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Diffstat (limited to 'src/quick/scenegraph/util/qsgtexture.cpp')
-rw-r--r-- | src/quick/scenegraph/util/qsgtexture.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/util/qsgtexture.cpp b/src/quick/scenegraph/util/qsgtexture.cpp index 02dd2efae3..69edfab379 100644 --- a/src/quick/scenegraph/util/qsgtexture.cpp +++ b/src/quick/scenegraph/util/qsgtexture.cpp @@ -208,7 +208,7 @@ static void qt_debug_remove_texture(QSGTexture* texture) arbitrary input textures, such as YUV video frames or 8 bit alpha masks. The scene graph backend provides a default implementation of normal color textures. As the implementation of these may be - hardware specific, they are are constructed via the factory + hardware specific, they are constructed via the factory function QQuickWindow::createTextureFromImage(). The texture is a wrapper around an OpenGL texture, which texture |