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-rw-r--r--src/quick/scenegraph/util/qsgimagenode.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/quick/scenegraph/util/qsgimagenode.cpp b/src/quick/scenegraph/util/qsgimagenode.cpp
index c03c91d1cb..b154023247 100644
--- a/src/quick/scenegraph/util/qsgimagenode.cpp
+++ b/src/quick/scenegraph/util/qsgimagenode.cpp
@@ -168,7 +168,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \fn QSGImageNode::TextureCoordinatesTransformMode textureCoordinatesTransform() const
+ \fn QSGImageNode::TextureCoordinatesTransformMode QSGImageNode::textureCoordinatesTransform() const
Returns the mode used to generate texture coordinates for this node.
*/
@@ -187,6 +187,15 @@ QT_BEGIN_NAMESPACE
\return \c true if the node takes ownership of the texture; otherwise \c false.
*/
+/*!
+ Updates the geometry \a g with the \a texture, the coordinates
+ in \a rect, and the texture coordinates from \a sourceRect.
+
+ \a g is assumed to be a triangle strip of four vertices of type
+ QSGGeometry::TexturedPoint2D.
+
+ \a texCoordMode is used for normalizing the \a sourceRect.
+ */
void QSGImageNode::rebuildGeometry(QSGGeometry *g,
QSGTexture *texture,
const QRectF &rect,