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-rw-r--r--src/quick/scenegraph/util/qsgtexture.h138
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diff --git a/src/quick/scenegraph/util/qsgtexture.h b/src/quick/scenegraph/util/qsgtexture.h
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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QSGTEXTURE_H
-#define QSGTEXTURE_H
-
-#include <QtQuick/qtquickglobal.h>
-#include <QtCore/QObject>
-#include <QtGui/QImage>
-
-QT_BEGIN_NAMESPACE
-
-class QSGTexturePrivate;
-class Q_QUICK_EXPORT QSGTexture : public QObject
-{
- Q_OBJECT
- Q_DECLARE_PRIVATE(QSGTexture)
-
-public:
- QSGTexture();
- ~QSGTexture() override;
-
- enum WrapMode {
- Repeat,
- ClampToEdge,
- MirroredRepeat
- };
-
- enum Filtering {
- None,
- Nearest,
- Linear
- };
-
- enum AnisotropyLevel {
- AnisotropyNone,
- Anisotropy2x,
- Anisotropy4x,
- Anisotropy8x,
- Anisotropy16x
- };
-
- virtual int textureId() const = 0;
- virtual QSize textureSize() const = 0;
- virtual bool hasAlphaChannel() const = 0;
- virtual bool hasMipmaps() const = 0;
-
- virtual QRectF normalizedTextureSubRect() const;
-
- virtual bool isAtlasTexture() const;
-
- virtual QSGTexture *removedFromAtlas() const;
-
- virtual void bind() = 0;
- void updateBindOptions(bool force = false);
-
- void setMipmapFiltering(Filtering filter);
- QSGTexture::Filtering mipmapFiltering() const;
-
- void setFiltering(Filtering filter);
- QSGTexture::Filtering filtering() const;
-
- void setAnisotropyLevel(AnisotropyLevel level);
- QSGTexture::AnisotropyLevel anisotropyLevel() const;
-
- void setHorizontalWrapMode(WrapMode hwrap);
- QSGTexture::WrapMode horizontalWrapMode() const;
-
- void setVerticalWrapMode(WrapMode vwrap);
- QSGTexture::WrapMode verticalWrapMode() const;
-
- inline QRectF convertToNormalizedSourceRect(const QRectF &rect) const;
-
-protected:
- QSGTexture(QSGTexturePrivate &dd);
-};
-
-QRectF QSGTexture::convertToNormalizedSourceRect(const QRectF &rect) const
-{
- QSize s = textureSize();
- QRectF r = normalizedTextureSubRect();
-
- qreal sx = r.width() / s.width();
- qreal sy = r.height() / s.height();
-
- return QRectF(r.x() + rect.x() * sx,
- r.y() + rect.y() * sy,
- rect.width() * sx,
- rect.height() * sy);
-}
-
-
-class Q_QUICK_EXPORT QSGDynamicTexture : public QSGTexture
-{
- Q_OBJECT
-public:
- virtual bool updateTexture() = 0;
-};
-
-QT_END_NAMESPACE
-
-#endif