diff options
Diffstat (limited to 'src/quickshapes/qquickshapegenericrenderer_p.h')
-rw-r--r-- | src/quickshapes/qquickshapegenericrenderer_p.h | 227 |
1 files changed, 115 insertions, 112 deletions
diff --git a/src/quickshapes/qquickshapegenericrenderer_p.h b/src/quickshapes/qquickshapegenericrenderer_p.h index 9928d7ab72..7f5ce81da0 100644 --- a/src/quickshapes/qquickshapegenericrenderer_p.h +++ b/src/quickshapes/qquickshapegenericrenderer_p.h @@ -1,41 +1,5 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2024 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QQUICKSHAPEGENERICRENDERER_P_H #define QQUICKSHAPEGENERICRENDERER_P_H @@ -53,10 +17,12 @@ #include <QtQuickShapes/private/qquickshapesglobal_p.h> #include <QtQuickShapes/private/qquickshape_p_p.h> +#include <QtQuick/private/qsggradientcache_p.h> #include <qsgnode.h> #include <qsggeometry.h> #include <qsgmaterial.h> #include <qsgrendererinterface.h> +#include <qsgtexture.h> #include <QtCore/qrunnable.h> QT_BEGIN_NAMESPACE @@ -74,7 +40,9 @@ public: DirtyStrokeGeom = 0x02, DirtyColor = 0x04, DirtyFillGradient = 0x08, - DirtyList = 0x10 // only for accDirty + DirtyFillTransform = 0x10, + DirtyFillTexture = 0x20, + DirtyList = 0x40 // only for accDirty }; QQuickShapeGenericRenderer(QQuickItem *item) @@ -87,7 +55,7 @@ public: { } ~QQuickShapeGenericRenderer(); - void beginSync(int totalCount) override; + void beginSync(int totalCount, bool *countChanged) override; void setPath(int index, const QQuickPath *path) override; void setStrokeColor(int index, const QColor &color) override; void setStrokeWidth(int index, qreal w) override; @@ -98,9 +66,13 @@ public: void setStrokeStyle(int index, QQuickShapePath::StrokeStyle strokeStyle, qreal dashOffset, const QVector<qreal> &dashPattern) override; void setFillGradient(int index, QQuickShapeGradient *gradient) override; + void setFillTextureProvider(int index, QQuickItem *textureProviderItem) override; + void setFillTransform(int index, const QSGTransform &transform) override; + void setTriangulationScale(qreal scale) override; void endSync(bool async) override; void setAsyncCallback(void (*)(void *), void *) override; Flags flags() const override { return SupportsAsync; } + void handleSceneChange(QQuickWindow *window) override; void updateNode() override; @@ -108,6 +80,7 @@ public: struct Color4ub { unsigned char r, g, b, a; }; typedef QVector<QSGGeometry::ColoredPoint2D> VertexContainerType; + typedef QVector<QSGGeometry::TexturedPoint2D> TexturedVertexContainerType; typedef QVector<quint32> IndexContainerType; static void triangulateFill(const QPainterPath &path, @@ -115,12 +88,14 @@ public: VertexContainerType *fillVertices, IndexContainerType *fillIndices, QSGGeometry::Type *indexType, - bool supportsElementIndexUint); + bool supportsElementIndexUint, + qreal triangulationScale); static void triangulateStroke(const QPainterPath &path, const QPen &pen, const Color4ub &strokeColor, VertexContainerType *strokeVertices, - const QSize &clipSize); + const QSize &clipSize, + qreal triangulationScale); private: void maybeUpdateAsyncItem(); @@ -128,12 +103,14 @@ private: struct ShapePathData { float strokeWidth; QPen pen; - Color4ub strokeColor; - Color4ub fillColor; + Color4ub strokeColor = { uchar(0), uchar(0), uchar(0), uchar(0) }; + Color4ub fillColor = { uchar(0), uchar(0), uchar(0), uchar(0) }; Qt::FillRule fillRule; QPainterPath path; FillGradientType fillGradientActive; - GradientDesc fillGradient; + QSGGradientCache::GradientDesc fillGradient; + QQuickItem *fillTextureProviderItem = nullptr; + QSGTransform fillTransform; VertexContainerType fillVertices; IndexContainerType fillIndices; QSGGeometry::Type indexType; @@ -155,6 +132,7 @@ private: int m_accDirty; void (*m_asyncCallback)(void *); void *m_asyncCallbackData; + float m_triangulationScale = 1.0; }; class QQuickShapeFillRunnable : public