diff options
Diffstat (limited to 'src/quick/scenegraph/qsgcurvestrokenode_p_p.h')
-rw-r--r-- | src/quick/scenegraph/qsgcurvestrokenode_p_p.h | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgcurvestrokenode_p_p.h b/src/quick/scenegraph/qsgcurvestrokenode_p_p.h new file mode 100644 index 0000000000..847098f8cc --- /dev/null +++ b/src/quick/scenegraph/qsgcurvestrokenode_p_p.h @@ -0,0 +1,75 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + +#ifndef QSGCURVESTROKENODE_P_P_H +#define QSGCURVESTROKENODE_P_P_H + +#include <QtQuick/qtquickexports.h> +#include <QtQuick/qsgmaterial.h> + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of a number of Qt sources files. This header file may change from +// version to version without notice, or even be removed. +// +// We mean it. +// + +QT_BEGIN_NAMESPACE + +class QSGCurveStrokeNode; +class QSGCurveStrokeMaterial; + +class Q_QUICK_EXPORT QSGCurveStrokeMaterialShader : public QSGMaterialShader +{ +public: + QSGCurveStrokeMaterialShader(int viewCount) + { + setShaderFileName(VertexStage, + QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/shapestroke.vert.qsb"), + viewCount); + setShaderFileName(FragmentStage, + QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/shapestroke.frag.qsb"), + viewCount); + } + + bool updateUniformData(RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override; +}; + + +class Q_QUICK_EXPORT QSGCurveStrokeMaterial : public QSGMaterial +{ +public: + QSGCurveStrokeMaterial(QSGCurveStrokeNode *node) + : m_node(node) + { + setFlag(Blending, true); + } + + int compare(const QSGMaterial *other) const override; + + QSGCurveStrokeNode *node() const + { + return m_node; + } + +protected: + QSGMaterialType *type() const override + { + static QSGMaterialType t; + return &t; + } + QSGMaterialShader *createShader(QSGRendererInterface::RenderMode) const override + { + return new QSGCurveStrokeMaterialShader(viewCount()); + } + + QSGCurveStrokeNode *m_node; +}; + +QT_END_NAMESPACE + +#endif // QSGCURVESTROKENODE_P_P_H |