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-rw-r--r--src/quick/scenegraph/qsgrhitextureglyphcache.cpp232
1 files changed, 232 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgrhitextureglyphcache.cpp b/src/quick/scenegraph/qsgrhitextureglyphcache.cpp
new file mode 100644
index 0000000000..7e626be8e2
--- /dev/null
+++ b/src/quick/scenegraph/qsgrhitextureglyphcache.cpp
@@ -0,0 +1,232 @@
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#include "qsgrhitextureglyphcache_p.h"
+#include "qsgdefaultrendercontext_p.h"
+#include <qrgb.h>
+#include <private/qdrawhelper_p.h>
+
+QT_BEGIN_NAMESPACE
+
+QSGRhiTextureGlyphCache::QSGRhiTextureGlyphCache(QSGDefaultRenderContext *rc,
+ QFontEngine::GlyphFormat format, const QTransform &matrix,
+ const QColor &color)
+ : QImageTextureGlyphCache(format, matrix, color),
+ m_rc(rc),
+ m_rhi(rc->rhi())
+{
+ // Some OpenGL implementations, for instance macOS, have issues with
+ // GL_ALPHA render targets. Similarly, BGRA may be problematic on GLES 2.0.
+ // So stick with plain image uploads on GL.
+ m_resizeWithTextureCopy = m_rhi->backend() != QRhi::OpenGLES2;
+}
+
+QSGRhiTextureGlyphCache::~QSGRhiTextureGlyphCache()
+{
+ m_rc->deferredReleaseGlyphCacheTexture(m_texture);
+}
+
+QRhiTexture *QSGRhiTextureGlyphCache::createEmptyTexture(QRhiTexture::Format format)
+{
+ QRhiTexture *t = m_rhi->newTexture(format, m_size, 1, QRhiTexture::UsedAsTransferSource);
+ if (!t->create()) {
+ qWarning("Failed to build new glyph cache texture of size %dx%d", m_size.width(), m_size.height());
+ return nullptr;
+ }
+
+ QRhiResourceUpdateBatch *resourceUpdates = m_rc->glyphCacheResourceUpdates();
+
+ // The new texture must be cleared to 0 always, this cannot be avoided
+ // otherwise artifacts will occur around the glyphs.
+ QByteArray data;
+ if (format == QRhiTexture::RED_OR_ALPHA8)
+ data.fill(0, m_size.width() * m_size.height());
+ else
+ data.fill(0, m_size.width() * m_size.height() * 4);
+ QRhiTextureSubresourceUploadDescription subresDesc(data.constData(), data.size());
+ subresDesc.setSourceSize(m_size);
+ resourceUpdates->uploadTexture(t, QRhiTextureUploadEntry(0, 0, subresDesc));
+
+ return t;
+}
+
+void QSGRhiTextureGlyphCache::createTextureData(int width, int height)
+{
+ width = qMax(128, width);
+ height = qMax(32, height);
+
+ if (!m_resizeWithTextureCopy)
+ QImageTextureGlyphCache::createTextureData(width, height);
+
+ m_size = QSize(width, height);
+}
+
+void QSGRhiTextureGlyphCache::resizeTextureData(int width, int height)
+{
+ width = qMax(128, width);
+ height = qMax(32, height);
+
+ if (m_size.width() >= width && m_size.height() >= height)
+ return;
+
+ m_size = QSize(width, height);
+
+ if (m_texture) {
+ QRhiTexture *t = createEmptyTexture(m_texture->format());
+ if (!t)
+ return;
+
+ QRhiResourceUpdateBatch *resourceUpdates = m_rc->glyphCacheResourceUpdates();
+ if (m_resizeWithTextureCopy) {
+ resourceUpdates->copyTexture(t, m_texture);
+ } else {
+ QImageTextureGlyphCache::resizeTextureData(width, height);
+ QImage img = image();
+ prepareGlyphImage(&img);
+ QRhiTextureSubresourceUploadDescription subresDesc(img);
+ const QSize oldSize = m_texture->pixelSize();
+ subresDesc.setSourceSize(QSize(qMin(oldSize.width(), width), qMin(oldSize.height(), height)));
+ resourceUpdates->uploadTexture(t, QRhiTextureUploadEntry(0, 0, subresDesc));
+ }
+
+ m_rc->deferredReleaseGlyphCacheTexture(m_texture);
+ m_texture = t;
+ }
+}
+
+void QSGRhiTextureGlyphCache::beginFillTexture()
+{
+ Q_ASSERT(m_uploads.isEmpty());
+}
+
+void QSGRhiTextureGlyphCache::prepareGlyphImage(QImage *img)
+{
+ const int maskWidth = img->width();
+ const int maskHeight = img->height();
+#if Q_BYTE_ORDER != Q_BIG_ENDIAN
+ const bool supportsBgra = m_rhi->isTextureFormatSupported(QRhiTexture::BGRA8);
+#endif
+ m_bgra = false;
+
+ if (img->format() == QImage::Format_Mono) {
+ *img = std::move(*img).convertToFormat(QImage::Format_Grayscale8);
+ } else if (img->format() == QImage::Format_RGB32 || img->format() == QImage::Format_ARGB32_Premultiplied) {
+ // We need to make the alpha component equal to the average of the RGB values.
