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diff --git a/src/quick/scenegraph/util/qsgplaintexture_p.h b/src/quick/scenegraph/util/qsgplaintexture_p.h
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+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef QSGPLAINTEXTURE_P_H
+#define QSGPLAINTEXTURE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQuick/private/qtquickglobal_p.h>
+#include <QtQuick/private/qsgtexture_p.h>
+#include <QtQuick/private/qquickwindow_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QSGPlainTexturePrivate;
+
+class Q_QUICK_EXPORT QSGPlainTexture : public QSGTexture
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QSGPlainTexture)
+public:
+ QSGPlainTexture();
+ ~QSGPlainTexture() override;
+
+ void setOwnsTexture(bool owns) { m_owns_texture = owns; }
+ bool ownsTexture() const { return m_owns_texture; }
+
+ void setTextureSize(const QSize &size) { m_texture_size = size; }
+ QSize textureSize() const override { return m_texture_size; }
+
+ void setHasAlphaChannel(bool alpha) { m_has_alpha = alpha; }
+ bool hasAlphaChannel() const override { return m_has_alpha; }
+
+ bool hasMipmaps() const override { return mipmapFiltering() != QSGTexture::None; }
+
+ void setImage(const QImage &image);
+ const QImage &image() { return m_image; }
+
+ qint64 comparisonKey() const override;
+
+ QRhiTexture *rhiTexture() const override;
+ void commitTextureOperations(QRhi *rhi, QRhiResourceUpdateBatch *resourceUpdates) override;
+
+ void setTexture(QRhiTexture *texture);
+ void setTextureFromNativeTexture(QRhi *rhi,
+ quint64 nativeObjectHandle,
+ int nativeLayoutOrState,
+ uint nativeFormat,
+ const QSize &size,
+ QQuickWindow::CreateTextureOptions options,
+ QQuickWindowPrivate::TextureFromNativeTextureFlags flags);
+
+ static QSGPlainTexture *fromImage(const QImage &image) {
+ QSGPlainTexture *t = new QSGPlainTexture();
+ t->setImage(image);
+ return t;
+ }
+
+protected:
+ QSGPlainTexture(QSGPlainTexturePrivate &dd);
+
+ QImage m_image;
+
+ QSize m_texture_size;
+ QRectF m_texture_rect;
+ QRhiTexture *m_texture;
+
+ uint m_has_alpha : 1;
+ uint m_dirty_texture : 1;
+ uint m_dirty_bind_options : 1; // legacy (GL-only)
+ uint m_owns_texture : 1;
+ uint m_mipmaps_generated : 1;
+ uint m_retain_image : 1;
+ uint m_mipmap_warned : 1; // RHI only
+};
+
+class QSGPlainTexturePrivate : public QSGTexturePrivate
+{
+ Q_DECLARE_PUBLIC(QSGPlainTexture)
+public:
+ QSGPlainTexturePrivate(QSGTexture *t) : QSGTexturePrivate(t) { }
+ QSGTexture::Filtering m_last_mipmap_filter = QSGTexture::None;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGPLAINTEXTURE_P_H