_position = position;
+ m_glyphRun = glyphs;
+ m_bounding_rect = glyphs.boundingRect().translated(m_position - QPointF(0.0, glyphs.rawFont().ascent()));
+}
+
+void QSGSoftwareGlyphNode::setColor(const QColor &color)
+{
+ m_color = color;
+}
+
+void QSGSoftwareGlyphNode::setStyle(QQuickText::TextStyle style)
+{
+ m_style = style;
+}
+
+void QSGSoftwareGlyphNode::setStyleColor(const QColor &color)
+{
+ m_styleColor = color;
+}
+
+QPointF QSGSoftwareGlyphNode::baseLine() const
+{
+ return QPointF();
+}
+
+void QSGSoftwareGlyphNode::setPreferredAntialiasingMode(QSGGlyphNode::AntialiasingMode)
+{
+}
+
+void QSGSoftwareGlyphNode::update()
+{
+}
+
+void QSGSoftwareGlyphNode::paint(QPainter *painter)
+{
+ painter->setBrush(QBrush());
+ QPointF pos = m_position - QPointF(0, m_glyphRun.rawFont().ascent());
+
+ switch (m_style) {
+ case QQuickText::Normal: break;
+ case QQuickText::Outline:
+ painter->setPen(m_styleColor);
+ painter->drawGlyphRun(pos + QPointF(0, 1), m_glyphRun);
+ painter->drawGlyphRun(pos + QPointF(0, -1), m_glyphRun);
+ painter->drawGlyphRun(pos + QPointF(1, 0), m_glyphRun);
+ painter->drawGlyphRun(pos + QPointF(-1, 0), m_glyphRun);
+ break;
+ case QQuickText::Raised:
+ painter->setPen(m_styleColor);
+ painter->drawGlyphRun(pos + QPointF(0, 1), m_glyphRun);
+ break;
+ case QQuickText::Sunken:
+ painter->setPen(m_styleColor);
+ painter->drawGlyphRun(pos + QPointF(0, -1), m_glyphRun);
+ break;
+ }
+
+ painter->setPen(m_color);
+ painter->drawGlyphRun(pos, m_glyphRun);
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareglyphnode_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwareglyphnode_p.h
new file mode 100644
index 0000000000..e7efc6da9d
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareglyphnode_p.h
@@ -0,0 +1,73 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWAREGLYPHNODE_H
+#define QSGSOFTWAREGLYPHNODE_H
+
+#include <private/qsgadaptationlayer_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QSGSoftwareGlyphNode : public QSGGlyphNode
+{
+public:
+ QSGSoftwareGlyphNode();
+
+ void setGlyphs(const QPointF &position, const QGlyphRun &glyphs) override;
+ void setColor(const QColor &color) override;
+ void setStyle(QQuickText::TextStyle style) override;
+ void setStyleColor(const QColor &color) override;
+ QPointF baseLine() const override;
+ void setPreferredAntialiasingMode(AntialiasingMode) override;
+ void update() override;
+
+ void paint(QPainter *painter);
+
+private:
+ QPointF m_position;
+ QGlyphRun m_glyphRun;
+ QColor m_color;
+ QSGGeometry m_geometry;
+ QQuickText::TextStyle m_style;
+ QColor m_styleColor;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWAREGLYPHNODE_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareimagenode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwareimagenode.cpp
new file mode 100644
index 0000000000..7dadc1d3d4
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareimagenode.cpp
@@ -0,0 +1,503 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwareimagenode_p.h"
+
+#include "qsgsoftwarepixmaptexture_p.h"
+#include "qsgsoftwarelayer_p.h"
+#include <QPainter>
+#include <qmath.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace QSGSoftwareHelpers {
+// Helper from widgets/styles/qdrawutil.cpp
+
+static inline QMargins normalizedMargins(const QMargins &m)
+{
+ return QMargins(qMax(m.left(), 0), qMax(m.top(), 0), qMax(m.right(), 0), qMax(m.bottom(), 0));
+}
+
+void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMarginsIn,
+ const QPixmap &pixmap, const QRect &sourceRect, const QMargins &sourceMarginsIn,
+ const QTileRules &rules, QDrawBorderPixmap::DrawingHints hints)
+{
+ QPainter::PixmapFragment d;
+ d.opacity = 1.0;
+ d.rotation = 0.0;
+
+ QPixmapFragmentsArray opaqueData;
+ QPixmapFragmentsArray translucentData;
+
+ QMargins sourceMargins = normalizedMargins(sourceMarginsIn);
+ QMargins targetMargins = normalizedMargins(targetMarginsIn);
+
+ // source center
+ const int sourceCenterTop = sourceRect.top() + sourceMargins.top();
+ const int sourceCenterLeft = sourceRect.left() + sourceMargins.left();
+ const int sourceCenterBottom = sourceRect.bottom() - sourceMargins.bottom() + 1;
+ const int sourceCenterRight = sourceRect.right() - sourceMargins.right() + 1;
+ const int sourceCenterWidth = sourceCenterRight - sourceCenterLeft;
+ const int sourceCenterHeight = sourceCenterBottom - sourceCenterTop;
+ // target center
+ const int targetCenterTop = targetRect.top() + targetMargins.top();
+ const int targetCenterLeft = targetRect.left() + targetMargins.left();
+ const int targetCenterBottom = targetRect.bottom() - targetMargins.bottom() + 1;
+ const int targetCenterRight = targetRect.right() - targetMargins.right() + 1;
+ const int targetCenterWidth = targetCenterRight - targetCenterLeft;
+ const int targetCenterHeight = targetCenterBottom - targetCenterTop;
+
+ QVarLengthArray<qreal, 16> xTarget; // x-coordinates of target rectangles
+ QVarLengthArray<qreal, 16> yTarget; // y-coordinates of target rectangles
+
+ int columns = 3;
+ int rows = 3;
+ if (rules.horizontal != Qt::StretchTile && sourceCenterWidth != 0)
+ columns = qMax(3, 2 + qCeil(targetCenterWidth / qreal(sourceCenterWidth)));
+ if (rules.vertical != Qt::StretchTile && sourceCenterHeight != 0)
+ rows = qMax(3, 2 + qCeil(targetCenterHeight / qreal(sourceCenterHeight)));
+
+ xTarget.resize(columns + 1);
+ yTarget.resize(rows + 1);
+
+ bool oldAA = painter->testRenderHint(QPainter::Antialiasing);
+ if (painter->paintEngine()->type() != QPaintEngine::OpenGL
+ && painter->paintEngine()->type() != QPaintEngine::OpenGL2
+ && oldAA && painter->combinedTransform().type() != QTransform::TxNone) {
+ painter->setRenderHint(QPainter::Antialiasing, false);
+ }
+
+ xTarget[0] = targetRect.left();
+ xTarget[1] = targetCenterLeft;
+ xTarget[columns - 1] = targetCenterRight;
+ xTarget[columns] = targetRect.left() + targetRect.width();
+
+ yTarget[0] = targetRect.top();
+ yTarget[1] = targetCenterTop;
+ yTarget[rows - 1] = targetCenterBottom;
+ yTarget[rows] = targetRect.top() + targetRect.height();
+
+ qreal dx = targetCenterWidth;
+ qreal dy = targetCenterHeight;
+
+ switch (rules.horizontal) {
+ case Qt::StretchTile:
+ dx = targetCenterWidth;
+ break;
+ case Qt::RepeatTile:
+ dx = sourceCenterWidth;
+ break;
+ case Qt::RoundTile:
+ dx = targetCenterWidth / qreal(columns - 2);
+ break;
+ }
+
+ for (int i = 2; i < columns - 1; ++i)
+ xTarget[i] = xTarget[i - 1] + dx;
+
+ switch (rules.vertical) {
+ case Qt::StretchTile:
+ dy = targetCenterHeight;
+ break;
+ case Qt::RepeatTile:
+ dy = sourceCenterHeight;
+ break;
+ case Qt::RoundTile:
+ dy = targetCenterHeight / qreal(rows - 2);
+ break;
+ }
+
+ for (int i = 2; i < rows - 1; ++i)
+ yTarget[i] = yTarget[i - 1] + dy;
+
+ // corners
+ if (targetMargins.top() > 0 && targetMargins.left() > 0 && sourceMargins.top() > 0 && sourceMargins.left() > 0) { // top left
+ d.x = (0.5 * (xTarget[1] + xTarget[0]));
+ d.y = (0.5 * (yTarget[1] + yTarget[0]));
+ d.sourceLeft = sourceRect.left();
+ d.sourceTop = sourceRect.top();
+ d.width = sourceMargins.left();
+ d.height = sourceMargins.top();
+ d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width;
+ d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height;
+ if (hints & QDrawBorderPixmap::OpaqueTopLeft)
+ opaqueData.append(d);
+ else
+ translucentData.append(d);
+ }
+ if (targetMargins.top() > 0 && targetMargins.right() > 0 && sourceMargins.top() > 0 && sourceMargins.right() > 0) { // top right
+ d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1]));
+ d.y = (0.5 * (yTarget[1] + yTarget[0]));
+ d.sourceLeft = sourceCenterRight;
+ d.sourceTop = sourceRect.top();
+ d.width = sourceMargins.right();
+ d.height = sourceMargins.top();
+ d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width;
+ d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height;
+ if (hints & QDrawBorderPixmap::OpaqueTopRight)
+ opaqueData.append(d);
+ else
+ translucentData.append(d);
+ }
+ if (targetMargins.bottom() > 0 && targetMargins.left() > 0 && sourceMargins.bottom() > 0 && sourceMargins.left() > 0) { // bottom left
+ d.x = (0.5 * (xTarget[1] + xTarget[0]));
+ d.y =(0.5 * (yTarget[rows] + yTarget[rows - 1]));
+ d.sourceLeft = sourceRect.left();
+ d.sourceTop = sourceCenterBottom;
+ d.width = sourceMargins.left();
+ d.height = sourceMargins.bottom();
+ d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width;
+ d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height;
+ if (hints & QDrawBorderPixmap::OpaqueBottomLeft)
+ opaqueData.append(d);
+ else
+ translucentData.append(d);
+ }
+ if (targetMargins.bottom() > 0 && targetMargins.right() > 0 && sourceMargins.bottom() > 0 && sourceMargins.right() > 0) { // bottom right
+ d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1]));
+ d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1]));
+ d.sourceLeft = sourceCenterRight;
+ d.sourceTop = sourceCenterBottom;
+ d.width = sourceMargins.right();
+ d.height = sourceMargins.bottom();
+ d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width;
+ d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height;
+ if (hints & QDrawBorderPixmap::OpaqueBottomRight)
+ opaqueData.append(d);
+ else
+ translucentData.append(d);
+ }
+
+ // horizontal edges
+ if (targetCenterWidth > 0 && sourceCenterWidth > 0) {
+ if (targetMargins.top() > 0 && sourceMargins.top() > 0) { // top
+ QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueTop ? opaqueData : translucentData;
+ d.sourceLeft = sourceCenterLeft;
+ d.sourceTop = sourceRect.top();
+ d.width = sourceCenterWidth;
+ d.height = sourceMargins.top();
+ d.y = (0.5 * (yTarget[1] + yTarget[0]));
+ d.scaleX = dx / d.width;
+ d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height;
+ for (int i = 1; i < columns - 1; ++i) {
+ d.x = (0.5 * (xTarget[i + 1] + xTarget[i]));
+ data.append(d);
+ }
+ if (rules.horizontal == Qt::RepeatTile)
+ data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX);
+ }
+ if (targetMargins.bottom() > 0 && sourceMargins.bottom() > 0) { // bottom
+ QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueBottom ? opaqueData : translucentData;
+ d.sourceLeft = sourceCenterLeft;
+ d.sourceTop = sourceCenterBottom;
+ d.width = sourceCenterWidth;
+ d.height = sourceMargins.bottom();
+ d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1]));
+ d.scaleX = dx / d.width;
+ d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height;
+ for (int i = 1; i < columns - 1; ++i) {
+ d.x = (0.5 * (xTarget[i + 1] + xTarget[i]));
+ data.append(d);
+ }
+ if (rules.horizontal == Qt::RepeatTile)
+ data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX);
+ }
+ }
+
+ // vertical edges
+ if (targetCenterHeight > 0 && sourceCenterHeight > 0) {
+ if (targetMargins.left() > 0 && sourceMargins.left() > 0) { // left
+ QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueLeft ? opaqueData : translucentData;
+ d.sourceLeft = sourceRect.left();
+ d.sourceTop = sourceCenterTop;
+ d.width = sourceMargins.left();
+ d.height = sourceCenterHeight;
+ d.x = (0.5 * (xTarget[1] + xTarget[0]));
+ d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width;
+ d.scaleY = dy / d.height;
+ for (int i = 1; i < rows - 1; ++i) {
+ d.y = (0.5 * (yTarget[i + 1] + yTarget[i]));
+ data.append(d);
+ }
+ if (rules.vertical == Qt::RepeatTile)
+ data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY);
+ }
+ if (targetMargins.right() > 0 && sourceMargins.right() > 0) { // right
+ QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueRight ? opaqueData : translucentData;
+ d.sourceLeft = sourceCenterRight;
+ d.sourceTop = sourceCenterTop;
+ d.width = sourceMargins.right();
+ d.height = sourceCenterHeight;
+ d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1]));
+ d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width;
+ d.scaleY = dy / d.height;
+ for (int i = 1; i < rows - 1; ++i) {
+ d.y = (0.5 * (yTarget[i + 1] + yTarget[i]));
+ data.append(d);
+ }
+ if (rules.vertical == Qt::RepeatTile)
+ data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY);
+ }
+ }
+
+ // center
+ if (targetCenterWidth > 0 && targetCenterHeight > 0 && sourceCenterWidth > 0 && sourceCenterHeight > 0) {
+ QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueCenter ? opaqueData : translucentData;
+ d.sourceLeft = sourceCenterLeft;
+ d.sourceTop = sourceCenterTop;
+ d.width = sourceCenterWidth;
+ d.height = sourceCenterHeight;
+ d.scaleX = dx / d.width;
+ d.scaleY = dy / d.height;
+
+ qreal repeatWidth = (xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX;
+ qreal repeatHeight = (yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY;
+
+ for (int j = 1; j < rows - 1; ++j) {
