diff options
Diffstat (limited to 'src/quick/scenegraph/shaders_ng/32bitcolortext.frag')
-rw-r--r-- | src/quick/scenegraph/shaders_ng/32bitcolortext.frag | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/src/quick/scenegraph/shaders_ng/32bitcolortext.frag b/src/quick/scenegraph/shaders_ng/32bitcolortext.frag index 63e445f90b..9d67c8b302 100644 --- a/src/quick/scenegraph/shaders_ng/32bitcolortext.frag +++ b/src/quick/scenegraph/shaders_ng/32bitcolortext.frag @@ -1,3 +1,6 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + #version 440 layout(location = 0) in vec2 sampleCoord; @@ -6,13 +9,18 @@ layout(location = 0) out vec4 fragColor; layout(binding = 1) uniform sampler2D _qt_texture; layout(std140, binding = 0) uniform buf { - mat4 matrix; - vec4 color; // only alpha is used, but must be vec4 due to layout compat + mat4 modelViewMatrix; +#if QSHADER_VIEW_COUNT >= 2 + mat4 projectionMatrix[QSHADER_VIEW_COUNT]; +#else + mat4 projectionMatrix; +#endif vec2 textureScale; float dpr; -} ubuf; + vec4 color; +}; void main() { - fragColor = texture(_qt_texture, sampleCoord) * ubuf.color.a; + fragColor = texture(_qt_texture, sampleCoord) * color.a; } |