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-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p_p.h80
1 files changed, 27 insertions, 53 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h b/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h
index 56084dea96..d3b919c275 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p_p.h
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QSGDEFAULTGLYPHNODE_P_P_H
#define QSGDEFAULTGLYPHNODE_P_P_H
@@ -52,12 +16,12 @@
//
#include <qcolor.h>
-#include <QtGui/private/qopengltextureglyphcache_p.h>
#include <QtQuick/qsgmaterial.h>
#include <QtQuick/qsgtexture.h>
#include <QtQuick/qsggeometry.h>
#include <qshareddata.h>
-#include <QtQuick/private/qsgtexture_p.h>
+#include <QtQuick/private/qsgplaintexture_p.h>
+#include <QtQuick/private/qsgrhitextureglyphcache_p.h>
#include <qrawfont.h>
#include <qmargins.h>
@@ -65,28 +29,33 @@ QT_BEGIN_NAMESPACE
class QFontEngine;
class Geometry;
+class QSGRenderContext;
+class QSGDefaultRenderContext;
+
class QSGTextMaskMaterial: public QSGMaterial
{
public:
- QSGTextMaskMaterial(const QVector4D &color, const QRawFont &font, QFontEngine::GlyphFormat glyphFormat = QFontEngine::Format_None);
+ QSGTextMaskMaterial(QSGRenderContext *rc, const QVector4D &color, const QRawFont &font, QFontEngine::GlyphFormat glyphFormat = QFontEngine::Format_None);
virtual ~QSGTextMaskMaterial();
QSGMaterialType *type() const override;
- QSGMaterialShader *createShader() const override;
+ QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override;
int compare(const QSGMaterial *other) const override;
- void setColor(const QColor &c) { setColor(QVector4D(c.redF(), c.greenF(), c.blueF(), c.alphaF())); }
+ void setColor(const QColor &c) {
+ const auto rgbC = c.toRgb();
+ setColor(QVector4D(rgbC.redF(), rgbC.greenF(), rgbC.blueF(), rgbC.alphaF()));
+ }
void setColor(const QVector4D &color);
const QVector4D &color() const { return m_color; }
QSGTexture *texture() const { return m_texture; }
- int cacheTextureWidth() const;
- int cacheTextureHeight() const;
-
bool ensureUpToDate();
- QOpenGLTextureGlyphCache *glyphCache() const;
+ QTextureGlyphCache *glyphCache() const;
+ QSGRhiTextureGlyphCache *rhiGlyphCache() const;
+
void populate(const QPointF &position,
const QVector<quint32> &glyphIndexes, const QVector<QPointF> &glyphPositions,
QSGGeometry *geometry, QRectF *boundingRect, QPointF *baseLine,
@@ -96,9 +65,12 @@ private:
void init(QFontEngine::GlyphFormat glyphFormat);
void updateCache(QFontEngine::GlyphFormat glyphFormat);
+ QSGDefaultRenderContext *m_rc;
QSGPlainTexture *m_texture;
QExplicitlySharedDataPointer<QFontEngineGlyphCache> m_glyphCache;
QRawFont m_font;
+ QFontEngine *m_retainedFontEngine = nullptr;
+ QRhi *m_rhi;
QVector4D m_color;
QSize m_size;
};
@@ -106,19 +78,21 @@ private:
class QSGStyledTextMaterial : public QSGTextMaskMaterial
{
public:
- QSGStyledTextMaterial(const QRawFont &font);
+ QSGStyledTextMaterial(QSGRenderContext *rc, const QRawFont &font);
virtual ~QSGStyledTextMaterial() { }
void setStyleShift(const QVector2D &shift) { m_styleShift = shift; }
const QVector2D &styleShift() const { return m_styleShift; }
- void setStyleColor(const QColor &c) { m_styleColor = QVector4D(c.redF(), c.greenF(), c.blueF(), c.alphaF()); }
+ void setStyleColor(const QColor &c) {
+ const auto rgbC = c.toRgb();
+ m_styleColor = QVector4D(rgbC.redF(), rgbC.greenF(), rgbC.blueF(), rgbC.alphaF());
+ }
void setStyleColor(const QVector4D &color) { m_styleColor = color; }
const QVector4D &styleColor() const { return m_styleColor; }
QSGMaterialType *type() const override;
- QSGMaterialShader *createShader() const override;
-
+ QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override;
int compare(const QSGMaterial *other) const override;
private:
@@ -129,11 +103,11 @@ private:
class QSGOutlinedTextMaterial : public QSGStyledTextMaterial
{
public:
- QSGOutlinedTextMaterial(const QRawFont &font);
+ QSGOutlinedTextMaterial(QSGRenderContext *rc, const QRawFont &font);
~QSGOutlinedTextMaterial() { }
QSGMaterialType *type() const override;
- QSGMaterialShader *createShader() const override;
+ QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override;
};
QT_END_NAMESPACE