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+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+import QtQuick
+import QtQuick.Templates as T
+import QtQuick.Controls.impl
+import QtQuick.Controls.Material
+import QtQuick.Controls.Material.impl
+
+T.RoundButton {
+ id: control
+
+ implicitWidth: Math.max(implicitBackgroundWidth + leftInset + rightInset,
+ implicitContentWidth + leftPadding + rightPadding)
+ implicitHeight: Math.max(implicitBackgroundHeight + topInset + bottomInset,
+ implicitContentHeight + topPadding + bottomPadding)
+
+ topInset: 6
+ leftInset: 6
+ rightInset: 6
+ bottomInset: 6
+ padding: 12
+ spacing: 6
+
+ icon.width: 24
+ icon.height: 24
+ icon.color: !enabled ? Material.hintTextColor :
+ flat && highlighted ? Material.accentColor :
+ highlighted ? Material.primaryHighlightedTextColor : Material.foreground
+
+ Material.elevation: control.down ? 8 : 2
+ Material.background: flat ? "transparent" : undefined
+
+ contentItem: IconLabel {
+ spacing: control.spacing
+ mirrored: control.mirrored
+ display: control.display
+
+ icon: control.icon
+ text: control.text
+ font: control.font
+ color: !control.enabled ? control.Material.hintTextColor :
+ control.flat && control.highlighted ? control.Material.accentColor :
+ control.highlighted ? control.Material.primaryHighlightedTextColor : control.Material.foreground
+ }
+
+ // TODO: Add a proper ripple/ink effect for mouse/touch input and focus state
+ background: Rectangle {
+ implicitWidth: control.Material.buttonHeight
+ implicitHeight: control.Material.buttonHeight
+
+ radius: control.radius
+ color: control.Material.buttonColor(control.Material.theme, control.Material.background,
+ control.Material.accent, control.enabled, control.flat, control.highlighted, false /*checked*/)
+
+ Rectangle {
+ width: parent.width
+ height: parent.height
+ radius: control.radius
+ visible: enabled && (control.hovered || control.visualFocus)
+ color: control.Material.rippleColor
+ }
+
+ Rectangle {
+ width: parent.width
+ height: parent.height
+ radius: control.radius
+ visible: control.down
+ color: control.Material.rippleColor
+ }
+
+ // The layer is disabled when the button color is transparent so that you can do
+ // Material.background: "transparent" and get a proper flat button without needing
+ // to set Material.elevation as well
+ layer.enabled: control.enabled && color.a > 0 && !control.flat
+ layer.effect: ElevationEffect {
+ elevation: control.Material.elevation
+ }
+ }
+}