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Diffstat (limited to 'src/quickcontrols2/material/RoundButton.qml')
-rw-r--r-- | src/quickcontrols2/material/RoundButton.qml | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/src/quickcontrols2/material/RoundButton.qml b/src/quickcontrols2/material/RoundButton.qml new file mode 100644 index 0000000000..f93f2425f9 --- /dev/null +++ b/src/quickcontrols2/material/RoundButton.qml @@ -0,0 +1,114 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick +import QtQuick.Templates as T +import QtQuick.Controls.impl +import QtQuick.Controls.Material +import QtQuick.Controls.Material.impl + +T.RoundButton { + id: control + + implicitWidth: Math.max(implicitBackgroundWidth + leftInset + rightInset, + implicitContentWidth + leftPadding + rightPadding) + implicitHeight: Math.max(implicitBackgroundHeight + topInset + bottomInset, + implicitContentHeight + topPadding + bottomPadding) + + topInset: 6 + leftInset: 6 + rightInset: 6 + bottomInset: 6 + padding: 12 + spacing: 6 + + icon.width: 24 + icon.height: 24 + icon.color: !enabled ? Material.hintTextColor : + flat && highlighted ? Material.accentColor : + highlighted ? Material.primaryHighlightedTextColor : Material.foreground + + Material.elevation: flat ? control.down || control.hovered ? 2 : 0 + : control.down ? 12 : 6 + Material.background: flat ? "transparent" : undefined + + contentItem: IconLabel { + spacing: control.spacing + mirrored: control.mirrored + display: control.display + + icon: control.icon + text: control.text + font: control.font + color: !control.enabled ? control.Material.hintTextColor : + control.flat && control.highlighted ? control.Material.accentColor : + control.highlighted ? control.Material.primaryHighlightedTextColor : control.Material.foreground + } + + // TODO: Add a proper ripple/ink effect for mouse/touch input and focus state + background: Rectangle { + implicitWidth: control.Material.buttonHeight + implicitHeight: control.Material.buttonHeight + + radius: control.radius + color: !control.enabled ? control.Material.buttonDisabledColor + : control.checked || control.highlighted ? control.Material.highlightedButtonColor : control.Material.buttonColor + + Rectangle { + width: parent.width + height: parent.height + radius: control.radius + visible: control.hovered || control.visualFocus + color: control.Material.rippleColor + } + + Rectangle { + width: parent.width + height: parent.height + radius: control.radius + visible: control.down + color: control.Material.rippleColor + } + + // The layer is disabled when the button color is transparent so that you can do + // Material.background: "transparent" and get a proper flat button without needing + // to set Material.elevation as well + layer.enabled: control.enabled && control.Material.buttonColor.a > 0 + layer.effect: ElevationEffect { + elevation: control.Material.elevation + } + } +} |