diff options
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultglyphnode_p_p.h')
-rw-r--r-- | src/quick/scenegraph/qsgdefaultglyphnode_p_p.h | 80 |
1 files changed, 27 insertions, 53 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h b/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h index 56084dea96..d3b919c275 100644 --- a/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h +++ b/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h @@ -1,41 +1,5 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QSGDEFAULTGLYPHNODE_P_P_H #define QSGDEFAULTGLYPHNODE_P_P_H @@ -52,12 +16,12 @@ // #include <qcolor.h> -#include <QtGui/private/qopengltextureglyphcache_p.h> #include <QtQuick/qsgmaterial.h> #include <QtQuick/qsgtexture.h> #include <QtQuick/qsggeometry.h> #include <qshareddata.h> -#include <QtQuick/private/qsgtexture_p.h> +#include <QtQuick/private/qsgplaintexture_p.h> +#include <QtQuick/private/qsgrhitextureglyphcache_p.h> #include <qrawfont.h> #include <qmargins.h> @@ -65,28 +29,33 @@ QT_BEGIN_NAMESPACE class QFontEngine; class Geometry; +class QSGRenderContext; +class QSGDefaultRenderContext; + class QSGTextMaskMaterial: public QSGMaterial { public: - QSGTextMaskMaterial(const QVector4D &color, const QRawFont &font, QFontEngine::GlyphFormat glyphFormat = QFontEngine::Format_None); + QSGTextMaskMaterial(QSGRenderContext *rc, const QVector4D &color, const QRawFont &font, QFontEngine::GlyphFormat glyphFormat = QFontEngine::Format_None); virtual ~QSGTextMaskMaterial(); QSGMaterialType *type() const override; - QSGMaterialShader *createShader() const override; + QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override; int compare(const QSGMaterial *other) const override; - void setColor(const QColor &c) { setColor(QVector4D(c.redF(), c.greenF(), c.blueF(), c.alphaF())); } + void setColor(const QColor &c) { + const auto rgbC = c.toRgb(); + setColor(QVector4D(rgbC.redF(), rgbC.greenF(), rgbC.blueF(), rgbC.alphaF())); + } void setColor(const QVector4D &color); const QVector4D &color() const { return m_color; } QSGTexture *texture() const { return m_texture; } - int cacheTextureWidth() const; - int cacheTextureHeight() const; - bool ensureUpToDate(); - QOpenGLTextureGlyphCache *glyphCache() const; + QTextureGlyphCache *glyphCache() const; + QSGRhiTextureGlyphCache *rhiGlyphCache() const; + void populate(const QPointF &position, const QVector<quint32> &glyphIndexes, const QVector<QPointF> &glyphPositions, QSGGeometry *geometry, QRectF *boundingRect, QPointF *baseLine, @@ -96,9 +65,12 @@ private: void init(QFontEngine::GlyphFormat glyphFormat); void updateCache(QFontEngine::GlyphFormat glyphFormat); + QSGDefaultRenderContext *m_rc; QSGPlainTexture *m_texture; QExplicitlySharedDataPointer<QFontEngineGlyphCache> m_glyphCache; QRawFont m_font; + QFontEngine *m_retainedFontEngine = nullptr; + QRhi *m_rhi; QVector4D m_color; QSize m_size; }; @@ -106,19 +78,21 @@ private: class QSGStyledTextMaterial : public QSGTextMaskMaterial { public: - QSGStyledTextMaterial(const QRawFont &font); + QSGStyledTextMaterial(QSGRenderContext *rc, const QRawFont &font); virtual ~QSGStyledTextMaterial() { } void setStyleShift(const QVector2D &shift) { m_styleShift = shift; } const QVector2D &styleShift() const { return m_styleShift; } - void setStyleColor(const QColor &c) { m_styleColor = QVector4D(c.redF(), c.greenF(), c.blueF(), c.alphaF()); } + void setStyleColor(const QColor &c) { + const auto rgbC = c.toRgb(); + m_styleColor = QVector4D(rgbC.redF(), rgbC.greenF(), rgbC.blueF(), rgbC.alphaF()); + } void setStyleColor(const QVector4D &color) { m_styleColor = color; } const QVector4D &styleColor() const { return m_styleColor; } QSGMaterialType *type() const override; - QSGMaterialShader *createShader() const override; - + QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override; int compare(const QSGMaterial *other) const override; private: @@ -129,11 +103,11 @@ private: class QSGOutlinedTextMaterial : public QSGStyledTextMaterial { public: - QSGOutlinedTextMaterial(const QRawFont &font); + QSGOutlinedTextMaterial(QSGRenderContext *rc, const QRawFont &font); ~QSGOutlinedTextMaterial() { } QSGMaterialType *type() const override; - QSGMaterialShader *createShader() const override; + QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override; }; QT_END_NAMESPACE |