+ d.y = (0.5 * (yTarget[j + 1] + yTarget[j]));
+ for (int i = 1; i < columns - 1; ++i) {
+ d.x = (0.5 * (xTarget[i + 1] + xTarget[i]));
+ data.append(d);
+ }
+ if (rules.horizontal == Qt::RepeatTile)
+ data[data.size() - 1].width = repeatWidth;
+ }
+ if (rules.vertical == Qt::RepeatTile) {
+ for (int i = 1; i < columns - 1; ++i)
+ data[data.size() - i].height = repeatHeight;
+ }
+ }
+
+ if (opaqueData.size())
+ painter->drawPixmapFragments(opaqueData.data(), opaqueData.size(), pixmap, QPainter::OpaqueHint);
+ if (translucentData.size())
+ painter->drawPixmapFragments(translucentData.data(), translucentData.size(), pixmap);
+
+ if (oldAA)
+ painter->setRenderHint(QPainter::Antialiasing, true);
+}
+
+} // QSGSoftwareHelpers namespace
+
+QSGSoftwareImageNode::QSGSoftwareImageNode()
+ : m_innerSourceRect(0, 0, 1, 1)
+ , m_subSourceRect(0, 0, 1, 1)
+ , m_texture(0)
+ , m_mirror(false)
+ , m_smooth(true)
+ , m_tileHorizontal(false)
+ , m_tileVertical(false)
+ , m_cachedMirroredPixmapIsDirty(false)
+{
+ setMaterial((QSGMaterial*)1);
+ setGeometry((QSGGeometry*)1);
+}
+
+
+void QSGSoftwareImageNode::setTargetRect(const QRectF &rect)
+{
+ if (rect == m_targetRect)
+ return;
+ m_targetRect = rect;
+ markDirty(DirtyGeometry);
+}
+
+void QSGSoftwareImageNode::setInnerTargetRect(const QRectF &rect)
+{
+ if (rect == m_innerTargetRect)
+ return;
+ m_innerTargetRect = rect;
+ markDirty(DirtyGeometry);
+}
+
+void QSGSoftwareImageNode::setInnerSourceRect(const QRectF &rect)
+{
+ if (rect == m_innerSourceRect)
+ return;
+ m_innerSourceRect = rect;
+ markDirty(DirtyGeometry);
+}
+
+void QSGSoftwareImageNode::setSubSourceRect(const QRectF &rect)
+{
+ if (rect == m_subSourceRect)
+ return;
+ m_subSourceRect = rect;
+ markDirty(DirtyGeometry);
+}
+
+void QSGSoftwareImageNode::setTexture(QSGTexture *texture)
+{
+ if (m_texture != texture) {
+ m_texture = texture;
+ m_cachedMirroredPixmapIsDirty = true;
+ markDirty(DirtyMaterial);
+ }
+}
+
+void QSGSoftwareImageNode::setMirror(bool mirror)
+{
+ if (m_mirror != mirror) {
+ m_mirror = mirror;
+ m_cachedMirroredPixmapIsDirty = true;
+ markDirty(DirtyMaterial);
+ }
+}
+
+void QSGSoftwareImageNode::setMipmapFiltering(QSGTexture::Filtering /*filtering*/)
+{
+}
+
+void QSGSoftwareImageNode::setFiltering(QSGTexture::Filtering filtering)
+{
+ bool smooth = (filtering == QSGTexture::Linear);
+ if (smooth == m_smooth)
+ return;
+
+ m_smooth = smooth;
+ markDirty(DirtyMaterial);
+}
+
+void QSGSoftwareImageNode::setHorizontalWrapMode(QSGTexture::WrapMode wrapMode)
+{
+ bool tileHorizontal = (wrapMode == QSGTexture::Repeat);
+ if (tileHorizontal == m_tileHorizontal)
+ return;
+
+ m_tileHorizontal = tileHorizontal;
+ markDirty(DirtyMaterial);
+}
+
+void QSGSoftwareImageNode::setVerticalWrapMode(QSGTexture::WrapMode wrapMode)
+{
+ bool tileVertical = (wrapMode == QSGTexture::Repeat);
+ if (tileVertical == m_tileVertical)
+ return;
+
+ m_tileVertical = (wrapMode == QSGTexture::Repeat);
+ markDirty(DirtyMaterial);
+}
+
+void QSGSoftwareImageNode::update()
+{
+ if (m_cachedMirroredPixmapIsDirty) {
+ if (m_mirror) {
+ m_cachedMirroredPixmap = pixmap().transformed(QTransform(-1, 0, 0, 1, 0, 0));
+ } else {
+ //Cleanup cached pixmap if necessary
+ if (!m_cachedMirroredPixmap.isNull())
+ m_cachedMirroredPixmap = QPixmap();
+ }
+ m_cachedMirroredPixmapIsDirty = false;
+ }
+}
+
+void QSGSoftwareImageNode::preprocess()
+{
+ bool doDirty = false;
+ QSGLayer *t = qobject_cast<QSGLayer *>(m_texture);
+ if (t) {
+ doDirty = t->updateTexture();
+ markDirty(DirtyGeometry);
+ }
+ if (doDirty)
+ markDirty(DirtyMaterial);
+}
+
+static Qt::TileRule getTileRule(qreal factor)
+{
+ int ifactor = qRound(factor);
+ if (qFuzzyCompare(factor, ifactor )) {
+ if (ifactor == 1 || ifactor == 0)
+ return Qt::StretchTile;
+ return Qt::RoundTile;
+ }
+ return Qt::RepeatTile;
+}
+
+
+void QSGSoftwareImageNode::paint(QPainter *painter)
+{
+ painter->setRenderHint(QPainter::SmoothPixmapTransform, m_smooth);
+
+ const QPixmap &pm = m_mirror ? m_cachedMirroredPixmap : pixmap();
+
+ if (m_innerTargetRect != m_targetRect) {
+ // border image
+ QMargins margins(m_innerTargetRect.left() - m_targetRect.left(), m_innerTargetRect.top() - m_targetRect.top(),
+ m_targetRect.right() - m_innerTargetRect.right(), m_targetRect.bottom() - m_innerTargetRect.bottom());
+ QSGSoftwareHelpers::QTileRules tilerules(getTileRule(m_subSourceRect.width()), getTileRule(m_subSourceRect.height()));
+ QSGSoftwareHelpers::qDrawBorderPixmap(painter, m_targetRect.toRect(), margins, pm, QRect(0, 0, pm.width(), pm.height()),
+ margins, tilerules, QSGSoftwareHelpers::QDrawBorderPixmap::DrawingHints(0));
+ return;
+ }
+
+ if (m_tileHorizontal || m_tileVertical) {
+ painter->save();
+ qreal sx = m_targetRect.width()/(m_subSourceRect.width()*pm.width());
+ qreal sy = m_targetRect.height()/(m_subSourceRect.height()*pm.height());
+ QMatrix transform(sx, 0, 0, sy, 0, 0);
+ painter->setMatrix(transform, true);
+ painter->drawTiledPixmap(QRectF(m_targetRect.x()/sx, m_targetRect.y()/sy, m_targetRect.width()/sx, m_targetRect.height()/sy),
+ pm,
+ QPointF(m_subSourceRect.left()*pm.width(), m_subSourceRect.top()*pm.height()));
+ painter->restore();
+ } else {
+ QRectF sr(m_subSourceRect.left()*pm.width(), m_subSourceRect.top()*pm.height(),
+ m_subSourceRect.width()*pm.width(), m_subSourceRect.height()*pm.height());
+ painter->drawPixmap(m_targetRect, pm, sr);
+ }
+}
+
+QRectF QSGSoftwareImageNode::rect() const
+{
+ return m_targetRect;
+}
+
+const QPixmap &QSGSoftwareImageNode::pixmap() const
+{
+ if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture*>(m_texture)) {
+ return pt->pixmap();
+ } else {
+ QSGSoftwareLayer *layer = qobject_cast<QSGSoftwareLayer*>(m_texture);
+ return layer->pixmap();
+ }
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareimagenode_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwareimagenode_p.h
new file mode 100644
index 0000000000..7f6c4481c4
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareimagenode_p.h
@@ -0,0 +1,136 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWAREIMAGENODE_H
+#define QSGSOFTWAREIMAGENODE_H
+
+#include <private/qsgadaptationlayer_p.h>
+#include <private/qsgtexturematerial_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace QSGSoftwareHelpers {
+
+typedef QVarLengthArray<QPainter::PixmapFragment, 16> QPixmapFragmentsArray;
+
+struct QTileRules
+{
+ inline QTileRules(Qt::TileRule horizontalRule, Qt::TileRule verticalRule)
+ : horizontal(horizontalRule), vertical(verticalRule) {}
+ inline QTileRules(Qt::TileRule rule = Qt::StretchTile)
+ : horizontal(rule), vertical(rule) {}
+ Qt::TileRule horizontal;
+ Qt::TileRule vertical;
+};
+
+#ifndef Q_QDOC
+// For internal use only.
+namespace QDrawBorderPixmap
+{
+ enum DrawingHint
+ {
+ OpaqueTopLeft = 0x0001,
+ OpaqueTop = 0x0002,
+ OpaqueTopRight = 0x0004,
+ OpaqueLeft = 0x0008,
+ OpaqueCenter = 0x0010,
+ OpaqueRight = 0x0020,
+ OpaqueBottomLeft = 0x0040,
+ OpaqueBottom = 0x0080,
+ OpaqueBottomRight = 0x0100,
+ OpaqueCorners = OpaqueTopLeft | OpaqueTopRight | OpaqueBottomLeft | OpaqueBottomRight,
+ OpaqueEdges = OpaqueTop | OpaqueLeft | OpaqueRight | OpaqueBottom,
+ OpaqueFrame = OpaqueCorners | OpaqueEdges,
+ OpaqueAll = OpaqueCenter | OpaqueFrame
+ };
+
+ Q_DECLARE_FLAGS(DrawingHints, DrawingHint)
+}
+#endif
+
+void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMargins,
+ const QPixmap &pixmap, const QRect &sourceRect,const QMargins &sourceMargins,
+ const QTileRules &rules, QDrawBorderPixmap::DrawingHints hints);
+
+} // QSGSoftwareHelpers namespace
+
+class QSGSoftwareImageNode : public QSGImageNode
+{
+public:
+ QSGSoftwareImageNode();
+
+ void setTargetRect(const QRectF &rect) override;
+ void setInnerTargetRect(const QRectF &rect) override;
+ void setInnerSourceRect(const QRectF &rect) override;
+ void setSubSourceRect(const QRectF &rect) override;
+ void setTexture(QSGTexture *texture) override;
+ void setMirror(bool mirror) override;
+ void setMipmapFiltering(QSGTexture::Filtering filtering) override;
+ void setFiltering(QSGTexture::Filtering filtering) override;
+ void setHorizontalWrapMode(QSGTexture::WrapMode wrapMode) override;
+ void setVerticalWrapMode(QSGTexture::WrapMode wrapMode) override;
+ void update() override;
+
+ void preprocess() override;
+
+ void paint(QPainter *painter);
+
+ QRectF rect() const;
+
+private:
+ const QPixmap &pixmap() const;
+
+ QRectF m_targetRect;
+ QRectF m_innerTargetRect;
+ QRectF m_innerSourceRect;
+ QRectF m_subSourceRect;
+
+ QSGTexture *m_texture;
+ QPixmap m_cachedMirroredPixmap;
+
+ bool m_mirror;
+ bool m_smooth;
+ bool m_tileHorizontal;
+ bool m_tileVertical;
+ bool m_cachedMirroredPixmapIsDirty;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWAREIMAGENODE_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer.cpp
new file mode 100644
index 0000000000..39e12c8797
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer.cpp
@@ -0,0 +1,261 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarelayer_p.h"
+
+#include "qsgsoftwarecontext_p.h"
+#include "qsgsoftwarepixmaprenderer_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareLayer::QSGSoftwareLayer(QSGRenderContext *renderContext)
+ : m_item(0)
+ , m_context(renderContext)
+ , m_renderer(0)
+ , m_device_pixel_ratio(1)
+ , m_mirrorHorizontal(false)
+ , m_mirrorVertical(false)
+ , m_live(true)
+ , m_grab(true)
+ , m_recursive(false)
+ , m_dirtyTexture(true)
+{
+
+}
+
+QSGSoftwareLayer::~QSGSoftwareLayer()
+{
+ invalidated();
+}
+
+int QSGSoftwareLayer::textureId() const
+{
+ return 0;
+}
+
+QSize QSGSoftwareLayer::textureSize() const
+{
+ return m_pixmap.size();
+}
+
+bool QSGSoftwareLayer::hasAlphaChannel() const
+{
+ return m_pixmap.hasAlphaChannel();
+}
+
+bool QSGSoftwareLayer::hasMipmaps() const
+{
+ return false;
+}
+
+void QSGSoftwareLayer::bind()
+{
+}
+
+bool QSGSoftwareLayer::updateTexture()
+{
+ bool doGrab = (m_live || m_grab) && m_dirtyTexture;
+ if (doGrab)
+ grab();
+ if (m_grab)
+ emit scheduledUpdateCompleted();
+ m_grab = false;
+ return doGrab;
+}
+
+void QSGSoftwareLayer::setItem(QSGNode *item)
+{
+ if (item == m_item)
+ return;
+ m_item = item;
+
+ if (m_live && !m_item)
+ m_pixmap = QPixmap();
+
+ markDirtyTexture();
+}
+
+void QSGSoftwareLayer::setRect(const QRectF &rect)
+{
+ if (rect == m_rect)
+ return;
+ m_rect = rect;
+ markDirtyTexture();
+}
+
+void QSGSoftwareLayer::setSize(const QSize &size)
+{
+ if (size == m_size)
+ return;
+ m_size = size;
+
+ if (m_live && m_size.isNull())
+ m_pixmap = QPixmap();
+
+ markDirtyTexture();
+}
+
+void QSGSoftwareLayer::scheduleUpdate()
+{
+ if (m_grab)
+ return;
+ m_grab = true;
+ if (m_dirtyTexture) {
+ emit updateRequested();
+ }
+}
+
+QImage QSGSoftwareLayer::toImage() const
+{
+ return m_pixmap.toImage();
+}
+
+void QSGSoftwareLayer::setLive(bool live)
+{
+ if (live == m_live)
+ return;
+ m_live = live;
+
+ if (m_live && (!m_item || m_size.isNull()))
+ m_pixmap = QPixmap();
+
+ markDirtyTexture();
+}
+
+void QSGSoftwareLayer::setRecursive(bool recursive)
+{
+ m_recursive = recursive;
+}
+
+void QSGSoftwareLayer::setFormat(GLenum)
+{
+}
+
+void QSGSoftwareLayer::setHasMipmaps(bool)
+{
+}
+
+void QSGSoftwareLayer::setDevicePixelRatio(qreal ratio)
+{
+ m_device_pixel_ratio = ratio;
+}
+
+void QSGSoftwareLayer::setMirrorHorizontal(bool mirror)
+{
+ if (m_mirrorHorizontal == mirror)
+ return;
+ m_mirrorHorizontal = mirror;
+ markDirtyTexture();
+}
+
+void QSGSoftwareLayer::setMirrorVertical(bool mirror)
+{
+ if (m_mirrorVertical == mirror)
+ return;
+ m_mirrorVertical = mirror;
+ markDirtyTexture();
+}
+
+void QSGSoftwareLayer::markDirtyTexture()
+{
+ m_dirtyTexture = true;
+ if (m_live || m_grab) {
+ emit updateRequested();
+ }
+}
+
+void QSGSoftwareLayer::invalidated()
+{
+ delete m_renderer;
+ m_renderer = 0;
+}
+
+void QSGSoftwareLayer::grab()
+{
+ if (!m_item || m_size.isNull()) {
+ m_pixmap = QPixmap();
+ m_dirtyTexture = false;
+ return;
+ }
+ QSGNode *root = m_item;
+ while (root->firstChild() && root->type() != QSGNode::RootNodeType)
+ root = root->firstChild();
+ if (root->type() != QSGNode::RootNodeType)
+ return;
+
+ if (!m_renderer) {
+ m_renderer = new QSGSoftwarePixmapRenderer(m_context);
+ connect(m_renderer, SIGNAL(sceneGraphChanged()), this, SLOT(markDirtyTexture()));
+ }
+ m_renderer->setDevicePixelRatio(m_device_pixel_ratio);
+ m_renderer->setRootNode(static_cast<QSGRootNode *>(root));
+
+ if (m_pixmap.size() != m_size) {
+ m_pixmap = QPixmap(m_size);
+ m_pixmap.setDevicePixelRatio(m_device_pixel_ratio);
+ // This fill here is wasteful, but necessary because it is the only way
+ // to force a QImage based pixmap to have an alpha channel.
