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-rw-r--r--src/quick/util/qquickanimator.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/quick/util/qquickanimator.cpp b/src/quick/util/qquickanimator.cpp
index 7b73e9e59b..986f695fef 100644
--- a/src/quick/util/qquickanimator.cpp
+++ b/src/quick/util/qquickanimator.cpp
@@ -247,7 +247,8 @@ QAbstractAnimationJob *QQuickAnimator::transition(QQuickStateActions &actions,
Q_D(QQuickAnimator);
if (d->defaultProperty.isValid() && propertyName() != d->defaultProperty.name()) {
- qDebug() << Q_FUNC_INFO << "property name conflict...";
+ qmlWarning(this) << "property name conflict: \""
+ << propertyName() << "\" != \"" << d->defaultProperty.name() << "\"";
return nullptr;
}
@@ -448,14 +449,16 @@ QQuickAnimatorJob *QQuickRotationAnimator::createJob() const {
Possible values are:
- \list
- \li RotationAnimator.Numerical (default) - Rotate by linearly interpolating between the two numbers.
- A rotation from 10 to 350 will rotate 340 degrees clockwise.
- \li RotationAnimator.Clockwise - Rotate clockwise between the two values
- \li RotationAnimator.Counterclockwise - Rotate counterclockwise between the two values
- \li RotationAnimator.Shortest - Rotate in the direction that produces the shortest animation path.
- A rotation from 10 to 350 will rotate 20 degrees counterclockwise.
- \endlist
+ \value RotationAnimator.Numerical
+ (default) Rotate by linearly interpolating between the two numbers.
+ A rotation from 10 to 350 will rotate 340 degrees clockwise.
+ \value RotationAnimator.Clockwise
+ Rotate clockwise between the two values
+ \value RotationAnimator.Counterclockwise
+ Rotate counterclockwise between the two values
+ \value RotationAnimator.Shortest
+ Rotate in the direction that produces the shortest animation path.
+ A rotation from 10 to 350 will rotate 20 degrees counterclockwise.
*/
void QQuickRotationAnimator::setDirection(RotationDirection dir)
{