QObject, public QRunnable @@ -170,6 +148,7 @@ public: QPainterPath path; QQuickShapeGenericRenderer::Color4ub fillColor; bool supportsElementIndexUint; + qreal triangulationScale; // output QQuickShapeGenericRenderer::VertexContainerType fillVertices; @@ -194,6 +173,7 @@ public: QPen pen; QQuickShapeGenericRenderer::Color4ub strokeColor; QSize clipSize; + qreal triangulationScale; // output QQuickShapeGenericRenderer::VertexContainerType strokeVertices; @@ -202,8 +182,9 @@ Q_SIGNALS: void done(QQuickShapeStrokeRunnable *self); }; -class QQuickShapeGenericStrokeFillNode : public QSGGeometryNode +class QQuickShapeGenericStrokeFillNode : public QObject, public QSGGeometryNode { + Q_OBJECT public: QQuickShapeGenericStrokeFillNode(QQuickWindow *window); @@ -211,13 +192,21 @@ public: MatSolidColor, MatLinearGradient, MatRadialGradient, - MatConicalGradient + MatConicalGradient, + MatTextureFill }; void activateMaterial(QQuickWindow *window, Material m); // shadow data for custom materials - QQuickAbstractPathRenderer::GradientDesc m_fillGradient; + QSGGradientCache::GradientDesc m_fillGradient; + QSGTextureProvider *m_fillTextureProvider = nullptr; + QSGTransform m_fillTransform; + void preprocess() override; + +private Q_SLOTS: + void handleTextureChanged(); + void handleTextureProviderDestroyed(); private: QScopedPointer<QSGMaterial> m_material; @@ -240,26 +229,23 @@ public: static QSGMaterial *createLinearGradient(QQuickWindow *window, QQuickShapeGenericStrokeFillNode *node); static QSGMaterial *createRadialGradient(QQuickWindow *window, QQuickShapeGenericStrokeFillNode *node); static QSGMaterial *createConicalGradient(QQuickWindow *window, QQuickShapeGenericStrokeFillNode *node); + static QSGMaterial *createTextureFill(QQuickWindow *window, QQuickShapeGenericStrokeFillNode *node); }; -#if QT_CONFIG(opengl) - -class QQuickShapeLinearGradientShader : public QSGMaterialShader +class QQuickShapeLinearGradientRhiShader : public QSGMaterialShader { public: - QQuickShapeLinearGradientShader(); + QQuickShapeLinearGradientRhiShader(int viewCount); - void initialize() override; - void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override; - char const *const *attributeNames() const override; - - static QSGMaterialType type; + bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, + QSGMaterial *oldMaterial) override; + void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, + QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override; private: - int m_opacityLoc = -1; - int m_matrixLoc = -1; - int m_gradStartLoc = -1; - int m_gradEndLoc = -1; + QSGTransform m_fillTransform; + QVector2D m_gradA; + QVector2D m_gradB; }; class QQuickShapeLinearGradientMaterial : public QSGMaterial @@ -276,17 +262,9 @@ public: setFlag(Blending | RequiresFullMatrix); } - QSGMaterialType *type() const override - { - return &QQuickShapeLinearGradientShader::type; - } - + QSGMaterialType *type() const override; int compare(const QSGMaterial *other) const override; - - QSGMaterialShader *createShader() const override - { - return new QQuickShapeLinearGradientShader; - } + QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override; QQuickShapeGenericStrokeFillNode *node() const { return m_node; } @@ -294,24 +272,22 @@ private: QQuickShapeGenericStrokeFillNode *m_node; }; -class QQuickShapeRadialGradientShader : public QSGMaterialShader +class QQuickShapeRadialGradientRhiShader : public QSGMaterialShader { public: - QQuickShapeRadialGradientShader(); - - void initialize() override; - void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override; - char const *const *attributeNames() const override; + QQuickShapeRadialGradientRhiShader(int viewCount); - static QSGMaterialType type; + bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, + QSGMaterial *oldMaterial) override; + void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, + QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override; private: - int m_opacityLoc = -1; - int m_matrixLoc = -1; - int m_translationPointLoc = -1; - int m_focalToCenterLoc = -1; - int m_centerRadiusLoc = -1; - int m_focalRadiusLoc = -1; + QSGTransform m_fillTransform; + QVector2D m_focalPoint; + QVector2D m_focalToCenter; + float m_centerRadius; + float m_focalRadius; }; class QQuickShapeRadialGradientMaterial : public QSGMaterial @@ -323,17 +299,9 @@ public: setFlag(Blending | RequiresFullMatrix); } - QSGMaterialType *type() const override - { - return &QQuickShapeRadialGradientShader::type; - } - + QSGMaterialType *type() const override; int compare(const QSGMaterial *other) const override; - - QSGMaterialShader *createShader() const override - { - return new QQuickShapeRadialGradientShader; - } + QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override; QQuickShapeGenericStrokeFillNode *node() const { return m_node; } @@ -341,22 +309,20 @@ private: QQuickShapeGenericStrokeFillNode *m_node; }; -class QQuickShapeConicalGradientShader : public QSGMaterialShader +class QQuickShapeConicalGradientRhiShader : public QSGMaterialShader { public: - QQuickShapeConicalGradientShader(); + QQuickShapeConicalGradientRhiShader(int viewCount); - void initialize() override; - void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override; - char const *const *attributeNames() const override; - - static QSGMaterialType type; + bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, + QSGMaterial *oldMaterial) override; + void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, + QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override; private: - int m_opacityLoc = -1; - int m_matrixLoc = -1; - int m_angleLoc = -1; - int m_translationPointLoc = -1; + QSGTransform m_fillTransform; + QVector2D m_centerPoint; + float m_angle; }; class QQuickShapeConicalGradientMaterial : public QSGMaterial @@ -368,26 +334,63 @@ public: setFlag(Blending | RequiresFullMatrix); } - QSGMaterialType *type() const override + QSGMaterialType *type() const override; + int compare(const QSGMaterial *other) const override; + QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override; + + QQuickShapeGenericStrokeFillNode *node() const { return m_node; } + +private: + QQuickShapeGenericStrokeFillNode *m_node; +}; + +class QQuickShapeTextureFillRhiShader : public QSGMaterialShader +{ +public: + QQuickShapeTextureFillRhiShader(int viewCount); + + bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, + QSGMaterial *oldMaterial) override; + void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, + QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override; + +private: + QSGTransform m_fillTransform; + QVector2D m_boundsOffset; + QVector2D m_boundsSize; +}; + +class QQuickShapeTextureFillMaterial : public QSGMaterial +{ +public: + QQuickShapeTextureFillMaterial(QQuickShapeGenericStrokeFillNode *node) + : m_node(node) { - return &QQuickShapeConicalGradientShader::type; + setFlag(Blending | RequiresFullMatrix); } + ~QQuickShapeTextureFillMaterial() override; + QSGMaterialType *type() const override; int compare(const QSGMaterial *other) const override; + QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override; + + QQuickShapeGenericStrokeFillNode *node() const { return m_node; } - QSGMaterialShader *createShader() const override + QSGPlainTexture *dummyTexture() const { - return new QQuickShapeConicalGradientShader; + return m_dummyTexture; } - QQuickShapeGenericStrokeFillNode *node() const { return m_node; } + void setDummyTexture(QSGPlainTexture *texture) + { + m_dummyTexture = texture; + } private: QQuickShapeGenericStrokeFillNode *m_node; + QSGPlainTexture *m_dummyTexture = nullptr; }; -#endif // QT_CONFIG(opengl) - QT_END_NAMESPACE #endif // QQUICKSHAPEGENERICRENDERER_P_H |