+ m_pixmap.fill(Qt::transparent);
+ }
+
+ // Render texture.
+ root->markDirty(QSGNode::DirtyForceUpdate); // Force matrix, clip and opacity update.
+ m_renderer->nodeChanged(root, QSGNode::DirtyForceUpdate); // Force render list update.
+
+ m_dirtyTexture = false;
+
+ m_renderer->setDeviceRect(m_size);
+ m_renderer->setViewportRect(m_size);
+ QRect mirrored(m_mirrorHorizontal ? m_rect.right() * m_device_pixel_ratio : m_rect.left() * m_device_pixel_ratio,
+ m_mirrorVertical ? m_rect.top() * m_device_pixel_ratio : m_rect.bottom() * m_device_pixel_ratio,
+ m_mirrorHorizontal ? -m_rect.width() * m_device_pixel_ratio : m_rect.width() * m_device_pixel_ratio,
+ m_mirrorVertical ? m_rect.height() * m_device_pixel_ratio : -m_rect.height() * m_device_pixel_ratio);
+ m_renderer->setProjectionRect(mirrored);
+ m_renderer->setClearColor(Qt::transparent);
+
+ m_renderer->renderScene();
+ m_renderer->render(&m_pixmap);
+
+ root->markDirty(QSGNode::DirtyForceUpdate); // Force matrix, clip, opacity and render list update.
+
+ if (m_recursive)
+ markDirtyTexture(); // Continuously update if 'live' and 'recursive'.
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
new file mode 100644
index 0000000000..2fc1948f68
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer_p.h
@@ -0,0 +1,110 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWARELAYER_H
+#define QSGSOFTWARELAYER_H
+
+#include <private/qsgadaptationlayer_p.h>
+#include <private/qsgcontext_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QSGSoftwarePixmapRenderer;
+
+class QSGSoftwareLayer : public QSGLayer
+{
+ Q_OBJECT
+public:
+ QSGSoftwareLayer(QSGRenderContext *renderContext);
+ ~QSGSoftwareLayer();
+
+ const QPixmap &pixmap() const { return m_pixmap; }
+
+ // QSGTexture interface
+public:
+ int textureId() const override;
+ QSize textureSize() const override;
+ bool hasAlphaChannel() const override;
+ bool hasMipmaps() const override;
+ void bind() override;
+
+ // QSGDynamicTexture interface
+public:
+ bool updateTexture() override;
+
+ // QSGLayer interface
+public:
+ void setItem(QSGNode *item) override;
+ void setRect(const QRectF &rect) override;
+ void setSize(const QSize &size) override;
+ void scheduleUpdate() override;
+ QImage toImage() const override;
+ void setLive(bool live) override;
+ void setRecursive(bool recursive) override;
+ void setFormat(GLenum) override;
+ void setHasMipmaps(bool) override;
+ void setDevicePixelRatio(qreal ratio) override;
+ void setMirrorHorizontal(bool mirror) override;
+ void setMirrorVertical(bool mirror) override;
+
+public slots:
+ void markDirtyTexture() override;
+ void invalidated() override;
+
+private:
+ void grab();
+
+ QSGNode *m_item;
+ QSGRenderContext *m_context;
+ QSGSoftwarePixmapRenderer *m_renderer;
+ QRectF m_rect;
+ QSize m_size;
+ QPixmap m_pixmap;
+ qreal m_device_pixel_ratio;
+ bool m_mirrorHorizontal;
+ bool m_mirrorVertical;
+ bool m_live;
+ bool m_grab;
+ bool m_recursive;
+ bool m_dirtyTexture;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWARELAYER_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareninepatchnode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwareninepatchnode.cpp
new file mode 100644
index 0000000000..36ff1f2229
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareninepatchnode.cpp
@@ -0,0 +1,109 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwareninepatchnode_p.h"
+#include "qsgsoftwarepixmaptexture_p.h"
+#include "qsgsoftwareimagenode_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareNinePatchNode::QSGSoftwareNinePatchNode()
+{
+ setMaterial((QSGMaterial*)1);
+ setGeometry((QSGGeometry*)1);
+}
+
+void QSGSoftwareNinePatchNode::setTexture(QSGTexture *texture)
+{
+ QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture*>(texture);
+ if (!pt) {
+ qWarning() << "Image used with invalid texture format.";
+ return;
+ }
+ m_pixmap = pt->pixmap();
+ markDirty(DirtyMaterial);
+}
+
+void QSGSoftwareNinePatchNode::setBounds(const QRectF &bounds)
+{
+ if (m_bounds == bounds)
+ return;
+
+ m_bounds = bounds;
+ markDirty(DirtyGeometry);
+}
+
+void QSGSoftwareNinePatchNode::setDevicePixelRatio(qreal ratio)
+{
+ if (m_pixelRatio == ratio)
+ return;
+
+ m_pixelRatio = ratio;
+ markDirty(DirtyGeometry);
+}
+
+void QSGSoftwareNinePatchNode::setPadding(qreal left, qreal top, qreal right, qreal bottom)
+{
+ QMargins margins(qRound(left), qRound(top), qRound(right), qRound(bottom));
+ if (m_margins == margins)
+ return;
+
+ m_margins = QMargins(qRound(left), qRound(top), qRound(right), qRound(bottom));
+ markDirty(DirtyGeometry);
+}
+
+void QSGSoftwareNinePatchNode::update()
+{
+}
+
+void QSGSoftwareNinePatchNode::paint(QPainter *painter)
+{
+ if (m_margins.isNull())
+ painter->drawPixmap(m_bounds, m_pixmap, QRectF(0, 0, m_pixmap.width(), m_pixmap.height()));
+ else
+ QSGSoftwareHelpers::qDrawBorderPixmap(painter, m_bounds.toRect(), m_margins, m_pixmap, QRect(0, 0, m_pixmap.width(), m_pixmap.height()),
+ m_margins, Qt::StretchTile, QSGSoftwareHelpers::QDrawBorderPixmap::DrawingHints(0));
+}
+
+QRectF QSGSoftwareNinePatchNode::bounds() const
+{
+ return m_bounds;
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareninepatchnode_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwareninepatchnode_p.h
new file mode 100644
index 0000000000..68db5e1284
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareninepatchnode_p.h
@@ -0,0 +1,71 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWARENINEPATCHNODE_H
+#define QSGSOFTWARENINEPATCHNODE_H
+
+#include <private/qsgadaptationlayer_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QSGSoftwareNinePatchNode : public QSGNinePatchNode
+{
+public:
+ QSGSoftwareNinePatchNode();
+
+ void setTexture(QSGTexture *texture) override;
+ void setBounds(const QRectF &bounds) override;
+ void setDevicePixelRatio(qreal ratio) override;
+ void setPadding(qreal left, qreal top, qreal right, qreal bottom) override;
+ void update() override;
+
+ void paint(QPainter *painter);
+
+ QRectF bounds() const;
+
+private:
+ QPixmap m_pixmap;
+ QRectF m_bounds;
+ qreal m_pixelRatio;
+ QMargins m_margins;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWARENINEPATCHNODE_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepainternode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarepainternode.cpp
new file mode 100644
index 0000000000..34b0cd5b72
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepainternode.cpp
@@ -0,0 +1,231 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarepainternode_p.h"
+#include "qsgsoftwarepixmaptexture_p.h"
+#include <qmath.h>
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwarePainterNode::QSGSoftwarePainterNode(QQuickPaintedItem *item)
+ : QSGPainterNode()
+ , m_preferredRenderTarget(QQuickPaintedItem::Image)
+ , m_item(item)
+ , m_texture(0)
+ , m_dirtyContents(false)
+ , m_opaquePainting(false)
+ , m_linear_filtering(false)
+ , m_mipmapping(false)
+ , m_smoothPainting(false)
+ , m_fastFBOResizing(false)
+ , m_fillColor(Qt::transparent)
+ , m_contentsScale(1.0)
+ , m_dirtyGeometry(false)
+{
+ setMaterial((QSGMaterial*)1);
+ setGeometry((QSGGeometry*)1);
+}
+
+QSGSoftwarePainterNode::~QSGSoftwarePainterNode()
+{
+ delete m_texture;
+}
+
+void QSGSoftwarePainterNode::setPreferredRenderTarget(QQuickPaintedItem::RenderTarget target)
+{
+ if (m_preferredRenderTarget == target)
+ return;
+
+ m_preferredRenderTarget = target;
+}
+
+void QSGSoftwarePainterNode::setSize(const QSize &size)
+{
+ if (size == m_size)
+ return;
+
+ m_size = size;
+
+ m_dirtyGeometry = true;
+}
+
+void QSGSoftwarePainterNode::setDirty(const QRect &dirtyRect)
+{
+ m_dirtyContents = true;
+ m_dirtyRect = dirtyRect;
+ markDirty(DirtyMaterial);
+}
+
+void QSGSoftwarePainterNode::setOpaquePainting(bool opaque)
+{
+ if (opaque == m_opaquePainting)
+ return;
+
+ m_opaquePainting = opaque;
+}
+
+void QSGSoftwarePainterNode::setLinearFiltering(bool linearFiltering)
+{
+ if (linearFiltering == m_linear_filtering)
+ return;
+
+ m_linear_filtering = linearFiltering;
+}
+
+void QSGSoftwarePainterNode::setMipmapping(bool mipmapping)
+{
+ if (mipmapping == m_mipmapping)
+ return;
+
+ m_mipmapping = mipmapping;
+}
+
+void QSGSoftwarePainterNode::setSmoothPainting(bool s)
+{
+ if (s == m_smoothPainting)
+ return;
+
+ m_smoothPainting = s;
+}
+
+void QSGSoftwarePainterNode::setFillColor(const QColor &c)
+{
+ if (c == m_fillColor)
+ return;
+
+ m_fillColor = c;
+ markDirty(DirtyMaterial);
+}
+
+void QSGSoftwarePainterNode::setContentsScale(qreal s)
+{
+ if (s == m_contentsScale)
+ return;
+
+ m_contentsScale = s;
+ markDirty(DirtyMaterial);
+}
+
+void QSGSoftwarePainterNode::setFastFBOResizing(bool dynamic)
+{
+ m_fastFBOResizing = dynamic;
+}
+
+QImage QSGSoftwarePainterNode::toImage() const
+{
+ return m_pixmap.toImage();
+}
+
+void QSGSoftwarePainterNode::update()
+{
+ if (m_dirtyGeometry) {
+ m_pixmap = QPixmap(m_textureSize);
+ if (!m_opaquePainting)
+ m_pixmap.fill(Qt::transparent);
+
+ if (m_texture)
+ delete m_texture;
+ m_texture = new QSGSoftwarePixmapTexture(m_pixmap);
+ }
+
+ if (m_dirtyContents)
+ paint();
+
+ m_dirtyGeometry = false;
+ m_dirtyContents = false;
+}
+
+void QSGSoftwarePainterNode::paint(QPainter *painter)
+{
+ painter->drawPixmap(0, 0, m_size.width(), m_size.height(), m_pixmap);
+}
+
+void QSGSoftwarePainterNode::paint()
+{
+ QRect dirtyRect = m_dirtyRect.isNull() ? QRect(0, 0, m_size.width(), m_size.height()) : m_dirtyRect;
+
+ QPainter painter;
+
+ painter.begin(&m_pixmap);
+ if (m_smoothPainting) {
+ painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing | QPainter::SmoothPixmapTransform);
+ }
+
+ QRect clipRect;
+
+ if (m_contentsScale == 1) {
+ qreal scaleX = m_textureSize.width() / (qreal) m_size.width();
+ qreal scaleY = m_textureSize.height() / (qreal) m_size.height();
+ painter.scale(scaleX, scaleY);
+ clipRect = dirtyRect;
+ } else {
+ painter.scale(m_contentsScale, m_contentsScale);
+
+ QRect sclip(qFloor(dirtyRect.x()/m_contentsScale),
+ qFloor(dirtyRect.y()/m_contentsScale),
+ qCeil(dirtyRect.width()/m_contentsScale+dirtyRect.x()/m_contentsScale-qFloor(dirtyRect.x()/m_contentsScale)),
+ qCeil(dirtyRect.height()/m_contentsScale+dirtyRect.y()/m_contentsScale-qFloor(dirtyRect.y()/m_contentsScale)));
+
+ clipRect = sclip;
+ }
+
+ if (!m_dirtyRect.isNull())
+ painter.setClipRect(clipRect);
+
+ painter.setCompositionMode(QPainter::CompositionMode_Source);
+ painter.fillRect(clipRect, m_fillColor);
+ painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
+
+ m_item->paint(&painter);
+ painter.end();
+
+ m_dirtyRect = QRect();
+}
+
+
+void QSGSoftwarePainterNode::setTextureSize(const QSize &size)
+{
+ if (size == m_textureSize)
+ return;
+
+ m_textureSize = size;
+ m_dirtyGeometry = true;
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepainternode_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarepainternode_p.h
new file mode 100644
index 0000000000..78ecc26868
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepainternode_p.h
@@ -0,0 +1,121 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWAREPAINTERNODE_H
+#define QSGSOFTWAREPAINTERNODE_H
+
+#include <private/qsgadaptationlayer_p.h>
+#include <QtQuick/qquickpainteditem.h>
+
+#include <QtGui/QPixmap>
+
+QT_BEGIN_NAMESPACE
+
+class QSGSoftwarePainterNode : public QSGPainterNode
+{
+public:
+ QSGSoftwarePainterNode(QQuickPaintedItem *item);
+ ~QSGSoftwarePainterNode();
+
+ void setPreferredRenderTarget(QQuickPaintedItem::RenderTarget target) override;
+
+ void setSize(const QSize &size) override;
+ QSize size() const { return m_size; }
+
+ void setDirty(const QRect &dirtyRect = QRect()) override;
+
+ void setOpaquePainting(bool opaque) override;
