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diff --git a/src/quick/scenegraph/qsgcurvestrokenode_p_p.h b/src/quick/scenegraph/qsgcurvestrokenode_p_p.h
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+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef QSGCURVESTROKENODE_P_P_H
+#define QSGCURVESTROKENODE_P_P_H
+
+#include <QtQuick/qtquickexports.h>
+#include <QtQuick/qsgmaterial.h>
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of a number of Qt sources files. This header file may change from
+// version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+QT_BEGIN_NAMESPACE
+
+class QSGCurveStrokeNode;
+class QSGCurveStrokeMaterial;
+
+class Q_QUICK_EXPORT QSGCurveStrokeMaterialShader : public QSGMaterialShader
+{
+public:
+ QSGCurveStrokeMaterialShader(int viewCount)
+ {
+ setShaderFileName(VertexStage,
+ QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/shapestroke.vert.qsb"),
+ viewCount);
+ setShaderFileName(FragmentStage,
+ QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/shapestroke.frag.qsb"),
+ viewCount);
+ }
+
+ bool updateUniformData(RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
+};
+
+
+class Q_QUICK_EXPORT QSGCurveStrokeMaterial : public QSGMaterial
+{
+public:
+ QSGCurveStrokeMaterial(QSGCurveStrokeNode *node)
+ : m_node(node)
+ {
+ setFlag(Blending, true);
+ }
+
+ int compare(const QSGMaterial *other) const override;
+
+ QSGCurveStrokeNode *node() const
+ {
+ return m_node;
+ }
+
+protected:
+ QSGMaterialType *type() const override
+ {
+ static QSGMaterialType t;
+ return &t;
+ }
+ QSGMaterialShader *createShader(QSGRendererInterface::RenderMode) const override
+ {
+ return new QSGCurveStrokeMaterialShader(viewCount());
+ }
+
+ QSGCurveStrokeNode *m_node;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGCURVESTROKENODE_P_P_H