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diff --git a/src/quick/scenegraph/qsgrhilayer_p.h b/src/quick/scenegraph/qsgrhilayer_p.h
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+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+#ifndef QSGRHILAYER_P_H
+#define QSGRHILAYER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <private/qsgadaptationlayer_p.h>
+#include <private/qsgcontext_p.h>
+#include <private/qsgtexture_p.h>
+#include <rhi/qrhi.h>
+
+QT_BEGIN_NAMESPACE
+
+class QSGDefaultRenderContext;
+
+class Q_QUICK_EXPORT QSGRhiLayer : public QSGLayer
+{
+ Q_OBJECT
+
+public:
+ QSGRhiLayer(QSGRenderContext *context);
+ ~QSGRhiLayer();
+
+ bool updateTexture() override;
+
+ bool hasAlphaChannel() const override;
+ bool hasMipmaps() const override;
+ QSize textureSize() const override { return m_pixelSize; }
+
+ qint64 comparisonKey() const override;
+ QRhiTexture *rhiTexture() const override;
+ void commitTextureOperations(QRhi *rhi, QRhiResourceUpdateBatch *resourceUpdates) override;
+
+ void setItem(QSGNode *item) override;
+ void setRect(const QRectF &logicalRect) override;
+ void setSize(const QSize &pixelSize) override;
+ void setHasMipmaps(bool mipmap) override;
+ void setFormat(Format format) override;
+ void setLive(bool live) override;
+ void setRecursive(bool recursive) override;
+ void setDevicePixelRatio(qreal ratio) override { m_dpr = ratio; }
+ void setMirrorHorizontal(bool mirror) override;
+ void setMirrorVertical(bool mirror) override;
+ QRectF normalizedTextureSubRect() const override;
+ void setSamples(int samples) override { m_samples = samples; }
+
+ void scheduleUpdate() override;
+ QImage toImage() const override;
+
+public Q_SLOTS:
+ void markDirtyTexture() override;
+ void invalidated() override;
+
+private:
+ void grab();
+ void releaseResources();
+
+ QSGNode *m_item = nullptr;
+ QRectF m_logicalRect;
+ QSize m_pixelSize;
+ qreal m_dpr = 1;
+ QRhiTexture::Format m_format = QRhiTexture::RGBA8;
+
+ QSGRenderer *m_renderer = nullptr;
+ QRhiTexture *m_texture = nullptr;
+ QRhiRenderBuffer *m_ds = nullptr;
+ QRhiRenderBuffer *m_msaaColorBuffer = nullptr;
+ QRhiTexture *m_secondaryTexture = nullptr;
+ QRhiTextureRenderTarget *m_rt = nullptr;
+ QRhiRenderPassDescriptor *m_rtRp = nullptr;
+
+ QSGDefaultRenderContext *m_context = nullptr;
+ QRhi *m_rhi = nullptr;
+ int m_samples = 0;
+
+ uint m_mipmap : 1;
+ uint m_live : 1;
+ uint m_recursive : 1;
+ uint m_dirtyTexture : 1;
+ uint m_multisampling : 1;
+ uint m_grab : 1;
+ uint m_mirrorHorizontal : 1;
+ uint m_mirrorVertical : 1;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGRHILAYER_P_H