+ bool opaquePainting() const { return m_opaquePainting; }
+
+ void setLinearFiltering(bool linearFiltering) override;
+ bool linearFiltering() const { return m_linear_filtering; }
+
+ void setMipmapping(bool mipmapping) override;
+ bool mipmapping() const { return m_mipmapping; }
+
+ void setSmoothPainting(bool s) override;
+ bool smoothPainting() const { return m_smoothPainting; }
+
+ void setFillColor(const QColor &c) override;
+ QColor fillColor() const { return m_fillColor; }
+
+ void setContentsScale(qreal s) override;
+ qreal contentsScale() const { return m_contentsScale; }
+
+ void setFastFBOResizing(bool dynamic) override;
+ bool fastFBOResizing() const { return m_fastFBOResizing; }
+
+ QImage toImage() const override;
+ void update() override;
+ QSGTexture *texture() const override { return m_texture; }
+
+ void paint(QPainter *painter);
+
+ void paint();
+
+ void setTextureSize(const QSize &size) override;
+ QSize textureSize() const { return m_textureSize; }
+
+private:
+
+ QQuickPaintedItem::RenderTarget m_preferredRenderTarget;
+
+ QQuickPaintedItem *m_item;
+
+ QPixmap m_pixmap;
+ QSGTexture *m_texture;
+
+ QSize m_size;
+ bool m_dirtyContents;
+ QRect m_dirtyRect;
+ bool m_opaquePainting;
+ bool m_linear_filtering;
+ bool m_mipmapping;
+ bool m_smoothPainting;
+ bool m_fastFBOResizing;
+ QColor m_fillColor;
+ qreal m_contentsScale;
+ QSize m_textureSize;
+
+ bool m_dirtyGeometry;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWAREPAINTERNODE_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
new file mode 100644
index 0000000000..c04dea3d8f
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer.cpp
@@ -0,0 +1,111 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarepixmaprenderer_p.h"
+
+#include <QtQuick/QSGSimpleRectNode>
+
+#include <QElapsedTimer>
+
+Q_LOGGING_CATEGORY(lcPixmapRenderer, "qt.scenegraph.softwarecontext.pixmapRenderer")
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwarePixmapRenderer::QSGSoftwarePixmapRenderer(QSGRenderContext *context)
+ : QSGAbstractSoftwareRenderer(context)
+{
+
+}
+
+QSGSoftwarePixmapRenderer::~QSGSoftwarePixmapRenderer()
+{
+
+}
+
+void QSGSoftwarePixmapRenderer::renderScene(GLuint)
+{
+ class B : public QSGBindable
+ {
+ public:
+ void bind() const { }
+ } bindable;
+ QSGRenderer::renderScene(bindable);
+}
+
+void QSGSoftwarePixmapRenderer::render()
+{
+
+}
+
+void QSGSoftwarePixmapRenderer::render(QPixmap *target)
+{
+ QElapsedTimer renderTimer;
+
+ // Setup background item
+ setBackgroundSize(target->size());
+ setBackgroundColor(clearColor());
+
+ QPainter painter(target);
+ painter.setRenderHint(QPainter::Antialiasing);
+ painter.setWindow(m_projectionRect);
+
+ renderTimer.start();
+ buildRenderList();
+ qint64 buildRenderListTime = renderTimer.restart();
+
+ // Optimize Renderlist
+ // Right now there is an assumption that when possible the same pixmap will
+ // be reused. So we can treat it like a backing store in that we can assume
+ // that when the pixmap is not being resized, the data can be reused. What is
+ // different though is that everything should be marked as dirty on a resize.
+ optimizeRenderList();
+ qint64 optimizeRenderListTime = renderTimer.restart();
+
+ QRegion paintedRegion = renderNodes(&painter);
+ qint64 renderTime = renderTimer.elapsed();
+
+ qCDebug(lcPixmapRenderer) << "pixmapRender" << paintedRegion << buildRenderListTime << optimizeRenderListTime << renderTime;
+}
+
+void QSGSoftwarePixmapRenderer::setProjectionRect(const QRect &projectionRect)
+{
+ m_projectionRect = projectionRect;
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h
new file mode 100644
index 0000000000..86c886d263
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaprenderer_p.h
@@ -0,0 +1,65 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWAREPIXMAPRENDERER_H
+#define QSGSOFTWAREPIXMAPRENDERER_H
+
+#include "qsgabstractsoftwarerenderer_p.h"
+
+QT_BEGIN_NAMESPACE
+
+class QSGSoftwarePixmapRenderer : public QSGAbstractSoftwareRenderer
+{
+public:
+ QSGSoftwarePixmapRenderer(QSGRenderContext *context);
+ virtual ~QSGSoftwarePixmapRenderer();
+
+ void renderScene(GLuint fboId = 0) final;
+ void render() final;
+
+ void render(QPixmap *target);
+ void setProjectionRect(const QRect &projectionRect);
+
+private:
+ QRect m_projectionRect;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWAREPIXMAPRENDERER_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaptexture.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaptexture.cpp
new file mode 100644
index 0000000000..e04c400af3
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaptexture.cpp
@@ -0,0 +1,82 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarepixmaptexture_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwarePixmapTexture::QSGSoftwarePixmapTexture(const QImage &image)
+ // Prevent pixmap format conversion to reduce memory consumption
+ // and surprises in calling code. (See QTBUG-47328)
+ : m_pixmap(QPixmap::fromImage(image, Qt::NoFormatConversion))
+{
+}
+
+QSGSoftwarePixmapTexture::QSGSoftwarePixmapTexture(const QPixmap &pixmap)
+ : m_pixmap(pixmap)
+{
+}
+
+
+int QSGSoftwarePixmapTexture::textureId() const
+{
+ return 0;
+}
+
+QSize QSGSoftwarePixmapTexture::textureSize() const
+{
+ return m_pixmap.size();
+}
+
+bool QSGSoftwarePixmapTexture::hasAlphaChannel() const
+{
+ return m_pixmap.hasAlphaChannel();
+}
+
+bool QSGSoftwarePixmapTexture::hasMipmaps() const
+{
+ return false;
+}
+
+void QSGSoftwarePixmapTexture::bind()
+{
+ Q_UNREACHABLE();
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaptexture_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaptexture_p.h
new file mode 100644
index 0000000000..0ddbadedae
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarepixmaptexture_p.h
@@ -0,0 +1,68 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWAREPIXMAPTEXTURE_H
+#define QSGSOFTWAREPIXMAPTEXTURE_H
+
+#include <private/qsgtexture_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QSGSoftwarePixmapTexture : public QSGTexture
+{
+ Q_OBJECT
+public:
+ QSGSoftwarePixmapTexture(const QImage &image);
+ QSGSoftwarePixmapTexture(const QPixmap &pixmap);
+
+ int textureId() const override;
+ QSize textureSize() const override;
+ bool hasAlphaChannel() const override;
+ bool hasMipmaps() const override;
+ void bind() override;
+
+ const QPixmap &pixmap() const { return m_pixmap; }
+
+private:
+ QPixmap m_pixmap;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWAREPIXMAPTEXTURE_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerectanglenode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerectanglenode.cpp
new file mode 100644
index 0000000000..4acb25204e
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerectanglenode.cpp
@@ -0,0 +1,452 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarerectanglenode_p.h"
+#include <qmath.h>
+
+#include <QtGui/QPainter>
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareRectangleNode::QSGSoftwareRectangleNode()
+ : m_penWidth(0)
+ , m_radius(0)
+ , m_cornerPixmapIsDirty(true)
+ , m_devicePixelRatio(1)
+{
+ m_pen.setJoinStyle(Qt::MiterJoin);
+ m_pen.setMiterLimit(0);
+ setMaterial((QSGMaterial*)1);
+ setGeometry((QSGGeometry*)1);
+}
+
+void QSGSoftwareRectangleNode::setRect(const QRectF &rect)
+{
+ QRect alignedRect = rect.toAlignedRect();
+ if (m_rect != alignedRect) {
+ m_rect = alignedRect;
+ markDirty(DirtyMaterial);
+ }
+}
+
+void QSGSoftwareRectangleNode::setColor(const QColor &color)
+{
+ if (m_color != color) {
+ m_color = color;
+ m_cornerPixmapIsDirty = true;
+ markDirty(DirtyMaterial);
+ }
+}
+
+void QSGSoftwareRectangleNode::setPenColor(const QColor &color)
+{
+ if (m_penColor != color) {
+ m_penColor = color;
+ m_cornerPixmapIsDirty = true;
+ markDirty(DirtyMaterial);
+ }
+}
+
+void QSGSoftwareRectangleNode::setPenWidth(qreal width)
+{
+ if (m_penWidth != width) {
+ m_penWidth = width;
+ m_cornerPixmapIsDirty = true;
+ markDirty(DirtyMaterial);
+ }
+}
+
+//Move first stop by pos relative to seconds
+static QGradientStop interpolateStop(const QGradientStop &firstStop, const QGradientStop &secondStop, double newPos)
+{
+ double distance = secondStop.first - firstStop.first;
+ double distanceDelta = newPos - firstStop.first;
+ double modifierValue = distanceDelta / distance;
+ int redDelta = (secondStop.second.red() - firstStop.second.red()) * modifierValue;
+ int greenDelta = (secondStop.second.green() - firstStop.second.green()) * modifierValue;
+ int blueDelta = (secondStop.second.blue() - firstStop.second.blue()) * modifierValue;
+ int alphaDelta = (secondStop.second.alpha() - firstStop.second.alpha()) * modifierValue;
+
+ QGradientStop newStop;
+ newStop.first = newPos;
+ newStop.second = QColor(firstStop.second.red() + redDelta,
+ firstStop.second.green() + greenDelta,
+ firstStop.second.blue() + blueDelta,
+ firstStop.second.alpha() + alphaDelta);
+
+ return newStop;
+}
+
+void QSGSoftwareRectangleNode::setGradientStops(const QGradientStops &stops)
+{
+ //normalize stops
+ bool needsNormalization = false;
+ foreach (const QGradientStop &stop, stops) {
+ if (stop.first < 0.0 || stop.first > 1.0) {
+ needsNormalization = true;
+ continue;
+ }
+ }
+
+ if (needsNormalization) {
+ QGradientStops normalizedStops;
+ if (stops.count() == 1) {
+ //If there is only one stop, then the position does not matter
+ //It is just treated as a color
+ QGradientStop stop = stops.at(0);
+ stop.first = 0.0;
+ normalizedStops.append(stop);
+ } else {
+ //Clip stops to only the first below 0.0 and above 1.0
+ int below = -1;
+ int above = -1;
+ QVector<int> between;
+ for (int i = 0; i < stops.count(); ++i) {
+ if (stops.at(i).first < 0.0) {
+ below = i;
+ } else if (stops.at(i).first > 1.0) {
+ above = i;
+ break;
+ } else {
+ between.append(i);
+ }
+ }
+
+ //Interpoloate new color values for above and below
+ if (below != -1 ) {
+ //If there are more than one stops left, interpolate
+ if (below + 1 < stops.count()) {
+ normalizedStops.append(interpolateStop(stops.at(below), stops.at(below + 1), 0.0));
+ } else {
+ QGradientStop singleStop;
+ singleStop.first = 0.0;
+ singleStop.second = stops.at(below).second;
+ normalizedStops.append(singleStop);
+ }
+ }
+
+ for (int i = 0; i < between.count(); ++i)
+ normalizedStops.append(stops.at(between.at(i)));
+
+ if (above != -1) {
+ //If there stops before above, interpolate
+ if (above >= 1) {
+ normalizedStops.append(interpolateStop(stops.at(above), stops.at(above - 1), 1.0));
+ } else {
+ QGradientStop singleStop;
+ singleStop.first = 1.0;
+ singleStop.second = stops.at(above).second;
+ normalizedStops.append(singleStop);
+ }
+ }
+ }
+
+ m_stops = normalizedStops;
+
+ } else {
+ m_stops = stops;
+ }
+ m_cornerPixmapIsDirty = true;
+ markDirty(DirtyMaterial);
+}
+
+void QSGSoftwareRectangleNode::setRadius(qreal radius)
+{
+ if (m_radius != radius) {
+ m_radius = radius;
+ m_cornerPixmapIsDirty = true;
+ markDirty(DirtyMaterial);
+ }
+}
+
+void QSGSoftwareRectangleNode::setAligned(bool /*aligned*/)
+{
+}
+
+void QSGSoftwareRectangleNode::update()
+{
+ if (!m_penWidth || m_penColor == Qt::transparent) {
+ m_pen = Qt::NoPen;
+ } else {
+ m_pen = QPen(m_penColor);
+ m_pen.setWidthF(m_penWidth);
+ }
+
+ if (!m_stops.isEmpty()) {
+ QLinearGradient gradient(QPoint(0,0), QPoint(0,1));
+ gradient.setStops(m_stops);
+ gradient.setCoordinateMode(QGradient::ObjectBoundingMode);
+ m_brush = QBrush(gradient);
+ } else {
+ m_brush = QBrush(m_color);
+ }
+
+ if (m_cornerPixmapIsDirty) {
+ generateCornerPixmap();
+ m_cornerPixmapIsDirty = false;
+ }
+}
+
+void QSGSoftwareRectangleNode::paint(QPainter *painter)
+{
+ //We can only check for a device pixel ratio change when we know what
+ //paint device is being used.
