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-rw-r--r--src/quick/scenegraph/qsgdefaultspritenode.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/quick/scenegraph/qsgdefaultspritenode.cpp b/src/quick/scenegraph/qsgdefaultspritenode.cpp
index 5eb8fb6e08..7fe6048d59 100644
--- a/src/quick/scenegraph/qsgdefaultspritenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultspritenode.cpp
@@ -109,7 +109,7 @@ public:
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/sprite.frag"));
}
- void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *) Q_DECL_OVERRIDE
+ void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *) override
{
QQuickSpriteMaterial *m = static_cast<QQuickSpriteMaterial *>(newEffect);
m->texture->bind();
@@ -122,14 +122,14 @@ public:
program()->setUniformValue(m_matrix_id, state.combinedMatrix());
}
- void initialize() Q_DECL_OVERRIDE {
+ void initialize() override {
m_matrix_id = program()->uniformLocation("qt_Matrix");
m_opacity_id = program()->uniformLocation("qt_Opacity");
m_animData_id = program()->uniformLocation("animData");
m_animPos_id = program()->uniformLocation("animPos");
}
- char const *const *attributeNames() const Q_DECL_OVERRIDE {
+ char const *const *attributeNames() const override {
static const char *attr[] = {
"vPos",
"vTex",