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Diffstat (limited to 'src/quicknativestyle/qstyle/qquickstyle.cpp')
-rw-r--r-- | src/quicknativestyle/qstyle/qquickstyle.cpp | 379 |
1 files changed, 379 insertions, 0 deletions
diff --git a/src/quicknativestyle/qstyle/qquickstyle.cpp b/src/quicknativestyle/qstyle/qquickstyle.cpp new file mode 100644 index 0000000000..4987a6555e --- /dev/null +++ b/src/quicknativestyle/qstyle/qquickstyle.cpp @@ -0,0 +1,379 @@ +// Copyright (C) 2020 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + +#include "qquickstyle.h" +#include "qquickstyle_p.h" +#include "qquickstyleoption.h" + +#include <QtGui/qpainter.h> +#include <QtGui/qbitmap.h> +#include <QtGui/qpixmapcache.h> +#include <QtGui/qpa/qplatformtheme.h> + +#include <QtGui/private/qguiapplication_p.h> + +#ifndef QT_NO_DEBUG +# include <QtCore/qdebug.h> +#endif + +#include <limits.h> +#include <algorithm> + +QT_BEGIN_NAMESPACE + +namespace QQC2 { + +/*! + Constructs a style object. +*/ +QStyle::QStyle() + : QObject(*new QStylePrivate) +{ + Q_D(QStyle); + d->proxyStyle = this; +} + +/*! + \internal + + Constructs a style object. +*/ +QStyle::QStyle(QStylePrivate &dd) + : QObject(dd) +{ + Q_D(QStyle); + d->proxyStyle = this; +} + +/*! + Destroys the style object. +*/ +QStyle::~QStyle() +{ +} + +/*! + \fn QRect QStyle::itemTextRect(const QFontMetrics &metrics, const QRect &rectangle, int alignment, bool enabled, const QString &text) const + + Returns the area within the given \a rectangle in which to draw + the provided \a text according to the specified font \a metrics + and \a alignment. The \a enabled parameter indicates whether or + not the associated item is enabled. + + If the given \a rectangle is larger than the area needed to render + the \a text, the rectangle that is returned will be offset within + \a rectangle according to the specified \a alignment. For + example, if \a alignment is Qt::AlignCenter, the returned + rectangle will be centered within \a rectangle. If the given \a + rectangle is smaller than the area needed, the returned rectangle + will be the smallest rectangle large enough to render the \a text. + + \sa Qt::Alignment +*/ +QRect QStyle::itemTextRect(const QFontMetrics &metrics, const QRect &rect, int alignment, bool enabled, + const QString &text) const +{ + QRect result; + int x, y, w, h; + rect.getRect(&x, &y, &w, &h); + if (!text.isEmpty()) { + result = metrics.boundingRect(x, y, w, h, alignment, text); + if (!enabled && proxy()->styleHint(SH_EtchDisabledText)) { + result.setWidth(result.width()+1); + result.setHeight(result.height()+1); + } + } else { + result = QRect(x, y, w, h); + } + return result; +} + +/*! + \fn QRect QStyle::itemPixmapRect(const QRect &rectangle, int alignment, const QPixmap &pixmap) const + + Returns the area within the given \a rectangle in which to draw + the specified \a pixmap according to the defined \a alignment. +*/ +QRect QStyle::itemPixmapRect(const QRect &rect, int alignment, const QPixmap &pixmap) const +{ + QRect result; + int x, y, w, h; + rect.getRect(&x, &y, &w, &h); + + const int pixmapWidth = pixmap.width()/pixmap.devicePixelRatio(); + const int pixmapHeight = pixmap.height()/pixmap.devicePixelRatio(); + + if ((alignment & Qt::AlignVCenter) == Qt::AlignVCenter) + y += h/2 - pixmapHeight/2; + else if ((alignment & Qt::AlignBottom) == Qt::AlignBottom) + y += h - pixmapHeight; + if ((alignment & Qt::AlignRight) == Qt::AlignRight) + x += w - pixmapWidth; + else if ((alignment & Qt::AlignHCenter) == Qt::AlignHCenter) + x += w/2 - pixmapWidth/2; + else if ((alignment & Qt::AlignLeft) != Qt::AlignLeft && QGuiApplication::isRightToLeft()) + x += w - pixmapWidth; + result = QRect(x, y, pixmapWidth, pixmapHeight); + return result; +} + +/*! + \fn void QStyle::drawItemText(QPainter *painter, const QRect &rectangle, int alignment, const QPalette &palette, bool enabled, const QString& text, QPalette::ColorRole textRole) const + + Draws the given \a text in the specified \a rectangle using the + provided \a painter and \a palette. + + The text is drawn using the painter's pen, and aligned and wrapped + according to the specified \a alignment. If an explicit \a + textRole is specified, the text is drawn using the \a palette's + color for the given role. The \a enabled parameter indicates + whether