+ if (painter->device()->devicePixelRatio() != m_devicePixelRatio) {
+ m_devicePixelRatio = painter->device()->devicePixelRatio();
+ generateCornerPixmap();
+ }
+
+ if (painter->transform().isRotating()) {
+ //Rotated rectangles lose the benefits of direct rendering, and have poor rendering
+ //quality when using only blits and fills.
+
+ if (m_radius == 0 && m_penWidth == 0) {
+ //Non-Rounded Rects without borders (fall back to drawRect)
+ //Most common case
+ painter->setPen(Qt::NoPen);
+ painter->setBrush(m_brush);
+ painter->drawRect(m_rect);
+ } else {
+ //Rounded Rects and Rects with Borders
+ //Avoids broken behaviors of QPainter::drawRect/roundedRect
+ QPixmap pixmap = QPixmap(m_rect.width() * m_devicePixelRatio, m_rect.height() * m_devicePixelRatio);
+ pixmap.fill(Qt::transparent);
+ pixmap.setDevicePixelRatio(m_devicePixelRatio);
+ QPainter pixmapPainter(&pixmap);
+ paintRectangle(&pixmapPainter, QRect(0, 0, m_rect.width(), m_rect.height()));
+
+ QPainter::RenderHints previousRenderHints = painter->renderHints();
+ painter->setRenderHint(QPainter::SmoothPixmapTransform, true);
+ painter->drawPixmap(m_rect, pixmap);
+ painter->setRenderHints(previousRenderHints);
+ }
+
+
+ } else {
+ //Paint directly
+ paintRectangle(painter, m_rect);
+ }
+
+}
+
+bool QSGSoftwareRectangleNode::isOpaque() const
+{
+ if (m_radius > 0.0f)
+ return false;
+ if (m_color.alpha() < 255)
+ return false;
+ if (m_penWidth > 0.0f && m_penColor.alpha() < 255)
+ return false;
+ if (m_stops.count() > 0) {
+ foreach (QGradientStop stop, m_stops) {
+ if (stop.second.alpha() < 255)
+ return false;
+ }
+ }
+
+ return true;
+}
+
+QRectF QSGSoftwareRectangleNode::rect() const
+{
+ //TODO: double check that this is correct.
+ return m_rect;
+}
+
+void QSGSoftwareRectangleNode::paintRectangle(QPainter *painter, const QRect &rect)
+{
+ //Radius should never exceeds half of the width or half of the height
+ int radius = qFloor(qMin(qMin(rect.width(), rect.height()) * 0.5, m_radius));
+
+ QPainter::RenderHints previousRenderHints = painter->renderHints();
+ painter->setRenderHint(QPainter::Antialiasing, false);
+
+ if (m_penWidth > 0) {
+ //Fill border Rects
+
+ //Borders can not be more than half the height/width of a rect
+ double borderWidth = qMin(m_penWidth, rect.width() * 0.5);
+ double borderHeight = qMin(m_penWidth, rect.height() * 0.5);
+
+
+
+ if (borderWidth > radius) {
+ //4 Rects
+ QRectF borderTopOutside(QPointF(rect.x() + radius, rect.y()),
+ QPointF(rect.x() + rect.width() - radius, rect.y() + radius));
+ QRectF borderTopInside(QPointF(rect.x() + borderWidth, rect.y() + radius),
+ QPointF(rect.x() + rect.width() - borderWidth, rect.y() + borderHeight));
+ QRectF borderBottomOutside(QPointF(rect.x() + radius, rect.y() + rect.height() - radius),
+ QPointF(rect.x() + rect.width() - radius, rect.y() + rect.height()));
+ QRectF borderBottomInside(QPointF(rect.x() + borderWidth, rect.y() + rect.height() - borderHeight),
+ QPointF(rect.x() + rect.width() - borderWidth, rect.y() + rect.height() - radius));
+
+ if (borderTopOutside.isValid())
+ painter->fillRect(borderTopOutside, m_penColor);
+ if (borderTopInside.isValid())
+ painter->fillRect(borderTopInside, m_penColor);
+ if (borderBottomOutside.isValid())
+ painter->fillRect(borderBottomOutside, m_penColor);
+ if (borderBottomInside.isValid())
+ painter->fillRect(borderBottomInside, m_penColor);
+
+ } else {
+ //2 Rects
+ QRectF borderTop(QPointF(rect.x() + radius, rect.y()),
+ QPointF(rect.x() + rect.width() - radius, rect.y() + borderHeight));
+ QRectF borderBottom(QPointF(rect.x() + radius, rect.y() + rect.height() - borderHeight),
+ QPointF(rect.x() + rect.width() - radius, rect.y() + rect.height()));
+ if (borderTop.isValid())
+ painter->fillRect(borderTop, m_penColor);
+ if (borderBottom.isValid())
+ painter->fillRect(borderBottom, m_penColor);
+ }
+ QRectF borderLeft(QPointF(rect.x(), rect.y() + radius),
+ QPointF(rect.x() + borderWidth, rect.y() + rect.height() - radius));
+ QRectF borderRight(QPointF(rect.x() + rect.width() - borderWidth, rect.y() + radius),
+ QPointF(rect.x() + rect.width(), rect.y() + rect.height() - radius));
+ if (borderLeft.isValid())
+ painter->fillRect(borderLeft, m_penColor);
+ if (borderRight.isValid())
+ painter->fillRect(borderRight, m_penColor);
+ }
+
+
+ if (radius > 0) {
+
+ if (radius * 2 >= rect.width() && radius * 2 >= rect.height()) {
+ //Blit whole pixmap for circles
+ painter->drawPixmap(rect, m_cornerPixmap, m_cornerPixmap.rect());
+ } else {
+
+ //blit 4 corners to border
+ int scaledRadius = radius * m_devicePixelRatio;
+ QRectF topLeftCorner(QPointF(rect.x(), rect.y()),
+ QPointF(rect.x() + radius, rect.y() + radius));
+ painter->drawPixmap(topLeftCorner, m_cornerPixmap, QRectF(0, 0, scaledRadius, scaledRadius));
+ QRectF topRightCorner(QPointF(rect.x() + rect.width() - radius, rect.y()),
+ QPointF(rect.x() + rect.width(), rect.y() + radius));
+ painter->drawPixmap(topRightCorner, m_cornerPixmap, QRectF(scaledRadius, 0, scaledRadius, scaledRadius));
+ QRectF bottomLeftCorner(QPointF(rect.x(), rect.y() + rect.height() - radius),
+ QPointF(rect.x() + radius, rect.y() + rect.height()));
+ painter->drawPixmap(bottomLeftCorner, m_cornerPixmap, QRectF(0, scaledRadius, scaledRadius, scaledRadius));
+ QRectF bottomRightCorner(QPointF(rect.x() + rect.width() - radius, rect.y() + rect.height() - radius),
+ QPointF(rect.x() + rect.width(), rect.y() + rect.height()));
+ painter->drawPixmap(bottomRightCorner, m_cornerPixmap, QRectF(scaledRadius, scaledRadius, scaledRadius, scaledRadius));
+
+ }
+
+ }
+
+ int penWidth = qRound(m_penWidth);
+ QRectF brushRect = rect.marginsRemoved(QMargins(penWidth, penWidth, penWidth, penWidth));
+ if (brushRect.width() < 0)
+ brushRect.setWidth(0);
+ if (brushRect.height() < 0)
+ brushRect.setHeight(0);
+ double innerRectRadius = qMax(0.0, radius - m_penWidth);
+
+ //If not completely transparent or has a gradient
+ if (m_color.alpha() > 0 || !m_stops.empty()) {
+ if (innerRectRadius > 0) {
+ //Rounded Rect
+ if (m_stops.empty()) {
+ //Rounded Rects without gradient need 3 blits
+ QRectF centerRect(QPointF(brushRect.x() + innerRectRadius, brushRect.y()),
+ QPointF(brushRect.x() + brushRect.width() - innerRectRadius, brushRect.y() + brushRect.height()));
+ painter->fillRect(centerRect, m_color);
+ QRectF leftRect(QPointF(brushRect.x(), brushRect.y() + innerRectRadius),
+ QPointF(brushRect.x() + innerRectRadius, brushRect.y() + brushRect.height() - innerRectRadius));
+ painter->fillRect(leftRect, m_color);
+ QRectF rightRect(QPointF(brushRect.x() + brushRect.width() - innerRectRadius, brushRect.y() + innerRectRadius),
+ QPointF(brushRect.x() + brushRect.width(), brushRect.y() + brushRect.height() - innerRectRadius));
+ painter->fillRect(rightRect, m_color);
+ } else {
+ //Rounded Rect with gradient (slow)
+ painter->setPen(Qt::NoPen);
+ painter->setBrush(m_brush);
+ painter->drawRoundedRect(brushRect, innerRectRadius, innerRectRadius);
+ }
+ } else {
+ //non-rounded rects only need 1 blit
+ painter->fillRect(brushRect, m_brush);
+ }
+ }
+
+ painter->setRenderHints(previousRenderHints);
+}
+
+void QSGSoftwareRectangleNode::generateCornerPixmap()
+{
+ //Generate new corner Pixmap
+ int radius = qFloor(qMin(qMin(m_rect.width(), m_rect.height()) * 0.5, m_radius));
+
+ m_cornerPixmap = QPixmap(radius * 2 * m_devicePixelRatio, radius * 2 * m_devicePixelRatio);
+ m_cornerPixmap.setDevicePixelRatio(m_devicePixelRatio);
+ m_cornerPixmap.fill(Qt::transparent);
+
+ if (radius > 0) {
+ QPainter cornerPainter(&m_cornerPixmap);
+ cornerPainter.setRenderHint(QPainter::Antialiasing);
+ cornerPainter.setCompositionMode(QPainter::CompositionMode_Source);
+
+ //Paint outer cicle
+ if (m_penWidth > 0) {
+ cornerPainter.setPen(Qt::NoPen);
+ cornerPainter.setBrush(m_penColor);
+ cornerPainter.drawRoundedRect(QRectF(0, 0, radius * 2, radius *2), radius, radius);
+ }
+
+ //Paint inner circle
+ if (radius > m_penWidth) {
+ cornerPainter.setPen(Qt::NoPen);
+ if (m_stops.isEmpty())
+ cornerPainter.setBrush(m_brush);
+ else
+ cornerPainter.setBrush(Qt::transparent);
+
+ QMarginsF adjustmentMargins(m_penWidth, m_penWidth, m_penWidth, m_penWidth);
+ QRectF cornerCircleRect = QRectF(0, 0, radius * 2, radius * 2).marginsRemoved(adjustmentMargins);
+ cornerPainter.drawRoundedRect(cornerCircleRect, radius, radius);
+ }
+ cornerPainter.end();
+ }
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerectanglenode_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarerectanglenode_p.h
new file mode 100644
index 0000000000..3af3b39aac
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerectanglenode_p.h
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWARERECTANGLENODE_H
+#define QSGSOFTWARERECTANGLENODE_H
+
+#include <private/qsgadaptationlayer_p.h>
+
+#include <QPen>
+#include <QBrush>
+#include <QPixmap>
+
+QT_BEGIN_NAMESPACE
+
+class QSGSoftwareRectangleNode : public QSGRectangleNode
+{
+public:
+ QSGSoftwareRectangleNode();
+
+ void setRect(const QRectF &rect) override;
+ void setColor(const QColor &color) override;
+ void setPenColor(const QColor &color) override;
+ void setPenWidth(qreal width) override;
+ void setGradientStops(const QGradientStops &stops) override;
+ void setRadius(qreal radius) override;
+ void setAntialiasing(bool antialiasing) override { Q_UNUSED(antialiasing) }
+ void setAligned(bool aligned) override;
+
+ void update() override;
+
+ void paint(QPainter *);
+
+ bool isOpaque() const;
+ QRectF rect() const;
+private:
+ void paintRectangle(QPainter *painter, const QRect &rect);
+ void generateCornerPixmap();
+
+ QRect m_rect;
+ QColor m_color;
+ QColor m_penColor;
+ double m_penWidth;
+ QGradientStops m_stops;
+ double m_radius;
+ QPen m_pen;
+ QBrush m_brush;
+
+ bool m_cornerPixmapIsDirty;
+ QPixmap m_cornerPixmap;
+
+ int m_devicePixelRatio;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWARERECTANGLENODE_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
new file mode 100644
index 0000000000..8f143f3984
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode.cpp
@@ -0,0 +1,322 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarerenderablenode_p.h"
+
+#include "qsgsoftwareimagenode_p.h"
+#include "qsgsoftwarerectanglenode_p.h"
+#include "qsgsoftwareglyphnode_p.h"
+#include "qsgsoftwareninepatchnode_p.h"
+#include "qsgsoftwarepainternode_p.h"
+#include "qsgsoftwarepixmaptexture_p.h"
+
+#include <QtQuick/QSGSimpleRectNode>
+#include <QtQuick/qsgsimpletexturenode.h>
+#include <private/qsgtexture_p.h>
+#include <private/qquickshadereffectnode_p.h>
+
+Q_LOGGING_CATEGORY(lcRenderable, "qt.scenegraph.softwarecontext.renderable")
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareRenderableNode::QSGSoftwareRenderableNode(NodeType type, QSGNode *node)
+ : m_nodeType(type)
+ , m_isOpaque(true)
+ , m_isDirty(true)
+ , m_opacity(1.0f)
+{
+ switch (m_nodeType) {
+ case QSGSoftwareRenderableNode::SimpleRect:
+ m_handle.simpleRectNode = static_cast<QSGSimpleRectNode*>(node);
+ break;
+ case QSGSoftwareRenderableNode::SimpleTexture:
