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-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index d38b5649c7..7545896972 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -249,14 +249,6 @@ QSGRenderLoop *QSGRenderLoop::instance()
loopType = BasicRenderLoop;
switch (rhiSupport->rhiBackend()) {
- case QRhi::Vulkan:
-#if defined(Q_OS_LINUX) && !defined(Q_OS_ANDROID)
- // ### to be investigated (Mesa/Gnome deadlocks on
- // resize with threaded+Vulkan (but not threaded+GL))
- loopType = BasicRenderLoop;
-#endif
- break;
-
case QRhi::D3D11:
// D3D11 is forced to 'basic' always for now. The threaded loop's model may
// not be suitable for DXGI due to the possibility of having the main