or not the item is enabled; when reimplementing this + function, the \a enabled parameter should influence how the item is + drawn. + + \sa Qt::Alignment, drawItemPixmap() +*/ +void QStyle::drawItemText(QPainter *painter, const QRect &rect, int alignment, const QPalette &pal, + bool enabled, const QString& text, QPalette::ColorRole textRole) const +{ + if (text.isEmpty()) + return; + QPen savedPen; + if (textRole != QPalette::NoRole) { + savedPen = painter->pen(); + painter->setPen(QPen(pal.brush(textRole), savedPen.widthF())); + } + if (!enabled) { + if (proxy()->styleHint(SH_DitherDisabledText)) { + QRect br; + painter->drawText(rect, alignment, text, &br); + painter->fillRect(br, QBrush(painter->background().color(), Qt::Dense5Pattern)); + return; + } else if (proxy()->styleHint(SH_EtchDisabledText)) { + QPen pen = painter->pen(); + painter->setPen(pal.light().color()); + painter->drawText(rect.adjusted(1, 1, 1, 1), alignment, text); + painter->setPen(pen); + } + } + painter->drawText(rect, alignment, text); + if (textRole != QPalette::NoRole) + painter->setPen(savedPen); +} + +/*! + \fn void QStyle::drawItemPixmap(QPainter *painter, const QRect &rectangle, int alignment, + const QPixmap &pixmap) const + + Draws the given \a pixmap in the specified \a rectangle, according + to the specified \a alignment, using the provided \a painter. + + \sa drawItemText() +*/ + +void QStyle::drawItemPixmap(QPainter *painter, const QRect &rect, int alignment, + const QPixmap &pixmap) const +{ + qreal scale = pixmap.devicePixelRatio(); + QRect aligned = alignedRect(QGuiApplication::layoutDirection(), QFlag(alignment), pixmap.size() / scale, rect); + QRect inter = aligned.intersected(rect); + + painter->drawPixmap(inter.x(), inter.y(), pixmap, inter.x() - aligned.x(), inter.y() - aligned.y(), inter.width() * scale, inter.height() *scale); +} + +/*! + \fn QRect QStyle::visualRect(Qt::LayoutDirection direction, const QRect &boundingRectangle, const QRect &logicalRectangle) + + Returns the given \a logicalRectangle converted to screen + coordinates based on the specified \a direction. The \a + boundingRectangle is used when performing the translation. + + This function is provided to support right-to-left desktops, and + is typically used in implementations of the subControlRect() + function. + + \sa QWidget::layoutDirection +*/ +QRect QStyle::visualRect(Qt::LayoutDirection direction, const QRect &boundingRect, const QRect &logicalRect) +{ + if (direction == Qt::LeftToRight) + return logicalRect; + QRect rect = logicalRect; + rect.translate(2 * (boundingRect.right() - logicalRect.right()) + + logicalRect.width() - boundingRect.width(), 0); + return rect; +} + +/*! + \fn QPoint QStyle::visualPos(Qt::LayoutDirection direction, const QRect &boundingRectangle, const QPoint &logicalPosition) + + Returns the given \a logicalPosition converted to screen + coordinates based on the specified \a direction. The \a + boundingRectangle is used when performing the translation. + + \sa QWidget::layoutDirection +*/ +QPoint QStyle::visualPos(Qt::LayoutDirection direction, const QRect &boundingRect, const QPoint &logicalPos) +{ + if (direction == Qt::LeftToRight) + return logicalPos; + return QPoint(boundingRect.right() - logicalPos.x(), logicalPos.y()); +} + +/*! + Returns a new rectangle of the specified \a size that is aligned to the given \a + rectangle according to the specified \a alignment and \a direction. + */ +QRect QStyle::alignedRect(Qt::LayoutDirection direction, Qt::Alignment alignment, const QSize &size, const QRect &rectangle) +{ + alignment = visualAlignment(direction, alignment); + int x = rectangle.x(); + int y = rectangle.y(); + int w = size.width(); + int h = size.height(); + if ((alignment & Qt::AlignVCenter) == Qt::AlignVCenter) + y += rectangle.size().height()/2 - h/2; + else if ((alignment & Qt::AlignBottom) == Qt::AlignBottom) + y += rectangle.size().height() - h; + if ((alignment & Qt::AlignRight) == Qt::AlignRight) + x += rectangle.size().width() - w; + else if ((alignment & Qt::AlignHCenter) == Qt::AlignHCenter) + x += rectangle.size().width()/2 - w/2; + return QRect(x, y, w, h); +} + +/*! + Transforms an \a alignment of Qt::AlignLeft or Qt::AlignRight + without Qt::AlignAbsolute into Qt::AlignLeft or Qt::AlignRight with + Qt::AlignAbsolute according