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-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterial.h146
1 files changed, 19 insertions, 127 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.h b/src/quick/scenegraph/coreapi/qsgmaterial.h
index c002cd5d5e..ca3f134a9d 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterial.h
+++ b/src/quick/scenegraph/coreapi/qsgmaterial.h
@@ -1,135 +1,16 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QSGMATERIAL_H
#define QSGMATERIAL_H
#include <QtQuick/qtquickglobal.h>
-#if QT_CONFIG(opengl)
-# include <QtGui/qopenglshaderprogram.h>
-#endif
-#include <QtGui/QMatrix4x4>
-#include <QtCore/QRect>
+#include <QtQuick/qsgmaterialshader.h>
+#include <QtQuick/qsgmaterialtype.h>
+#include <QtQuick/qsgrendererinterface.h>
QT_BEGIN_NAMESPACE
-class QSGMaterial;
-class QSGMaterialShaderPrivate;
-
-namespace QSGBatchRenderer {
- class ShaderManager;
-}
-
-class Q_QUICK_EXPORT QSGMaterialShader
-{
-public:
- class Q_QUICK_EXPORT RenderState {
- public:
- enum DirtyState
- {
- DirtyMatrix = 0x0001,
- DirtyOpacity = 0x0002,
- DirtyCachedMaterialData = 0x0004,
- DirtyAll = 0xFFFF
- };
- Q_DECLARE_FLAGS(DirtyStates, DirtyState)
-
- inline DirtyStates dirtyStates() const { return m_dirty; }
-
- inline bool isMatrixDirty() const { return m_dirty & DirtyMatrix; }
- inline bool isOpacityDirty() const { return m_dirty & DirtyOpacity; }
- bool isCachedMaterialDataDirty() const { return m_dirty & DirtyCachedMaterialData; }
-
- float opacity() const;
- QMatrix4x4 combinedMatrix() const;
- QMatrix4x4 modelViewMatrix() const;
- QMatrix4x4 projectionMatrix() const;
- QRect viewportRect() const;
- QRect deviceRect() const;
- float determinant() const;
- float devicePixelRatio() const;
-#if QT_CONFIG(opengl)
- QOpenGLContext *context() const;
-#endif
- private:
- friend class QSGRenderer;
- DirtyStates m_dirty;
- const void *m_data;
- };
-
- QSGMaterialShader();
- virtual ~QSGMaterialShader();
-
- virtual void activate();
- virtual void deactivate();
- // First time a material is used, oldMaterial is null.
- virtual void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
- virtual char const *const *attributeNames() const = 0; // Array must end with null.
-#if QT_CONFIG(opengl)
- inline QOpenGLShaderProgram *program() { return &m_program; }
-#endif
-protected:
- Q_DECLARE_PRIVATE(QSGMaterialShader)
- QSGMaterialShader(QSGMaterialShaderPrivate &dd);
-
- friend class QSGDefaultRenderContext;
- friend class QSGBatchRenderer::ShaderManager;
-#if QT_CONFIG(opengl)
- void setShaderSourceFile(QOpenGLShader::ShaderType type, const QString &sourceFile);
- void setShaderSourceFiles(QOpenGLShader::ShaderType type, const QStringList &sourceFiles);
-
- virtual void compile();
-#endif
- virtual void initialize() { }
-#if QT_CONFIG(opengl)
- virtual const char *vertexShader() const;
- virtual const char *fragmentShader() const;
-#endif
-private:
-#if QT_CONFIG(opengl)
- QOpenGLShaderProgram m_program;
-#endif
- QScopedPointer<QSGMaterialShaderPrivate> d_ptr;
-};
-
-struct QSGMaterialType { };
-
class Q_QUICK_EXPORT QSGMaterial
{
public:
@@ -138,8 +19,18 @@ public:
RequiresDeterminant = 0x0002, // Allow precalculated translation and 2D rotation
RequiresFullMatrixExceptTranslate = 0x0004 | RequiresDeterminant, // Allow precalculated translation
RequiresFullMatrix = 0x0008 | RequiresFullMatrixExceptTranslate,
+ NoBatching = 0x0010,
+
+ MultiView2 = 0x10000,
+ MultiView3 = 0x20000,
+ MultiView4 = 0x40000,
+
+#if QT_DEPRECATED_SINCE(6, 3)
+ CustomCompileStep Q_DECL_ENUMERATOR_DEPRECATED_X(
+ "Qt 6 does not have custom shader compilation support. If the intention is to just disable batching, use NoBatching instead."
+ ) = NoBatching
+#endif
- CustomCompileStep = 0x0010
};
Q_DECLARE_FLAGS(Flags, Flag)
@@ -147,12 +38,14 @@ public:
virtual ~QSGMaterial();
virtual QSGMaterialType *type() const = 0;
- virtual QSGMaterialShader *createShader() const = 0;
+ virtual QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const = 0;
virtual int compare(const QSGMaterial *other) const;
QSGMaterial::Flags flags() const { return m_flags; }
void setFlag(Flags flags, bool on = true);
+ int viewCount() const;
+
private:
Flags m_flags;
void *m_reserved;
@@ -160,7 +53,6 @@ private:
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterial::Flags)
-Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialShader::RenderState::DirtyStates)
QT_END_NAMESPACE