+ // This is needed when drawing sub-pixel antialiased text on translucent targets.
+ if (img->format() == QImage::Format_RGB32
+#if Q_BYTE_ORDER != Q_BIG_ENDIAN
+ || !supportsBgra
+#endif
+ ) {
+ for (int y = 0; y < maskHeight; ++y) {
+ QRgb *src = reinterpret_cast<QRgb *>(img->scanLine(y));
+ for (int x = 0; x < maskWidth; ++x) {
+ QRgb &rgb = src[x];
+
+ if (img->format() == QImage::Format_RGB32) {
+ int r = qRed(rgb);
+ int g = qGreen(rgb);
+ int b = qBlue(rgb);
+ int avg = (r + g + b + 1) / 3; // "+1" for rounding.
+ rgb = qRgba(r, g, b, avg);
+ }
+
+#if Q_BYTE_ORDER != Q_BIG_ENDIAN
+ if (!supportsBgra) {
+ // swizzle the bits to accommodate for the RGBA upload.
+ rgb = ARGB2RGBA(rgb);
+ m_bgra = false;
+ }
+#endif
+ }
+ }
+ }
+#if Q_BYTE_ORDER != Q_BIG_ENDIAN
+ if (supportsBgra)
+ m_bgra = true;
+#endif
+ }
+}
+
+void QSGRhiTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, const QFixedPoint &subPixelPosition)
+{
+ QRhiTextureSubresourceUploadDescription subresDesc;
+ QImage mask;
+
+ if (!m_resizeWithTextureCopy) {
+ QImageTextureGlyphCache::fillTexture(c, glyph, subPixelPosition);
+ // Explicitly copy() here to avoid fillTexture detaching the *entire* image() when
+ // it is still referenced by QRhiTextureSubresourceUploadDescription.
+ mask = image().copy(QRect(c.x, c.y, c.w, c.h));
+ } else {
+ mask = textureMapForGlyph(glyph, subPixelPosition);
+ }
+
+ prepareGlyphImage(&mask);
+
+ subresDesc.setImage(mask);
+ subresDesc.setDestinationTopLeft(QPoint(c.x, c.y));
+ m_uploads.append(QRhiTextureUploadEntry(0, 0, subresDesc));
+}
+
+void QSGRhiTextureGlyphCache::endFillTexture()
+{
+ if (m_uploads.isEmpty())
+ return;
+
+ if (!m_texture) {
+ QRhiTexture::Format texFormat;
+ if (m_format == QFontEngine::Format_A32 || m_format == QFontEngine::Format_ARGB)
+ texFormat = m_bgra ? QRhiTexture::BGRA8 : QRhiTexture::RGBA8;
+ else // should be R8, but there is the OpenGL ES 2.0 nonsense
+ texFormat = QRhiTexture::RED_OR_ALPHA8;
+
+ m_texture = createEmptyTexture(texFormat);
+ if (!m_texture)
+ return;
+ }
+
+ QRhiResourceUpdateBatch *resourceUpdates = m_rc->glyphCacheResourceUpdates();
+ QRhiTextureUploadDescription desc;
+ desc.setEntries(m_uploads.cbegin(), m_uploads.cend());
+ resourceUpdates->uploadTexture(m_texture, desc);
+ m_uploads.clear();
+}
+
+int QSGRhiTextureGlyphCache::glyphPadding() const
+{
+ if (m_format == QFontEngine::Format_Mono)
+ return 8;
+ else
+ return 1;
+}
+
+int QSGRhiTextureGlyphCache::maxTextureWidth() const
+{
+ return m_rhi->resourceLimit(QRhi::TextureSizeMax);
+}
+
+int QSGRhiTextureGlyphCache::maxTextureHeight() const
+{
+ if (!m_resizeWithTextureCopy)
+ return qMin(1024, m_rhi->resourceLimit(QRhi::TextureSizeMax));
+
+ return m_rhi->resourceLimit(QRhi::TextureSizeMax);
+}
+
+void QSGRhiTextureGlyphCache::commitResourceUpdates(QRhiResourceUpdateBatch *mergeInto)
+{
+ if (QRhiResourceUpdateBatch *resourceUpdates = m_rc->maybeGlyphCacheResourceUpdates()) {
+ mergeInto->merge(resourceUpdates);
+ m_rc->resetGlyphCacheResources();
+ }
+}
+
+bool QSGRhiTextureGlyphCache::eightBitFormatIsAlphaSwizzled() const
+{
+ // return true when the shaders for 8-bit formats need .a instead of .r
+ // when sampling the texture
+ return !m_rhi->isFeatureSupported(QRhi::RedOrAlpha8IsRed);
+}
+
+QT_END_NAMESPACE