to the layout \a direction. The other + alignment flags are left untouched. + + If no horizontal alignment was specified, the function returns the + default alignment for the given layout \a direction. + + QWidget::layoutDirection +*/ +Qt::Alignment QStyle::visualAlignment(Qt::LayoutDirection direction, Qt::Alignment alignment) +{ + return QGuiApplicationPrivate::visualAlignment(direction, alignment); +} + +/*! + Converts the given \a logicalValue to a pixel position. The \a min + parameter maps to 0, \a max maps to \a span and other values are + distributed evenly in-between. + + This function can handle the entire integer range without + overflow, providing that \a span is less than 4096. + + By default, this function assumes that the maximum value is on the + right for horizontal items and on the bottom for vertical items. + Set the \a upsideDown parameter to true to reverse this behavior. + + \sa sliderValueFromPosition() +*/ + +int QStyle::sliderPositionFromValue(int min, int max, int logicalValue, int span, bool upsideDown) +{ + if (span <= 0 || logicalValue < min || max <= min) + return 0; + if (logicalValue > max) + return upsideDown ? span : min; + + uint range = max - min; + uint p = upsideDown ? max - logicalValue : logicalValue - min; + + if (range > (uint)INT_MAX/4096) { + double dpos = (double(p))/(double(range)/span); + return int(dpos); + } else if (range > (uint)span) { + return (2 * p * span + range) / (2*range); + } else { + uint div = span / range; + uint mod = span % range; + return p * div + (2 * p * mod + range) / (2 * range); + } + // equiv. to (p * span) / range + 0.5 + // no overflow because of this implicit assumption: + // span <= 4096 +} + +/*! + \fn int QStyle::sliderValueFromPosition(int min, int max, int position, int span, bool upsideDown) + + Converts the given pixel \a position to a logical value. 0 maps to + the \a min parameter, \a span maps to \a max and other values are + distributed evenly in-between. + + This function can handle the entire integer range without + overflow. + + By default, this function assumes that the maximum value is on the + right for horizontal items and on the bottom for vertical + items. Set the \a upsideDown parameter to true to reverse this + behavior. + + \sa sliderPositionFromValue() +*/ + +int QStyle::sliderValueFromPosition(int min, int max, int pos, int span, bool upsideDown) +{ + if (span <= 0 || pos <= 0) + return upsideDown ? max : min; + if (pos >= span) + return upsideDown ? min : max; + + uint range = max - min; + + if ((uint)span > range) { + int tmp = (2 * pos * range + span) / (2 * span); + return upsideDown ? max - tmp : tmp + min; + } else { + uint div = range / span; + uint mod = range % span; + int tmp = pos * div + (2 * pos * mod + span) / (2 * span); + return upsideDown ? max - tmp : tmp + min; + } + // equiv. to min + (pos*range)/span + 0.5 + // no overflow because of this implicit assumption: + // pos <= span < sqrt(INT_MAX+0.0625)+0.25 ~ sqrt(INT_MAX) +} + +/*! + Returns the style's standard palette. + + Note that on systems that support system colors, the style's + standard palette is not used. In particular, the Windows + Vista and Mac styles do not use the standard palette, but make + use of native theme engines. With these styles, you should not set + the palette with QApplication::setPalette(). + + \sa QApplication::setPalette() + */ +QPalette QStyle::standardPalette() const +{ + QColor background = QColor(0xd4, 0xd0, 0xc8); // win 2000 grey + + QColor light(background.lighter()); + QColor dark(background.darker()); + QColor mid(Qt::gray); + QPalette palette(Qt::black, background, light, dark, mid, Qt::black, Qt::white); + palette.setBrush(QPalette::Disabled, QPalette::WindowText, dark); + palette.setBrush(QPalette::Disabled, QPalette::Text, dark); + palette.setBrush(QPalette::Disabled, QPalette::ButtonText, dark); + palette.setBrush(QPalette::Disabled, QPalette::Base, background); + return palette; +} + +//Windows and KDE allow menus to cover the taskbar, while GNOME and macOS don't +bool QStylePrivate::useFullScreenForPopup() +{ + auto theme = QGuiApplicationPrivate::platformTheme(); + return theme && theme->themeHint(QPlatformTheme::UseFullScreenForPopupMenu).toBool(); +} + +} // namespace QQC2 + +QT_END_NAMESPACE + +#include "moc_qquickstyle.cpp" |