diff options
Diffstat (limited to 'src/quick/scenegraph/shaders_ng/sprite.frag')
-rw-r--r-- | src/quick/scenegraph/shaders_ng/sprite.frag | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/quick/scenegraph/shaders_ng/sprite.frag b/src/quick/scenegraph/shaders_ng/sprite.frag index 338f5e957e..387be43bb1 100644 --- a/src/quick/scenegraph/shaders_ng/sprite.frag +++ b/src/quick/scenegraph/shaders_ng/sprite.frag @@ -1,3 +1,6 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + #version 440 layout(location = 0) in vec4 fTexS; @@ -8,15 +11,19 @@ layout(location = 0) out vec4 fragColor; layout(binding = 1) uniform sampler2D tex; layout(std140, binding = 0) uniform buf { +#if QSHADER_VIEW_COUNT >= 2 + mat4 matrix[QSHADER_VIEW_COUNT]; +#else mat4 matrix; +#endif vec4 animPos; vec3 animData; float opacity; -} ubuf; +}; void main() { fragColor = mix(texture(tex, fTexS.xy), texture(tex, fTexS.zw), - progress) * ubuf.opacity; + progress) * opacity; } |