diff options
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgtexture_p.h')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgtexture_p.h | 133 |
1 files changed, 80 insertions, 53 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgtexture_p.h b/src/quick/scenegraph/coreapi/qsgtexture_p.h index cb59d32012..178bd23265 100644 --- a/src/quick/scenegraph/coreapi/qsgtexture_p.h +++ b/src/quick/scenegraph/coreapi/qsgtexture_p.h @@ -1,41 +1,5 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QSGTEXTURE_P_H #define QSGTEXTURE_P_H @@ -68,29 +32,75 @@ struct QSGSamplerDescription static QSGSamplerDescription fromTexture(QSGTexture *t); }; -Q_DECLARE_TYPEINFO(QSGSamplerDescription, Q_MOVABLE_TYPE); +Q_DECLARE_TYPEINFO(QSGSamplerDescription, Q_RELOCATABLE_TYPE); -bool operator==(const QSGSamplerDescription &a, const QSGSamplerDescription &b) Q_DECL_NOTHROW; -bool operator!=(const QSGSamplerDescription &a, const QSGSamplerDescription &b) Q_DECL_NOTHROW; -uint qHash(const QSGSamplerDescription &s, uint seed = 0) Q_DECL_NOTHROW; +bool operator==(const QSGSamplerDescription &a, const QSGSamplerDescription &b) noexcept; +bool operator!=(const QSGSamplerDescription &a, const QSGSamplerDescription &b) noexcept; +size_t qHash(const QSGSamplerDescription &s, size_t seed = 0) noexcept; -class Q_QUICK_PRIVATE_EXPORT QSGTexturePrivate : public QObjectPrivate +#if QT_CONFIG(opengl) +class Q_QUICK_EXPORT QSGTexturePlatformOpenGL : public QNativeInterface::QSGOpenGLTexture +{ +public: + QSGTexturePlatformOpenGL(QSGTexture *t) : m_texture(t) { } + QSGTexture *m_texture; + + GLuint nativeTexture() const override; +}; +#endif + +#ifdef Q_OS_WIN +class Q_QUICK_EXPORT QSGTexturePlatformD3D11 : public QNativeInterface::QSGD3D11Texture +{ +public: + QSGTexturePlatformD3D11(QSGTexture *t) : m_texture(t) { } + QSGTexture *m_texture; + + void *nativeTexture() const override; +}; +class Q_QUICK_EXPORT QSGTexturePlatformD3D12 : public QNativeInterface::QSGD3D12Texture +{ +public: + QSGTexturePlatformD3D12(QSGTexture *t) : m_texture(t) { } + QSGTexture *m_texture; + + int nativeResourceState() const override; + void *nativeTexture() const override; +}; +#endif + +#if QT_CONFIG(metal) +class Q_QUICK_EXPORT QSGTexturePlatformMetal : public QNativeInterface::QSGMetalTexture +{ +public: + QSGTexturePlatformMetal(QSGTexture *t) : m_texture(t) { } + QSGTexture *m_texture; + + QT_OBJC_PROTOCOL(MTLTexture) nativeTexture() const override; +}; +#endif + +#if QT_CONFIG(vulkan) +class Q_QUICK_EXPORT QSGTexturePlatformVulkan : public QNativeInterface::QSGVulkanTexture +{ +public: + QSGTexturePlatformVulkan(QSGTexture *t) : m_texture(t) { } + QSGTexture *m_texture; + + VkImage nativeImage() const override; + VkImageLayout nativeImageLayout() const override; +}; +#endif + +class Q_QUICK_EXPORT QSGTexturePrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QSGTexture) public: - QSGTexturePrivate(); + QSGTexturePrivate(QSGTexture *t); static QSGTexturePrivate *get(QSGTexture *t) { return t->d_func(); } void resetDirtySamplerOptions(); bool hasDirtySamplerOptions() const; - virtual QRhiTexture *rhiTexture() const; - - // ### Qt 6: these should be virtuals in the public class instead - virtual int comparisonKey() const; // ### Qt 6: pure virtual - virtual void updateRhiTexture(QRhi *rhi, QRhiResourceUpdateBatch *resourceUpdates); - - QRhiResourceUpdateBatch *workResourceUpdateBatch = nullptr; // ### Qt 6: remove - uint wrapChanged : 1; uint filteringChanged : 1; uint anisotropyChanged : 1; @@ -100,9 +110,26 @@ public: uint mipmapMode : 2; uint filterMode : 2; uint anisotropyLevel: 3; + + // While we could make QSGTexturePrivate implement all the interfaces, we + // rather choose to use separate objects to avoid clashes in the function + // names and signatures. +#if QT_CONFIG(opengl) + QSGTexturePlatformOpenGL m_openglTextureAccessor; +#endif +#ifdef Q_OS_WIN + QSGTexturePlatformD3D11 m_d3d11TextureAccessor; + QSGTexturePlatformD3D12 m_d3d12TextureAccessor; +#endif +#if QT_CONFIG(metal) + QSGTexturePlatformMetal m_metalTextureAccessor; +#endif +#if QT_CONFIG(vulkan) + QSGTexturePlatformVulkan m_vulkanTextureAccessor; +#endif }; -Q_QUICK_PRIVATE_EXPORT bool qsg_safeguard_texture(QSGTexture *); +Q_QUICK_EXPORT bool qsg_safeguard_texture(QSGTexture *); QT_END_NAMESPACE |