diff options
Diffstat (limited to 'src/quick/scenegraph/shaders_ng/vertexcolor.vert')
-rw-r--r-- | src/quick/scenegraph/shaders_ng/vertexcolor.vert | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/quick/scenegraph/shaders_ng/vertexcolor.vert b/src/quick/scenegraph/shaders_ng/vertexcolor.vert new file mode 100644 index 0000000000..792f663b86 --- /dev/null +++ b/src/quick/scenegraph/shaders_ng/vertexcolor.vert @@ -0,0 +1,25 @@ +#version 440 + +layout(location = 0) in vec4 vertexCoord; +layout(location = 1) in vec4 vertexColor; + +layout(location = 0) out vec4 color; + +layout(std140, binding = 0) uniform buf { +#if QSHADER_VIEW_COUNT >= 2 + mat4 matrix[QSHADER_VIEW_COUNT]; +#else + mat4 matrix; +#endif + float opacity; +}; + +void main() +{ +#if QSHADER_VIEW_COUNT >= 2 + gl_Position = matrix[gl_ViewIndex] * vertexCoord; +#else + gl_Position = matrix * vertexCoord; +#endif + color = vertexColor * opacity; +} |