+ m_handle.simpleTextureNode = static_cast<QSGSimpleTextureNode*>(node);
+ break;
+ case QSGSoftwareRenderableNode::Image:
+ m_handle.imageNode = static_cast<QSGSoftwareImageNode*>(node);
+ break;
+ case QSGSoftwareRenderableNode::Painter:
+ m_handle.painterNode = static_cast<QSGSoftwarePainterNode*>(node);
+ break;
+ case QSGSoftwareRenderableNode::Rectangle:
+ m_handle.rectangleNode = static_cast<QSGSoftwareRectangleNode*>(node);
+ break;
+ case QSGSoftwareRenderableNode::Glyph:
+ m_handle.glpyhNode = static_cast<QSGSoftwareGlyphNode*>(node);
+ break;
+ case QSGSoftwareRenderableNode::NinePatch:
+ m_handle.ninePatchNode = static_cast<QSGSoftwareNinePatchNode*>(node);
+ break;
+ case QSGSoftwareRenderableNode::Invalid:
+ m_handle.simpleRectNode = nullptr;
+ break;
+ }
+}
+
+QSGSoftwareRenderableNode::~QSGSoftwareRenderableNode()
+{
+
+}
+
+void QSGSoftwareRenderableNode::update()
+{
+ // Update the Node properties
+ m_isDirty = true;
+
+ QRect boundingRect;
+
+ switch (m_nodeType) {
+ case QSGSoftwareRenderableNode::SimpleRect:
+ if (m_handle.simpleRectNode->color().alpha() == 255 && !m_transform.isRotating())
+ m_isOpaque = true;
+ else
+ m_isOpaque = false;
+
+ boundingRect = m_handle.simpleRectNode->rect().toRect();
+ break;
+ case QSGSoftwareRenderableNode::SimpleTexture:
+ if (!m_handle.simpleTextureNode->texture()->hasAlphaChannel() && !m_transform.isRotating())
+ m_isOpaque = true;
+ else
+ m_isOpaque = false;
+
+ boundingRect = m_handle.simpleTextureNode->rect().toRect();
+ break;
+ case QSGSoftwareRenderableNode::Image:
+ // There isn't a way to tell, so assume it's not
+ m_isOpaque = false;
+
+ boundingRect = m_handle.imageNode->rect().toRect();
+ break;
+ case QSGSoftwareRenderableNode::Painter:
+ if (m_handle.painterNode->opaquePainting() && !m_transform.isRotating())
+ m_isOpaque = true;
+ else
+ m_isOpaque = false;
+
+ boundingRect = QRect(0, 0, m_handle.painterNode->size().width(), m_handle.painterNode->size().height());
+ break;
+ case QSGSoftwareRenderableNode::Rectangle:
+ if (m_handle.rectangleNode->isOpaque() && !m_transform.isRotating())
+ m_isOpaque = true;
+ else
+ m_isOpaque = false;
+
+ boundingRect = m_handle.rectangleNode->rect().toRect();
+ break;
+ case QSGSoftwareRenderableNode::Glyph:
+ // Always has alpha
+ m_isOpaque = false;
+
+ boundingRect = m_handle.glpyhNode->boundingRect().toAlignedRect();
+ break;
+ case QSGSoftwareRenderableNode::NinePatch:
+ // Difficult to tell, assume non-opaque
+ m_isOpaque = false;
+
+ boundingRect = m_handle.ninePatchNode->bounds().toRect();
+ break;
+ default:
+ break;
+ }
+
+ m_boundingRect = m_transform.mapRect(boundingRect);
+
+ if (m_clipRect.isValid()) {
+ m_boundingRect = m_boundingRect.intersected(m_clipRect.toRect());
+ }
+
+ // Overrides
+ if (m_opacity < 1.0f)
+ m_isOpaque = false;
+
+ m_dirtyRegion = QRegion(m_boundingRect);
+}
+
+QRegion QSGSoftwareRenderableNode::renderNode(QPainter *painter, bool forceOpaquePainting)
+{
+ Q_ASSERT(painter);
+
+ // Check for don't paint conditions
+ if (!m_isDirty || qFuzzyIsNull(m_opacity) || m_dirtyRegion.isEmpty()) {
+ m_isDirty = false;
+ m_dirtyRegion = QRegion();
+ return QRegion();
+ }
+
+ painter->save();
+ painter->setOpacity(m_opacity);
+
+ // Set clipRegion to m_dirtyRegion (in world coordinates)
+ // as m_dirtyRegion already accounts for clipRegion
+ painter->setClipRegion(m_dirtyRegion, Qt::ReplaceClip);
+
+ painter->setTransform(m_transform, false); //precalculated worldTransform
+ if (forceOpaquePainting || m_isOpaque)
+ painter->setCompositionMode(QPainter::CompositionMode_Source);
+
+ switch (m_nodeType) {
+ case QSGSoftwareRenderableNode::SimpleRect:
+ painter->fillRect(m_handle.simpleRectNode->rect(), m_handle.simpleRectNode->color());
+ break;
+ case QSGSoftwareRenderableNode::SimpleTexture:
+ {
+ QSGTexture *texture = m_handle.simpleTextureNode->texture();
+ if (QSGSoftwarePixmapTexture *pt = dynamic_cast<QSGSoftwarePixmapTexture *>(texture)) {
+ const QPixmap &pm = pt->pixmap();
+ painter->drawPixmap(m_handle.simpleTextureNode->rect(), pm, QRectF(0, 0, pm.width(), pm.height()));
+ } else if (QSGPlainTexture *pt = dynamic_cast<QSGPlainTexture *>(texture)) {
+ const QImage &im = pt->image();
+ painter->drawImage(m_handle.simpleTextureNode->rect(), im, QRectF(0, 0, im.width(), im.height()));
+ }
+ }
+ break;
+ case QSGSoftwareRenderableNode::Image:
+ m_handle.imageNode->paint(painter);
+ break;
+ case QSGSoftwareRenderableNode::Painter:
+ m_handle.painterNode->paint(painter);
+ break;
+ case QSGSoftwareRenderableNode::Rectangle:
+ m_handle.rectangleNode->paint(painter);
+ break;
+ case QSGSoftwareRenderableNode::Glyph:
+ m_handle.glpyhNode->paint(painter);
+ break;
+ case QSGSoftwareRenderableNode::NinePatch:
+ m_handle.ninePatchNode->paint(painter);
+ break;
+ default:
+ break;
+ }
+
+ painter->restore();
+
+ QRegion areaToBeFlushed = m_dirtyRegion;
+ m_previousDirtyRegion = QRegion(m_boundingRect);
+ m_isDirty = false;
+ m_dirtyRegion = QRegion();
+
+ return areaToBeFlushed;
+}
+
+QRect QSGSoftwareRenderableNode::boundingRect() const
+{
+ // This returns the bounding area of a renderable node in world coordinates
+ return m_boundingRect;
+}
+
+bool QSGSoftwareRenderableNode::isDirtyRegionEmpty() const
+{
+ return m_dirtyRegion.isEmpty();
+}
+
+void QSGSoftwareRenderableNode::setTransform(const QTransform &transform)
+{
+ if (m_transform == transform)
+ return;
+ m_transform = transform;
+ update();
+}
+
+void QSGSoftwareRenderableNode::setClipRect(const QRectF &clipRect)
+{
+ if (m_clipRect == clipRect)
+ return;
+
+ m_clipRect = clipRect;
+ update();
+}
+
+void QSGSoftwareRenderableNode::setOpacity(float opacity)
+{
+ if (qFuzzyCompare(m_opacity, opacity))
+ return;
+
+ m_opacity = opacity;
+ update();
+}
+
+void QSGSoftwareRenderableNode::markGeometryDirty()
+{
+ update();
+}
+
+void QSGSoftwareRenderableNode::markMaterialDirty()
+{
+ update();
+}
+
+void QSGSoftwareRenderableNode::addDirtyRegion(const QRegion &dirtyRegion, bool forceDirty)
+{
+ // Check if the dirty region applys to this node
+ QRegion prev = m_dirtyRegion;
+ if (dirtyRegion.intersects(boundingRect())) {
+ if (forceDirty)
+ m_isDirty = true;
+ m_dirtyRegion += dirtyRegion.intersected(boundingRect());
+ }
+ qCDebug(lcRenderable) << "addDirtyRegion: " << dirtyRegion << "old dirtyRegion: " << prev << "new dirtyRegion: " << m_dirtyRegion;
+}
+
+void QSGSoftwareRenderableNode::subtractDirtyRegion(const QRegion &dirtyRegion)
+{
+ QRegion prev = m_dirtyRegion;
+ if (m_isDirty) {
+ // Check if this rect concerns us
+ if (dirtyRegion.intersects(QRegion(boundingRect()))) {
+ m_dirtyRegion -= dirtyRegion;
+ if (m_dirtyRegion.isEmpty())
+ m_isDirty = false;
+ }
+ }
+ qCDebug(lcRenderable) << "subtractDirtyRegion: " << dirtyRegion << "old dirtyRegion" << prev << "new dirtyRegion: " << m_dirtyRegion;
+}
+
+QRegion QSGSoftwareRenderableNode::previousDirtyRegion() const
+{
+ return m_previousDirtyRegion.subtracted(QRegion(m_boundingRect));
+}
+
+QRegion QSGSoftwareRenderableNode::dirtyRegion() const
+{
+ return m_dirtyRegion;
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode_p.h
new file mode 100644
index 0000000000..841953da24
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode_p.h
@@ -0,0 +1,129 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWARERENDERABLENODE_H
+#define QSGSOFTWARERENDERABLENODE_H
+
+#include <QtGui/QRegion>
+#include <QtCore/QRect>
+#include <QtGui/QTransform>
+
+QT_BEGIN_NAMESPACE
+
+class QSGNode;
+class QSGSimpleRectNode;
+class QSGSimpleTextureNode;
+class QSGSoftwareImageNode;
+class QSGSoftwarePainterNode;
+class QSGSoftwareRectangleNode;
+class QSGSoftwareGlyphNode;
+class QSGSoftwareNinePatchNode;
+
+class QSGSoftwareRenderableNode
+{
+public:
+ enum NodeType {
+ Invalid = -1,
+ SimpleRect,
+ SimpleTexture,
+ Image,
+ Painter,
+ Rectangle,
+ Glyph,
+ NinePatch
+ };
+
+ QSGSoftwareRenderableNode(NodeType type, QSGNode *node);
+ ~QSGSoftwareRenderableNode();
+
+ void update();
+
+ QRegion renderNode(QPainter *painter, bool forceOpaquePainting = false);
+ QRect boundingRect() const;
+ NodeType type() const { return m_nodeType; }
+ bool isOpaque() const { return m_isOpaque; }
+ bool isDirty() const { return m_isDirty; }
+ bool isDirtyRegionEmpty() const;
+
+ void setTransform(const QTransform &transform);
+ void setClipRect(const QRectF &clipRect);
+ void setOpacity(float opacity);
+ QTransform transform() const { return m_transform; }
+ QRectF clipRect() const { return m_clipRect; }
+ float opacity() const { return m_opacity; }
+
+ void markGeometryDirty();
+ void markMaterialDirty();
+
+ void addDirtyRegion(const QRegion &dirtyRegion, bool forceDirty = true);
+ void subtractDirtyRegion(const QRegion &dirtyRegion);
+
+ QRegion previousDirtyRegion() const;
+ QRegion dirtyRegion() const;
+
+private:
+ union RenderableNodeHandle {
+ QSGSimpleRectNode *simpleRectNode;
+ QSGSimpleTextureNode *simpleTextureNode;
+ QSGSoftwareImageNode *imageNode;
+ QSGSoftwarePainterNode *painterNode;
+ QSGSoftwareRectangleNode *rectangleNode;
+ QSGSoftwareGlyphNode *glpyhNode;
+ QSGSoftwareNinePatchNode *ninePatchNode;
+ };
+
+ const NodeType m_nodeType;
+ RenderableNodeHandle m_handle;
+
+ bool m_isOpaque;
+
+ bool m_isDirty;
+ QRegion m_dirtyRegion;
+ QRegion m_previousDirtyRegion;
+
+ QTransform m_transform;
+ QRectF m_clipRect;
+ float m_opacity;
+
+ QRect m_boundingRect;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWARERENDERABLENODE_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenodeupdater.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenodeupdater.cpp
new file mode 100644
index 0000000000..39fe272979
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenodeupdater.cpp
@@ -0,0 +1,275 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarerenderablenodeupdater_p.h"
+
+#include "qsgabstractsoftwarerenderer_p.h"
+#include "qsgsoftwareimagenode_p.h"
+#include "qsgsoftwarerectanglenode_p.h"
+#include "qsgsoftwareglyphnode_p.h"
+#include "qsgsoftwareninepatchnode_p.h"
+#include "qsgsoftwarepainternode_p.h"
+#include "qsgsoftwarepixmaptexture_p.h"
+
+#include <QtQuick/QSGSimpleRectNode>
+#include <QtQuick/qsgsimpletexturenode.h>
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareRenderableNodeUpdater::QSGSoftwareRenderableNodeUpdater(QSGAbstractSoftwareRenderer *renderer)
+ : m_renderer(renderer)
+{
+ m_opacityState.push(1.0f);
+ // Invalid RectF by default for no clip
+ m_clipState.push(QRectF(0.0f, 0.0f, -1.0f, -1.0f));
+ m_transformState.push(QTransform());
+}
+
+QSGSoftwareRenderableNodeUpdater::~QSGSoftwareRenderableNodeUpdater()
+{
+
+}
+
+bool QSGSoftwareRenderableNodeUpdater::visit(QSGTransformNode *node)
+{
+ m_transformState.push(node->matrix().toTransform() * m_transformState.top());
+ m_stateMap[node] = currentState(node);
+ return true;
+}
+
+void QSGSoftwareRenderableNodeUpdater::endVisit(QSGTransformNode *)
+{
+ m_transformState.pop();
+}
+
+bool QSGSoftwareRenderableNodeUpdater::visit(QSGClipNode *node)
+{
+ // Make sure to translate the clip rect into world coordinates
