diff options
Diffstat (limited to 'src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert')
-rw-r--r-- | src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert new file mode 100644 index 0000000000..5eeb6d8ecb --- /dev/null +++ b/src/quick/scenegraph/shaders_ng/distancefieldshiftedtext.vert @@ -0,0 +1,33 @@ +#version 440 + +layout(location = 0) in vec4 vCoord; +layout(location = 1) in vec2 tCoord; + +layout(location = 0) out vec2 sampleCoord; +layout(location = 1) out vec2 shiftedSampleCoord; + +layout(std140, binding = 0) uniform buf { +#if QSHADER_VIEW_COUNT >= 2 + mat4 matrix[QSHADER_VIEW_COUNT]; +#else + mat4 matrix; +#endif + vec2 textureScale; + vec4 color; + float alphaMin; + float alphaMax; + // up to this point it must match distancefieldtext + vec4 styleColor; + vec2 shift; +}; + +void main() +{ + sampleCoord = tCoord * textureScale; + shiftedSampleCoord = (tCoord - shift) * textureScale; +#if QSHADER_VIEW_COUNT >= 2 + gl_Position = matrix[gl_ViewIndex] * vCoord; +#else + gl_Position = matrix * vCoord; +#endif +} |