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-rw-r--r--src/quick/scenegraph/qsgcontextplugin.cpp88
1 files changed, 32 insertions, 56 deletions
diff --git a/src/quick/scenegraph/qsgcontextplugin.cpp b/src/quick/scenegraph/qsgcontextplugin.cpp
index 66add51c55..9dbf263765 100644
--- a/src/quick/scenegraph/qsgcontextplugin.cpp
+++ b/src/quick/scenegraph/qsgcontextplugin.cpp
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qsgcontextplugin_p.h"
#include <QtQuick/private/qsgcontext_p.h>
@@ -45,17 +9,13 @@
// Built-in adaptations
#include <QtQuick/private/qsgsoftwareadaptation_p.h>
-#if QT_CONFIG(opengl)
#include <QtQuick/private/qsgdefaultcontext_p.h>
-#endif
#include <QtGui/private/qguiapplication_p.h>
#include <QtGui/qpa/qplatformintegration.h>
QT_BEGIN_NAMESPACE
-Q_DECLARE_LOGGING_CATEGORY(QSG_LOG_INFO)
-
QSGContextPlugin::QSGContextPlugin(QObject *parent)
: QObject(parent)
{
@@ -87,7 +47,6 @@ struct QSGAdaptationBackendData
};
QSGAdaptationBackendData::QSGAdaptationBackendData()
- : flags(nullptr)
{
// Fill in the table with the built-in adaptations.
builtIns.append(new QSGSoftwareAdaptation);
@@ -118,9 +77,9 @@ QSGAdaptationBackendData *contextFactory()
backendData->tried = true;
const QStringList args = QGuiApplication::arguments();
- QString requestedBackend = backendData->quickWindowBackendRequest; // empty or set via QQuickWindow::setBackend()
+ QString requestedBackend = backendData->quickWindowBackendRequest; // empty or set via QQuickWindow::setSceneGraphBackend()
- for (int index = 0; index < args.count(); ++index) {
+ for (int index = 0; index < args.size(); ++index) {
if (args.at(index).startsWith(QLatin1String("--device="))) {
requestedBackend = args.at(index).mid(9);
break;
@@ -136,18 +95,39 @@ QSGAdaptationBackendData *contextFactory()
if (requestedBackend.isEmpty())
requestedBackend = qEnvironmentVariable("QT_QUICK_BACKEND");
- // If this platform does not support OpenGL, and no backend has been set
- // default to the software renderer
- if (requestedBackend.isEmpty()
- && !QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::OpenGL)) {
- requestedBackend = QString::fromLocal8Bit("software");
+ // If this platform does not support OpenGL, Vulkan, D3D11, or Metal, and no
+ // backend has been set, default to the software renderer. We rely on the
+ // static, build time flags only. This is to prevent the inevitable confusion
+ // caused by run time hocus pocus. If one wants to use the software backend
+ // in a GL or Vulkan capable Qt build (or on Windows or Apple platforms), it
+ // has to be requested explicitly.
+#if !QT_CONFIG(opengl) && !QT_CONFIG(vulkan) && !QT_CONFIG(metal) && !defined(Q_OS_WIN)
+ if (requestedBackend.isEmpty())
+ requestedBackend = QLatin1String("software");
+#endif
+
+ // As an exception to the above, play nice with platform plugins like
+ // vnc or linuxfb: Trying to initialize a QRhi is futile on these, and
+ // Qt 5 had an explicit fallback to the software backend, based on the
+ // OpenGL capability. Replicate that behavior using the new
+ // RhiBasedRendering capability flag, which, on certain platforms,
+ // indicates that we should not even bother trying to initialize a QRhi
+ // as no 3D API can be expected work.
+ if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::RhiBasedRendering)) {
+ if (requestedBackend.isEmpty())
+ requestedBackend = QLatin1String("software");
}
+ // This is handy if some of the logic above goes wrong and we select
+ // e.g. the software backend when it is not desired.
+ if (requestedBackend == QLatin1String("rhi"))
+ requestedBackend.clear(); // empty = no custom backend to load
+
if (!requestedBackend.isEmpty()) {
qCDebug(QSG_LOG_INFO, "Loading backend %s", qUtf8Printable(requestedBackend));
// First look for a built-in adaptation.
- for (QSGContextFactoryInterface *builtInBackend : qAsConst(backendData->builtIns)) {
+ for (QSGContextFactoryInterface *builtInBackend : std::as_const(backendData->builtIns)) {
if (builtInBackend->keys().contains(requestedBackend)) {
backendData->factory = builtInBackend;
backendData->name = requestedBackend;
@@ -170,7 +150,7 @@ QSGAdaptationBackendData *contextFactory()
qWarning("Could not create scene graph context for backend '%s'"
" - check that plugins are installed correctly in %s",
qPrintable(requestedBackend),
- qPrintable(QLibraryInfo::location(QLibraryInfo::PluginsPath)));
+ qPrintable(QLibraryInfo::path(QLibraryInfo::PluginsPath)));
}
}
#endif // library
@@ -193,11 +173,7 @@ QSGContext *QSGContext::createDefaultContext()
QSGAdaptationBackendData *backendData = contextFactory();
if (backendData->factory)
return backendData->factory->create(backendData->name);
-#if QT_CONFIG(opengl)
return new QSGDefaultContext();
-#else
- return nullptr;
-#endif
}