+ if (!m_clipState.top().isValid())
+ m_clipState.push(m_transformState.top().mapRect(node->clipRect()));
+ else
+ m_clipState.push(m_transformState.top().mapRect(node->clipRect()).intersected(m_clipState.top()));
+ m_stateMap[node] = currentState(node);
+ return true;
+}
+
+void QSGSoftwareRenderableNodeUpdater::endVisit(QSGClipNode *)
+{
+ m_clipState.pop();
+}
+
+bool QSGSoftwareRenderableNodeUpdater::visit(QSGGeometryNode *node)
+{
+ if (QSGSimpleRectNode *rectNode = dynamic_cast<QSGSimpleRectNode *>(node)) {
+ return updateRenderableNode(QSGSoftwareRenderableNode::SimpleRect, rectNode);
+ } else if (QSGSimpleTextureNode *tn = dynamic_cast<QSGSimpleTextureNode *>(node)) {
+ return updateRenderableNode(QSGSoftwareRenderableNode::SimpleTexture, tn);
+ } else {
+ // We dont know, so skip
+ return false;
+ }
+}
+
+void QSGSoftwareRenderableNodeUpdater::endVisit(QSGGeometryNode *)
+{
+}
+
+bool QSGSoftwareRenderableNodeUpdater::visit(QSGOpacityNode *node)
+{
+ m_opacityState.push(m_opacityState.top() * node->opacity());
+ m_stateMap[node] = currentState(node);
+ return true;
+}
+
+void QSGSoftwareRenderableNodeUpdater::endVisit(QSGOpacityNode *)
+{
+ m_opacityState.pop();
+}
+
+bool QSGSoftwareRenderableNodeUpdater::visit(QSGImageNode *node)
+{
+ return updateRenderableNode(QSGSoftwareRenderableNode::Image, node);
+}
+
+void QSGSoftwareRenderableNodeUpdater::endVisit(QSGImageNode *)
+{
+}
+
+bool QSGSoftwareRenderableNodeUpdater::visit(QSGPainterNode *node)
+{
+ return updateRenderableNode(QSGSoftwareRenderableNode::Painter, node);
+}
+
+void QSGSoftwareRenderableNodeUpdater::endVisit(QSGPainterNode *)
+{
+}
+
+bool QSGSoftwareRenderableNodeUpdater::visit(QSGRectangleNode *node)
+{
+ return updateRenderableNode(QSGSoftwareRenderableNode::Rectangle, node);
+}
+
+void QSGSoftwareRenderableNodeUpdater::endVisit(QSGRectangleNode *)
+{
+}
+
+bool QSGSoftwareRenderableNodeUpdater::visit(QSGGlyphNode *node)
+{
+ return updateRenderableNode(QSGSoftwareRenderableNode::Glyph, node);
+}
+
+void QSGSoftwareRenderableNodeUpdater::endVisit(QSGGlyphNode *)
+{
+}
+
+bool QSGSoftwareRenderableNodeUpdater::visit(QSGNinePatchNode *node)
+{
+ return updateRenderableNode(QSGSoftwareRenderableNode::NinePatch, node);
+}
+
+void QSGSoftwareRenderableNodeUpdater::endVisit(QSGNinePatchNode *)
+{
+}
+
+bool QSGSoftwareRenderableNodeUpdater::visit(QSGRootNode *node)
+{
+ m_stateMap[node] = currentState(node);
+ return true;
+}
+
+void QSGSoftwareRenderableNodeUpdater::endVisit(QSGRootNode *)
+{
+}
+
+void QSGSoftwareRenderableNodeUpdater::updateNodes(QSGNode *node, bool isNodeRemoved)
+{
+ m_opacityState.clear();
+ m_clipState.clear();
+ m_transformState.clear();
+
+ auto parentNode = node->parent();
+ // If the node was deleted, it will have no parent
+ // check if the state map has the previous parent
+ if ((!parentNode || isNodeRemoved ) && m_stateMap.contains(node))
+ parentNode = m_stateMap[node].parent;
+
+ // If we find a parent, use its state for updating the new children
+ if (parentNode && m_stateMap.contains(parentNode)) {
+ auto state = m_stateMap[parentNode];
+ m_opacityState.push(state.opacity);
+ m_transformState.push(state.transform);
+ m_clipState.push(state.clip);
+
+ } else {
+ // There is no parent, and no previous parent, so likely a root node
+ m_opacityState.push(1.0f);
+ m_transformState.push(QTransform());
+ m_clipState.push(QRectF(0.0f, 0.0f, -1.0f, -1.0f));
+ }
+
+ // If the node is being removed, then cleanup the state data
+ // Then just visit the children without visiting the now removed node
+ if (isNodeRemoved) {
+ m_stateMap.remove(node);
+ return;
+ }
+
+ // Visit the current node itself first
+ switch (node->type()) {
+ case QSGNode::ClipNodeType: {
+ QSGClipNode *c = static_cast<QSGClipNode*>(node);
+ if (visit(c))
+ visitChildren(c);
+ endVisit(c);
+ break;
+ }
+ case QSGNode::TransformNodeType: {
+ QSGTransformNode *c = static_cast<QSGTransformNode*>(node);
+ if (visit(c))
+ visitChildren(c);
+ endVisit(c);
+ break;
+ }
+ case QSGNode::OpacityNodeType: {
+ QSGOpacityNode *c = static_cast<QSGOpacityNode*>(node);
+ if (visit(c))
+ visitChildren(c);
+ endVisit(c);
+ break;
+ }
+ case QSGNode::GeometryNodeType: {
+ if (node->flags() & QSGNode::IsVisitableNode) {
+ QSGVisitableNode *v = static_cast<QSGVisitableNode*>(node);
+ v->accept(this);
+ } else {
+ QSGGeometryNode *c = static_cast<QSGGeometryNode*>(node);
+ if (visit(c))
+ visitChildren(c);
+ endVisit(c);
+ }
+ break;
+ }
+ case QSGNode::RootNodeType: {
+ QSGRootNode *root = static_cast<QSGRootNode*>(node);
+ if (visit(root))
+ visitChildren(root);
+ endVisit(root);
+ break;
+ }
+ case QSGNode::BasicNodeType: {
+ visitChildren(node);
+ break;
+ }
+ default:
+ Q_UNREACHABLE();
+ break;
+ }
+}
+
+QSGSoftwareRenderableNodeUpdater::NodeState QSGSoftwareRenderableNodeUpdater::currentState(QSGNode *node) const
+{
+ NodeState state;
+ state.opacity = m_opacityState.top();
+ state.clip = m_clipState.top();
+ state.transform = m_transformState.top();
+ state.parent = node->parent();
+ return state;
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenodeupdater_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenodeupdater_p.h
new file mode 100644
index 0000000000..1c7e6bb8ab
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenodeupdater_p.h
@@ -0,0 +1,126 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWARERENDERABLENODEUPDATER_H
+#define QSGSOFTWARERENDERABLENODEUPDATER_H
+
+#include "qsgsoftwarerenderablenode_p.h"
+#include "qsgabstractsoftwarerenderer_p.h"
+
+#include <private/qsgadaptationlayer_p.h>
+
+#include <QTransform>
+#include <QStack>
+#include <QRectF>
+
+QT_BEGIN_NAMESPACE
+
+class QSGSoftwareRenderableNodeUpdater : public QSGNodeVisitorEx
+{
+public:
+ QSGSoftwareRenderableNodeUpdater(QSGAbstractSoftwareRenderer *renderer);
+ virtual ~QSGSoftwareRenderableNodeUpdater();
+
+ bool visit(QSGTransformNode *) override;
+ void endVisit(QSGTransformNode *) override;
+ bool visit(QSGClipNode *) override;
+ void endVisit(QSGClipNode *) override;
+ bool visit(QSGGeometryNode *) override;
+ void endVisit(QSGGeometryNode *) override;
+ bool visit(QSGOpacityNode *) override;
+ void endVisit(QSGOpacityNode *) override;
+ bool visit(QSGImageNode *) override;
+ void endVisit(QSGImageNode *) override;
+ bool visit(QSGPainterNode *) override;
+ void endVisit(QSGPainterNode *) override;
+ bool visit(QSGRectangleNode *) override;
+ void endVisit(QSGRectangleNode *) override;
+ bool visit(QSGGlyphNode *) override;
+ void endVisit(QSGGlyphNode *) override;
+ bool visit(QSGNinePatchNode *) override;
+ void endVisit(QSGNinePatchNode *) override;
+ bool visit(QSGRootNode *) override;
+ void endVisit(QSGRootNode *) override;
+
+ void updateNodes(QSGNode *node, bool isNodeRemoved = false);
+
+private:
+ struct NodeState {
+ float opacity;
+ QRectF clip;
+ QTransform transform;
+ QSGNode *parent;
+ };
+
+ NodeState currentState(QSGNode *node) const;
+
+ template<class NODE>
+ bool updateRenderableNode(QSGSoftwareRenderableNode::NodeType type, NODE *node);
+
+ QSGAbstractSoftwareRenderer *m_renderer;
+ QStack<float> m_opacityState;
+ QStack<QRectF> m_clipState;
+ QStack<QTransform> m_transformState;
+ QHash<QSGNode*,NodeState> m_stateMap;
+};
+
+template<class NODE>
+bool QSGSoftwareRenderableNodeUpdater::updateRenderableNode(QSGSoftwareRenderableNode::NodeType type, NODE *node)
+{
+ //Check if we already know about node
+ auto renderableNode = m_renderer->renderableNode(node);
+ if (renderableNode == nullptr) {
+ renderableNode = new QSGSoftwareRenderableNode(type, node);
+ m_renderer->addNodeMapping(node, renderableNode);
+ }
+
+ //Update the node
+ renderableNode->setTransform(m_transformState.top());
+ renderableNode->setOpacity(m_opacityState.top());
+ renderableNode->setClipRect(m_clipState.top());
+
+ renderableNode->update();
+ m_stateMap[node] = currentState(node);
+
+ return true;
+}
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWARERENDERABLENODEUPDATER_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
new file mode 100644
index 0000000000..4397178c7d
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer.cpp
@@ -0,0 +1,158 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarerenderer_p.h"
+
+#include "qsgsoftwarerenderablenodeupdater_p.h"
+#include "qsgsoftwarerenderlistbuilder_p.h"
+#include "qsgsoftwarecontext_p.h"
+#include "qsgsoftwarerenderablenode_p.h"
+
+#include <QtGui/QWindow>
+#include <QtQuick/QSGSimpleRectNode>
+
+#include <QElapsedTimer>
+
+Q_LOGGING_CATEGORY(lcRenderer, "qt.scenegraph.softwarecontext.renderer")
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareRenderer::QSGSoftwareRenderer(QSGRenderContext *context)
+ : QSGAbstractSoftwareRenderer(context)
+{
+}
+
+QSGSoftwareRenderer::~QSGSoftwareRenderer()
+{
+}
+
+void QSGSoftwareRenderer::renderScene(GLuint)
+{
+ class B : public QSGBindable
+ {
+ public:
+ void bind() const { }
+ } bindable;
+ QSGRenderer::renderScene(bindable);
+}
+
+void QSGSoftwareRenderer::render()
+{
+ QElapsedTimer renderTimer;
+
+ QWindow *currentWindow = static_cast<QSGSoftwareRenderContext*>(m_context)->currentWindow;
+ if (!m_backingStore)
+ m_backingStore.reset(new QBackingStore(currentWindow));
+
+ if (m_backingStore->size() != currentWindow->size()) {
+ m_backingStore->resize(currentWindow->size());
+ }
+
+ setBackgroundColor(clearColor());
+ setBackgroundSize(currentWindow->size());
+
+ const QRect rect(0, 0, currentWindow->width(), currentWindow->height());
+ m_backingStore->beginPaint(rect);
+
+ QPaintDevice *device = m_backingStore->paintDevice();
+#ifndef QTQUICK2D_DEBUG_FLUSH
+ QPainter painter(device);
+#else
+ if (m_outputBuffer.size() != m_backingStore->size()) {
+ m_outputBuffer = QImage(m_backingStore->size(), QImage::Format_ARGB32_Premultiplied);
+ m_outputBuffer.fill(Qt::transparent);
+ }
+ QPainter painter(&m_outputBuffer);
+#endif
+ painter.setRenderHint(QPainter::Antialiasing);
+
+ // Build Renderlist
+ // The renderlist is created by visiting each node in the tree and when a
+ // renderable node is reach, we find the coorosponding RenderableNode object
+ // and append it to the renderlist. At this point the RenderableNode object
+ // should not need any further updating so it is just a matter of appending
+ // RenderableNodes
+ renderTimer.start();
+ buildRenderList();
+ qint64 buildRenderListTime = renderTimer.restart();
+
+ // Optimize Renderlist
+ // This is a pass through the renderlist to determine what actually needs to
+ // be painted. Without this pass the renderlist will simply render each item
+ // from back to front, with a high potential for overdraw. It would also lead
+ // to the entire window being flushed every frame. The objective of the
+ // optimization pass is to only paint dirty nodes that are not occuluded. A
+ // side effect of this is that additional nodes may need to be marked dirty to
+ // force a repaint. It is also important that any item that needs to be
+ // repainted only paints what is needed, via the use of clip regions.
