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Diffstat (limited to 'src/quickcontrols/windows/RangeSlider.qml')
-rw-r--r-- | src/quickcontrols/windows/RangeSlider.qml | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/quickcontrols/windows/RangeSlider.qml b/src/quickcontrols/windows/RangeSlider.qml new file mode 100644 index 0000000000..a124163e7b --- /dev/null +++ b/src/quickcontrols/windows/RangeSlider.qml @@ -0,0 +1,105 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + +pragma ComponentBehavior: Bound + +import QtQuick +import QtQuick.Templates as T + +T.RangeSlider { + id: control + + implicitWidth: Math.max(implicitBackgroundWidth + leftInset + rightInset, + Math.max(first.implicitHandleWidth, second.implicitHandleWidth) + leftPadding + rightPadding) + implicitHeight: Math.max(implicitBackgroundHeight + topInset + bottomInset, + Math.max(first.implicitHandleHeight, second.implicitHandleHeight) + topPadding + bottomPadding) + + readonly property bool __notCustomizable: true + readonly property Item __focusFrameTarget: control + + component SliderHandle: Rectangle { + implicitWidth: control.horizontal ? 11 : 21 + implicitHeight: control.horizontal ? 21 : 11 + color: control.palette.highlight + + required property bool pressed + } + + first.handle: SliderHandle { + x: control.leftPadding + Math.round(control.horizontal + ? control.first.visualPosition * (control.availableWidth - width) + : (control.availableWidth - width) / 2) + y: control.topPadding + Math.round(control.horizontal + ? (control.availableHeight - height) / 2 + : control.first.visualPosition * (control.availableHeight - height)) + palette: control.palette + pressed: control.first.pressed + + // We are the ones that get focus, but we want the control to + // be used for the visual focus frame. + readonly property Item __focusFrameControl: control + readonly property bool __ignoreNotCustomizable: true + } + + second.handle: SliderHandle { + x: control.leftPadding + Math.round(control.horizontal + ? control.second.visualPosition * (control.availableWidth - width) + : (control.availableWidth - width) / 2) + y: control.topPadding + Math.round(control.horizontal + ? (control.availableHeight - height) / 2 + : control.second.visualPosition * (control.availableHeight - height)) + palette: control.palette + pressed: control.second.pressed + + readonly property Item __focusFrameControl: control + readonly property bool __ignoreNotCustomizable: true + } + + background: Item { + implicitWidth: control.horizontal ? 90 : 21 + implicitHeight: control.horizontal ? 21 : 90 + + readonly property real __focusFrameRadius: 1 + readonly property bool __ignoreNotCustomizable: true + readonly property int barThickness: 4 + + // Groove background. + Rectangle { + x: control.leftPadding + (control.horizontal ? 0 : (control.availableWidth - width) / 2) + y: control.topPadding + (control.horizontal ? (control.availableHeight - height) / 2 : 0) + width: control.horizontal ? control.availableWidth : parent.barThickness + height: control.horizontal ? parent.barThickness : control.availableHeight + color: control.palette.window + + Rectangle { + width: parent.width + height: parent.height + radius: parent.radius + // No border in dark mode, instead we fill. + color: Qt.styleHints.colorScheme === Qt.Light + ? "transparent" : Qt.lighter(control.palette.window, 1.6) + border.color: Qt.styleHints.colorScheme === Qt.Light + ? Qt.darker(control.palette.window, 1.1) + : "transparent" + } + } + + // Progress bar. + Rectangle { + x: control.leftPadding + (control.horizontal + ? control.first.position * control.availableWidth + : (control.availableWidth - width) / 2) + y: control.topPadding + (control.horizontal + ? (control.availableHeight - height) / 2 + : control.second.visualPosition * control.availableHeight) + + width: control.horizontal + ? control.second.position * control.availableWidth - control.first.position * control.availableWidth + : parent.barThickness + height: control.horizontal + ? parent.barThickness + : control.second.position * control.availableHeight - control.first.position * control.availableHeight + color: Qt.rgba(control.palette.highlight.r, control.palette.highlight.g, control.palette.highlight.b, 0.3) + } + } +} |