diff options
Diffstat (limited to 'src/quick/scenegraph/shaders_ng/sprite.frag')
-rw-r--r-- | src/quick/scenegraph/shaders_ng/sprite.frag | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/quick/scenegraph/shaders_ng/sprite.frag b/src/quick/scenegraph/shaders_ng/sprite.frag new file mode 100644 index 0000000000..387be43bb1 --- /dev/null +++ b/src/quick/scenegraph/shaders_ng/sprite.frag @@ -0,0 +1,29 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + +#version 440 + +layout(location = 0) in vec4 fTexS; +layout(location = 1) in float progress; + +layout(location = 0) out vec4 fragColor; + +layout(binding = 1) uniform sampler2D tex; + +layout(std140, binding = 0) uniform buf { +#if QSHADER_VIEW_COUNT >= 2 + mat4 matrix[QSHADER_VIEW_COUNT]; +#else + mat4 matrix; +#endif + vec4 animPos; + vec3 animData; + float opacity; +}; + +void main() +{ + fragColor = mix(texture(tex, fTexS.xy), + texture(tex, fTexS.zw), + progress) * opacity; +} |