+ optimizeRenderList();
+ qint64 optimizeRenderListTime = renderTimer.restart();
+
+ // Render the contents Renderlist
+ QRegion dirtyRegion = renderNodes(&painter);
+ qint64 renderTime = renderTimer.elapsed();
+
+ qCDebug(lcRenderer) << "render" << dirtyRegion << buildRenderListTime << optimizeRenderListTime << renderTime;
+
+#ifdef QTQUICK2D_DEBUG_FLUSH
+ // Keep up with the last 5 flushes
+ if (m_previousFlushes.count() == 5)
+ m_previousFlushes.pop_front();
+ m_previousFlushes.append(dirtyRegion);
+
+ QPainter backingStorePainter(device);
+ backingStorePainter.drawImage(QRect(0, 0, m_backingStore->size().width(), m_backingStore->size().height()), m_outputBuffer, m_outputBuffer.rect());
+ QPen pen(Qt::NoPen);
+ QBrush brush(QColor(255, 0, 0, 50));
+ backingStorePainter.setPen(pen);
+ backingStorePainter.setBrush(brush);
+ for (auto region : qAsConst(m_previousFlushes)) {
+ backingStorePainter.drawRects(region.rects());
+ }
+ m_backingStore->endPaint();
+
+ m_backingStore->flush(rect);
+#else
+ m_backingStore->endPaint();
+ // Flush the updated regions to the window
+ m_backingStore->flush(dirtyRegion);
+#endif
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer_p.h
new file mode 100644
index 0000000000..9f558a46d5
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderer_p.h
@@ -0,0 +1,78 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWARERENDERER_H
+#define QSGSOFTWARERENDERER_H
+
+#include "qsgabstractsoftwarerenderer_p.h"
+
+#include <QtGui/QBackingStore>
+
+#ifdef QTQUICK2D_DEBUG_FLUSH
+#include <QtGui/QImage>
+#endif
+
+QT_BEGIN_NAMESPACE
+
+class QSGSimpleRectNode;
+
+class QSGSoftwareRenderer : public QSGAbstractSoftwareRenderer
+{
+public:
+ QSGSoftwareRenderer(QSGRenderContext *context);
+ virtual ~QSGSoftwareRenderer();
+
+ QBackingStore *backingStore() const { return m_backingStore.data(); }
+
+protected:
+ void renderScene(GLuint fboId = 0) final;
+ void render() final;
+
+private:
+ QScopedPointer<QBackingStore> m_backingStore;
+
+#ifdef QTQUICK2D_DEBUG_FLUSH
+ QVector<QRegion> m_previousFlushes;
+ QImage m_outputBuffer;
+#endif
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWARERENDERER_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder.cpp
new file mode 100644
index 0000000000..af81ff61c3
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder.cpp
@@ -0,0 +1,163 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarerenderlistbuilder_p.h"
+
+#include "qsgsoftwarerenderablenode_p.h"
+#include "qsgabstractsoftwarerenderer_p.h"
+#include "qsgsoftwareimagenode_p.h"
+#include "qsgsoftwarerectanglenode_p.h"
+#include "qsgsoftwareglyphnode_p.h"
+#include "qsgsoftwareninepatchnode_p.h"
+#include "qsgsoftwarepainternode_p.h"
+#include "qsgsoftwarepixmaptexture_p.h"
+
+#include <QtQuick/QSGSimpleRectNode>
+#include <QtQuick/qsgsimpletexturenode.h>
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareRenderListBuilder::QSGSoftwareRenderListBuilder(QSGAbstractSoftwareRenderer *renderer)
+ : m_renderer(renderer)
+{
+
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGTransformNode *)
+{
+ return true;
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGTransformNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGClipNode *)
+{
+ return true;
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGClipNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGGeometryNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGGeometryNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGOpacityNode *)
+{
+ return true;
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGOpacityNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGImageNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGImageNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGPainterNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGPainterNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGRectangleNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGRectangleNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGGlyphNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGGlyphNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGNinePatchNode *node)
+{
+ return addRenderableNode(node);
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGNinePatchNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::visit(QSGRootNode *)
+{
+ return true;
+}
+
+void QSGSoftwareRenderListBuilder::endVisit(QSGRootNode *)
+{
+}
+
+bool QSGSoftwareRenderListBuilder::addRenderableNode(QSGNode *node)
+{
+ auto renderableNode = m_renderer->renderableNode(node);
+ if (renderableNode == nullptr) {
+ // Not a node we can render
+ return false;
+ }
+ m_renderer->appendRenderableNode(renderableNode);
+ return true;
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder_p.h
new file mode 100644
index 0000000000..d0d492c368
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder_p.h
@@ -0,0 +1,83 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWARERENDERLISTBUILDER_H
+#define QSGSOFTWARERENDERLISTBUILDER_H
+
+#include <private/qsgadaptationlayer_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QSGAbstractSoftwareRenderer;
+
+class QSGSoftwareRenderListBuilder : public QSGNodeVisitorEx
+{
+public:
+ QSGSoftwareRenderListBuilder(QSGAbstractSoftwareRenderer *renderer);
+
+ bool visit(QSGTransformNode *) override;
+ void endVisit(QSGTransformNode *) override;
+ bool visit(QSGClipNode *) override;
+ void endVisit(QSGClipNode *) override;
+ bool visit(QSGGeometryNode *) override;
+ void endVisit(QSGGeometryNode *) override;
+ bool visit(QSGOpacityNode *) override;
+ void endVisit(QSGOpacityNode *) override;
+ bool visit(QSGImageNode *) override;
+ void endVisit(QSGImageNode *) override;
+ bool visit(QSGPainterNode *) override;
+ void endVisit(QSGPainterNode *) override;
+ bool visit(QSGRectangleNode *) override;
+ void endVisit(QSGRectangleNode *) override;
+ bool visit(QSGGlyphNode *) override;
+ void endVisit(QSGGlyphNode *) override;
+ bool visit(QSGNinePatchNode *) override;
+ void endVisit(QSGNinePatchNode *) override;
+ bool visit(QSGRootNode *) override;
+ void endVisit(QSGRootNode *) override;
+
+private:
+ bool addRenderableNode(QSGNode *node);
+
+ QSGAbstractSoftwareRenderer *m_renderer;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWARERENDERLISTBUILDER_H
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp
new file mode 100644
index 0000000000..cbd4cd2655
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp
@@ -0,0 +1,228 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qsgsoftwarerenderloop_p.h"
+
+#include "qsgsoftwarecontext_p.h"
+
+#include <QtCore/QCoreApplication>
+
+#include <private/qquickwindow_p.h>
+#include <QElapsedTimer>
+#include <private/qquickprofiler_p.h>
+
+QT_BEGIN_NAMESPACE
+
+QSGSoftwareRenderLoop::QSGSoftwareRenderLoop()
+{
+ sg = QSGContext::createDefaultContext();
+ rc = sg->createRenderContext();
+}
+
+QSGSoftwareRenderLoop::~QSGSoftwareRenderLoop()
+{
+ delete rc;
+ delete sg;
+}
+
+void QSGSoftwareRenderLoop::show(QQuickWindow *window)
+{
+ WindowData data;
+ data.updatePending = false;
+ data.grabOnly = false;
+ m_windows[window] = data;
+
+ maybeUpdate(window);
+}
+
+void QSGSoftwareRenderLoop::hide(QQuickWindow *window)
+{
+ QQuickWindowPrivate *cd = QQuickWindowPrivate::get(window);
+ cd->fireAboutToStop();
+}
+
+void QSGSoftwareRenderLoop::windowDestroyed(QQuickWindow *window)
+{
+ m_windows.remove(window);
+ hide(window);
+
+ QQuickWindowPrivate *d = QQuickWindowPrivate::get(window);
+ d->cleanupNodesOnShutdown();
+
+ if (m_windows.size() == 0) {
+ rc->invalidate();
+ QCoreApplication::sendPostedEvents(0, QEvent::DeferredDelete);
+ }
+}
+
+void QSGSoftwareRenderLoop::renderWindow(QQuickWindow *window)
+{
+ QQuickWindowPrivate *cd = QQuickWindowPrivate::get(window);
+ if (!cd->isRenderable() || !m_windows.contains(window))
+ return;
+
+ WindowData &data = const_cast<WindowData &>(m_windows[window]);
+
+ // ### create QPainter and set up pointer to current window/painter
+ QSGSoftwareRenderContext *ctx = static_cast<QSGSoftwareRenderContext*>(cd->context);
+ ctx->currentWindow = window;
+ ctx->initializeIfNeeded();
+
+ bool alsoSwap = data.updatePending;
+ data.updatePending = false;
+
+ if (!data.grabOnly) {
+ cd->flushDelayedTouchEvent();
+ // Event delivery/processing triggered the window to be deleted or stop rendering.
+ if (!m_windows.contains(window))
+ return;
+ }
+ QElapsedTimer renderTimer;
+ qint64 renderTime = 0, syncTime = 0, polishTime = 0;
+ bool profileFrames = QSG_RASTER_LOG_TIME_RENDERLOOP().isDebugEnabled();
+ if (profileFrames)
+ renderTimer.start();
+ Q_QUICK_SG_PROFILE_START(QQuickProfiler::SceneGraphPolishFrame);
+
+ cd->polishItems();
+
+ if (profileFrames)
+ polishTime = renderTimer.nsecsElapsed();
+ Q_QUICK_SG_PROFILE_SWITCH(QQuickProfiler::SceneGraphPolishFrame,
+ QQuickProfiler::SceneGraphRenderLoopFrame);
+
+ emit window->afterAnimating();
+
+ cd->syncSceneGraph();
+
+ if (profileFrames)
+ syncTime = renderTimer.nsecsElapsed();
+ Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRenderLoopFrame);
+
+ cd->renderSceneGraph(window->size());
+
+ if (profileFrames)
+ renderTime = renderTimer.nsecsElapsed();
+ Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRenderLoopFrame);
+
+ if (data.grabOnly) {
+ // #### grabContent = qt_gl_read_framebuffer(window->size() * window->effectiveDevicePixelRatio(), false, false);
+ data.grabOnly = false;
+ }
+
+ if (alsoSwap && window->isVisible()) {
+// ### gl->swapBuffers(window);
+ cd->fireFrameSwapped();
+ }
+
+ qint64 swapTime = 0;
+ if (profileFrames)
+ swapTime = renderTimer.nsecsElapsed();
+ Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphRenderLoopFrame);
+
+ if (QSG_RASTER_LOG_TIME_RENDERLOOP().isDebugEnabled()) {
+ static QTime lastFrameTime = QTime::currentTime();
+ qCDebug(QSG_RASTER_LOG_TIME_RENDERLOOP,
+ "Frame rendered with 'basic' renderloop in %dms, polish=%d, sync=%d, render=%d, swap=%d, frameDelta=%d",
+ int(swapTime / 1000000),
+ int(polishTime / 1000000),
+ int((syncTime - polishTime) / 1000000),
+ int((renderTime - syncTime) / 1000000),
+ int((swapTime - renderTime) / 10000000),
+ int(lastFrameTime.msecsTo(QTime::currentTime())));
+ lastFrameTime = QTime::currentTime();
+ }
+
+ // Might have been set during syncSceneGraph()
+ if (data.updatePending)
+ maybeUpdate(window);
+}
+
+void QSGSoftwareRenderLoop::exposureChanged(QQuickWindow *window)
+{
+ if (window->isExposed()) {
+ m_windows[window].updatePending = true;
+ renderWindow(window);
+ }
+}
+
+QImage QSGSoftwareRenderLoop::grab(QQuickWindow *window)
+{
+ if (!m_windows.contains(window))
+ return QImage();
+
+ m_windows[window].grabOnly = true;
+
+ renderWindow(window);
+
+ QImage grabbed = grabContent;
+ grabContent = QImage();
+ return grabbed;
+}
+
+
+
+void QSGSoftwareRenderLoop::maybeUpdate(QQuickWindow *window)
+{
+ if (!m_windows.contains(window))
+ return;
+
+ m_windows[window].updatePending = true;
+ window->requestUpdate();
+}
+
+QSurface::SurfaceType QSGSoftwareRenderLoop::windowSurfaceType() const
+{
+ return QSurface::RasterSurface;
+}
+
+
+
+QSGContext *QSGSoftwareRenderLoop::sceneGraphContext() const
+{
+ return sg;
+}
+
+
+void QSGSoftwareRenderLoop::handleUpdateRequest(QQuickWindow *window)
+{
+ renderWindow(window);
+}
+
+QT_END_NAMESPACE
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop_p.h
new file mode 100644
index 0000000000..ed69f86eff
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop_p.h
@@ -0,0 +1,91 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGSOFTWARERENDERLOOP_H
+#define QSGSOFTWARERENDERLOOP_H
+
+#include <private/qsgrenderloop_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QSGSoftwareRenderLoop : public QSGRenderLoop
+{
+ Q_OBJECT
+public:
+ QSGSoftwareRenderLoop();
+ ~QSGSoftwareRenderLoop();
+
+ void show(QQuickWindow *window) override;
+ void hide(QQuickWindow *window) override;
+
+ void windowDestroyed(QQuickWindow *window) override;
+
+ void renderWindow(QQuickWindow *window);
+ void exposureChanged(QQuickWindow *window) override;
+ QImage grab(QQuickWindow *window) override;
+
+ void maybeUpdate(QQuickWindow *window) override;
+ void update(QQuickWindow *window) override { maybeUpdate(window); } // identical for this implementation.
+ void handleUpdateRequest(QQuickWindow *) override;
+
+ void releaseResources(QQuickWindow *) override { }
+
+ QSurface::SurfaceType windowSurfaceType() const override;
+
+ QAnimationDriver *animationDriver() const override { return 0; }
+
+ QSGContext *sceneGraphContext() const override;
+ QSGRenderContext *createRenderContext(QSGContext *) const override { return rc; }
+
+ struct WindowData {
+ bool updatePending : 1;
+ bool grabOnly : 1;
+ };
+
+ QHash<QQuickWindow *, WindowData> m_windows;
+
+ QSGContext *sg;
+ QSGRenderContext *rc;
+
+ QImage grabContent;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGSOFTWARERENDERLOOP_H
diff --git a/src/quick/scenegraph/adaptations/software/software.pri b/src/quick/scenegraph/adaptations/software/software.pri
new file mode 100644
index 0000000000..b8cdbc4a25
--- /dev/null
+++ b/src/quick/scenegraph/adaptations/software/software.pri
@@ -0,0 +1,39 @@
+QT += gui-private core-private qml-private
+
+#DEFINES += QTQUICK2D_DEBUG_FLUSH
+
+SOURCES += \
+ $$PWD/qsgsoftwarecontext.cpp \
+ $$PWD/qsgabstractsoftwarerenderer.cpp \
+ $$PWD/qsgsoftwareglyphnode.cpp \
+ $$PWD/qsgsoftwareimagenode.cpp \
+ $$PWD/qsgsoftwareninepatchnode.cpp \
+ $$PWD/qsgsoftwarepainternode.cpp \
+ $$PWD/qsgsoftwarerectanglenode.cpp \
+ $$PWD/qsgsoftwarepixmaprenderer.cpp \
+ $$PWD/qsgsoftwarepixmaptexture.cpp \
+ $$PWD/qsgsoftwarerenderablenode.cpp \
+ $$PWD/qsgsoftwarerenderablenodeupdater.cpp \
+ $$PWD/qsgsoftwarerenderer.cpp \
+ $$PWD/qsgsoftwarerenderlistbuilder.cpp \
+ $$PWD/qsgsoftwarerenderloop.cpp \
+ $$PWD/qsgsoftwarelayer.cpp \
+ $$PWD/qsgsoftwareadaptation.cpp
+
+HEADERS += \
+ $$PWD/qsgsoftwarecontext_p.h \
+ $$PWD/qsgabstractsoftwarerenderer_p.h \
+ $$PWD/qsgsoftwareglyphnode_p.h \
+ $$PWD/qsgsoftwareimagenode_p.h \
+ $$PWD/qsgsoftwareninepatchnode_p.h \
+ $$PWD/qsgsoftwarepainternode_p.h \
+ $$PWD/qsgsoftwarepixmaprenderer_p.h \
+ $$PWD/qsgsoftwarepixmaptexture_p.h \
+ $$PWD/qsgsoftwarerectanglenode_p.h \
+ $$PWD/qsgsoftwarerenderablenode_p.h \
+ $$PWD/qsgsoftwarerenderablenodeupdater_p.h \
+ $$PWD/qsgsoftwarerenderer_p.h \
+ $$PWD/qsgsoftwarerenderlistbuilder_p.h \
+ $$PWD/qsgsoftwarerenderloop_p.h \
+ $$PWD/qsgsoftwarelayer_p.h \
+ $$PWD/qsgsoftwareadaptation_p.h