aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/coreapi/qsgrhivisualizer_p.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgrhivisualizer_p.h')
-rw-r--r--src/quick/scenegraph/coreapi/qsgrhivisualizer_p.h201
1 files changed, 201 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgrhivisualizer_p.h b/src/quick/scenegraph/coreapi/qsgrhivisualizer_p.h
new file mode 100644
index 0000000000..1ed37d87bc
--- /dev/null
+++ b/src/quick/scenegraph/coreapi/qsgrhivisualizer_p.h
@@ -0,0 +1,201 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// Copyright (C) 2016 Jolla Ltd, author: <gunnar.sletta@jollamobile.com>
+// Copyright (C) 2016 Robin Burchell <robin.burchell@viroteck.net>
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef QSGRHIVISUALIZER_P_H
+#define QSGRHIVISUALIZER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qsgbatchrenderer_p.h"
+
+#include <QtCore/qrandom.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace QSGBatchRenderer
+{
+
+class RhiVisualizer : public Visualizer
+{
+public:
+ RhiVisualizer(Renderer *renderer);
+ ~RhiVisualizer();
+
+ void prepareVisualize() override;
+ void visualize() override;
+
+ void releaseResources() override;
+
+ struct DrawCall
+ {
+ static const int UBUF_SIZE = 152; // visualization.vert/frag
+ struct {
+ char data[UBUF_SIZE]; // matrix, rotation, color, pattern, projection
+ } uniforms;
+ struct {
+ QRhiGraphicsPipeline::Topology topology;
+ QRhiVertexInputAttribute::Format format;
+ int count;
+ int stride;
+ const void *data; // only when using own vbuf
+ } vertex;
+ struct {
+ QRhiCommandBuffer::IndexFormat format;
+ int count;
+ int stride;
+ const void *data; // only when using own ibuf
+ } index;
+ struct {
+ QRhiBuffer *vbuf; // either same for all draw calls and owned by the *Vis, or points to a Batch.Buffer.vbo.buf
+ int vbufOffset;
+ QRhiBuffer *ibuf; // same, but for index
+ int ibufOffset;
+ int ubufOffset;
+ } buf;
+ };
+
+private:
+ QShader m_vs;
+ QShader m_fs;
+
+ void recordDrawCalls(const QVector<DrawCall> &drawCalls,
+ QRhiCommandBuffer *cb,
+ QRhiShaderResourceBindings *srb,
+ bool blendOneOne = false);
+
+ class PipelineCache {
+ public:
+ QRhiGraphicsPipeline *pipeline(RhiVisualizer *visualizer,
+ QRhi *rhi,
+ QRhiShaderResourceBindings *srb,
+ QRhiRenderPassDescriptor *rpDesc,
+ QRhiGraphicsPipeline::Topology topology,
+ QRhiVertexInputAttribute::Format vertexFormat,
+ quint32 vertexStride,
+ bool blendOneOne);
+ void releaseResources();
+ private:
+ struct Pipeline {
+ QRhiGraphicsPipeline::Topology topology;
+ QRhiVertexInputAttribute::Format format;
+ quint32 stride;
+ QRhiGraphicsPipeline *ps;
+ };
+ QVarLengthArray<Pipeline, 16> pipelines;
+ };
+
+ PipelineCache m_pipelines;
+
+ class Fade {
+ public:
+ void prepare(RhiVisualizer *visualizer,
+ QRhi *rhi, QRhiResourceUpdateBatch *u, QRhiRenderPassDescriptor *rpDesc);
+ void releaseResources();
+ void render(QRhiCommandBuffer *cb);
+ private:
+ RhiVisualizer *visualizer;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ } m_fade;
+
+ class ChangeVis {
+ public:
+ void prepare(Node *n, RhiVisualizer *visualizer,
+ QRhi *rhi, QRhiResourceUpdateBatch *u);
+ void releaseResources();
+ void render(QRhiCommandBuffer *cb);
+ private:
+ void gather(Node *n);
+ RhiVisualizer *visualizer;
+ QVector<DrawCall> drawCalls;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ibuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ } m_changeVis;
+
+ class BatchVis {
+ public:
+ void prepare(const QDataBuffer<Batch *> &opaqueBatches,
+ const QDataBuffer<Batch *> &alphaBatches,
+ RhiVisualizer *visualizer,
+ QRhi *rhi, QRhiResourceUpdateBatch *u,
+ bool forceUintIndex);
+ void releaseResources();
+ void render(QRhiCommandBuffer *cb);
+ private:
+ void gather(Batch *b);
+ RhiVisualizer *visualizer;
+ bool forceUintIndex;
+ QVector<DrawCall> drawCalls;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ } m_batchVis;
+
+ class ClipVis {
+ public:
+ void prepare(QSGNode *node, RhiVisualizer *visualizer,
+ QRhi *rhi, QRhiResourceUpdateBatch *u);
+ void releaseResources();
+ void render(QRhiCommandBuffer *cb);
+ private:
+ void gather(QSGNode *node);
+ RhiVisualizer *visualizer;
+ QVector<DrawCall> drawCalls;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ibuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ } m_clipVis;
+
+ class OverdrawVis {
+ public:
+ void prepare(Node *n, RhiVisualizer *visualizer,
+ QRhi *rhi, QRhiResourceUpdateBatch *u);
+ void releaseResources();
+ void render(QRhiCommandBuffer *cb);
+ private:
+ void gather(Node *n);
+ RhiVisualizer *visualizer;
+ QVector<DrawCall> drawCalls;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ibuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ float step = 0.0f;
+ QMatrix4x4 rotation;
+ struct {
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ } box;
+ } m_overdrawVis;
+
+ QRandomGenerator m_randomGenerator;
+
+ friend class Fade;
+ friend class PipelineCache;
+ friend class ChangeVis;
+ friend class ClipVis;
+ friend class OverdrawVis;
+};
+
+} // namespace QSGBatchRenderer
+
+QT_END_NAMESPACE
+
+#endif // QSGRHIVISUALIZER_P_H