diff options
Diffstat (limited to 'src/quick/scenegraph/shaders_ng/textmask.vert')
-rw-r--r-- | src/quick/scenegraph/shaders_ng/textmask.vert | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/quick/scenegraph/shaders_ng/textmask.vert b/src/quick/scenegraph/shaders_ng/textmask.vert new file mode 100644 index 0000000000..41fffa282f --- /dev/null +++ b/src/quick/scenegraph/shaders_ng/textmask.vert @@ -0,0 +1,29 @@ +#version 440 + +layout(location = 0) in vec4 vCoord; +layout(location = 1) in vec2 tCoord; + +layout(location = 0) out vec2 sampleCoord; + +layout(std140, binding = 0) uniform buf { + mat4 modelViewMatrix; +#if QSHADER_VIEW_COUNT >= 2 + mat4 projectionMatrix[QSHADER_VIEW_COUNT]; +#else + mat4 projectionMatrix; +#endif + vec2 textureScale; + float dpr; + vec4 color; +}; + +void main() +{ + sampleCoord = tCoord * textureScale; + vec4 xformed = modelViewMatrix * vCoord; +#if QSHADER_VIEW_COUNT >= 2 + gl_Position = projectionMatrix[gl_ViewIndex] * vec4(floor(xformed.xyz * dpr + 0.5) / dpr, xformed.w); +#else + gl_Position = projectionMatrix * vec4(floor(xformed.xyz * dpr + 0.5) / dpr, xformed.w); +#endif +} |