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+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef QQUICKANIMATEDNODE_P_H
+#define QQUICKANIMATEDNODE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtCore/qobject.h>
+#include <QtQuick/qsgnode.h>
+#include <QtCore/qelapsedtimer.h>
+#include <QtQuickControls2Impl/private/qtquickcontrols2implglobal_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QQuickItem;
+class QQuickWindow;
+
+class Q_QUICKCONTROLS2IMPL_EXPORT QQuickAnimatedNode : public QObject, public QSGTransformNode
+{
+ Q_OBJECT
+
+public:
+ explicit QQuickAnimatedNode(QQuickItem *target);
+
+ bool isRunning() const;
+
+ int currentTime() const;
+ void setCurrentTime(int time);
+
+ int duration() const;
+ void setDuration(int duration);
+
+ enum LoopCount { Infinite = -1 };
+
+ int loopCount() const;
+ void setLoopCount(int count);
+
+ virtual void sync(QQuickItem *target);
+
+ QQuickWindow *window() const;
+
+ // must be called from sync() or updatePaintNode()
+ void start(int duration = 0);
+ void restart();
+ void stop();
+
+Q_SIGNALS:
+ void started();
+ void stopped();
+
+protected:
+ virtual void updateCurrentTime(int time);
+
+private Q_SLOTS:
+ void advance();
+ void update();
+
+private:
+ bool m_running = false;
+ int m_duration = 0;
+ int m_loopCount = 1;
+ int m_currentTime = 0;
+ int m_currentLoop = 0;
+ QElapsedTimer m_timer;
+ QQuickWindow *m_window = nullptr;
+};
+
+QT_END_NAMESPACE
+
+#endif // QQUICKANIMATEDNODE_P_H