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-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterialshader.h61
1 files changed, 20 insertions, 41 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterialshader.h b/src/quick/scenegraph/coreapi/qsgmaterialshader.h
index bde210bef8..795da77477 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterialshader.h
+++ b/src/quick/scenegraph/coreapi/qsgmaterialshader.h
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QSGMATERIALSHADER_H
#define QSGMATERIALSHADER_H
@@ -71,13 +35,16 @@ public:
inline DirtyStates dirtyStates() const { return m_dirty; }
- inline bool isMatrixDirty() const { return m_dirty & QSGMaterialShader::RenderState::DirtyMatrix; }
- inline bool isOpacityDirty() const { return m_dirty & QSGMaterialShader::RenderState::DirtyOpacity; }
+ inline bool isMatrixDirty() const { return bool(m_dirty & QSGMaterialShader::RenderState::DirtyMatrix); }
+ inline bool isOpacityDirty() const { return bool(m_dirty & QSGMaterialShader::RenderState::DirtyOpacity); }
float opacity() const;
QMatrix4x4 combinedMatrix() const;
+ QMatrix4x4 combinedMatrix(int index) const;
QMatrix4x4 modelViewMatrix() const;
QMatrix4x4 projectionMatrix() const;
+ QMatrix4x4 projectionMatrix(int index) const;
+ int projectionMatrixCount() const;
QRect viewportRect() const;
QRect deviceRect() const;
float determinant() const;
@@ -93,7 +60,7 @@ public:
const void *m_data;
};
- struct Q_QUICK_EXPORT GraphicsPipelineState {
+ struct GraphicsPipelineState {
enum BlendFactor {
Zero,
One,
@@ -130,12 +97,21 @@ public:
CullBack
};
+ enum PolygonMode {
+ Fill,
+ Line,
+ };
+
bool blendEnable;
BlendFactor srcColor;
BlendFactor dstColor;
ColorMask colorWrite;
QColor blendConstant;
CullMode cullMode;
+ PolygonMode polygonMode;
+ bool separateBlendFactors;
+ BlendFactor srcAlpha;
+ BlendFactor dstAlpha;
// This struct is extensible while keeping BC since apps only ever get
// a ptr to the struct, it is not created by them.
};
@@ -166,12 +142,15 @@ public:
void setFlag(Flags flags, bool on = true);
void setFlags(Flags flags);
+ int combinedImageSamplerCount(int binding) const;
+
protected:
Q_DECLARE_PRIVATE(QSGMaterialShader)
QSGMaterialShader(QSGMaterialShaderPrivate &dd);
// filename is for a file containing a serialized QShader.
void setShaderFileName(Stage stage, const QString &filename);
+ void setShaderFileName(Stage stage, const QString &filename, int viewCount);
void setShader(Stage stage, const QShader &shader);