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diff --git a/src/quick/util/qquickframeanimation_p.h b/src/quick/util/qquickframeanimation_p.h
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+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef QQUICKFRAMEANIMATION_H
+#define QQUICKFRAMEANIMATION_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <qqml.h>
+#include <QtCore/qobject.h>
+#include <private/qtqmlglobal_p.h>
+#include <private/qtquickglobal_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QQuickFrameAnimationPrivate;
+class Q_QUICK_EXPORT QQuickFrameAnimation : public QObject, public QQmlParserStatus
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QQuickFrameAnimation)
+ Q_INTERFACES(QQmlParserStatus)
+ Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged)
+ Q_PROPERTY(bool paused READ isPaused WRITE setPaused NOTIFY pausedChanged)
+ Q_PROPERTY(int currentFrame READ currentFrame NOTIFY currentFrameChanged)
+ Q_PROPERTY(qreal frameTime READ frameTime NOTIFY frameTimeChanged)
+ Q_PROPERTY(qreal smoothFrameTime READ smoothFrameTime NOTIFY smoothFrameTimeChanged)
+ Q_PROPERTY(qreal elapsedTime READ elapsedTime NOTIFY elapsedTimeChanged)
+ QML_NAMED_ELEMENT(FrameAnimation)
+ QML_ADDED_IN_VERSION(6, 4)
+
+public:
+ QQuickFrameAnimation(QObject *parent = nullptr);
+
+ bool isRunning() const;
+ void setRunning(bool running);
+
+ bool isPaused() const;
+ void setPaused(bool paused);
+
+ int currentFrame() const;
+ qreal frameTime() const;
+ qreal smoothFrameTime() const;
+ qreal elapsedTime() const;
+
+protected:
+ void classBegin() override;
+ void componentComplete() override;
+
+public Q_SLOTS:
+ void start();
+ void stop();
+ void restart();
+ void pause();
+ void resume();
+ void reset();
+
+Q_SIGNALS:
+ void triggered();
+ void runningChanged();
+ void pausedChanged();
+ void currentFrameChanged();
+ void frameTimeChanged();
+ void smoothFrameTimeChanged();
+ void elapsedTimeChanged();
+
+private:
+ void setCurrentFrame(int frame);
+ void setElapsedTime(qreal elapsedTime);
+
+};
+
+QT_END_NAMESPACE
+
+#endif