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+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+import QtQuick
+import QtQuick.Controls.Material
+import QtQuick.Controls.Material.impl
+
+/*
+ A implementation of CSS's box-shadow, used by ElevationEffect for a Material Design
+ elevation shadow effect.
+ */
+RectangularGlow {
+ // The 4 properties from CSS box-shadow, plus the inherited color property
+ property int offsetX
+ property int offsetY
+ property int blurRadius
+ property int spreadRadius
+
+ // The strength of the shadow. We have this because RectangularGlow spreads
+ // out the shadow thinly, whereas lower elevation levels in Material 3
+ // are less spread out and stronger. This is only used for items with fully-rounded
+ // corners, like buttons.
+ property real strength
+
+ // The source item the shadow is being applied to, used for correctly
+ // calculating the corner radious
+ property Item source
+
+ property bool fullWidth
+ property bool fullHeight
+
+ // qmllint disable unqualified
+ // Intentionally duck-typed (QTBUG-94807)
+ readonly property real sourceRadius: source && source.radius || 0
+
+ x: (parent.width - width)/2 + offsetX
+ y: (parent.height - height)/2 + offsetY
+
+ implicitWidth: source ? source.width : parent.width
+ implicitHeight: source ? source.height : parent.height
+
+ width: implicitWidth + 2 * spreadRadius + (fullWidth ? 2 * cornerRadius : 0)
+ height: implicitHeight + 2 * spreadRadius + (fullHeight ? 2 * cornerRadius : 0)
+ glowRadius: blurRadius/2
+ spread: strength
+
+ cornerRadius: blurRadius + sourceRadius
+}