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-rw-r--r--src/quick/scenegraph/shaders_ng/flatcolor.vert14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/quick/scenegraph/shaders_ng/flatcolor.vert b/src/quick/scenegraph/shaders_ng/flatcolor.vert
index b5dfd32197..eec2a2d6ed 100644
--- a/src/quick/scenegraph/shaders_ng/flatcolor.vert
+++ b/src/quick/scenegraph/shaders_ng/flatcolor.vert
@@ -3,13 +3,19 @@
layout(location = 0) in vec4 vertexCoord;
layout(std140, binding = 0) uniform buf {
+#if QSHADER_VIEW_COUNT >= 2
+ mat4 matrix[QSHADER_VIEW_COUNT];
+#else
mat4 matrix;
+#endif
vec4 color;
-} ubuf;
-
-out gl_PerVertex { vec4 gl_Position; };
+};
void main()
{
- gl_Position = ubuf.matrix * vertexCoord;
+#if QSHADER_VIEW_COUNT >= 2
+ gl_Position = matrix[gl_ViewIndex] * vertexCoord;
+#else
+ gl_Position = matrix * vertexCoord;
+#endif
}