diff options
Diffstat (limited to 'src/quickshapes/shaders_ng/radialgradient.vert')
-rw-r--r-- | src/quickshapes/shaders_ng/radialgradient.vert | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/quickshapes/shaders_ng/radialgradient.vert b/src/quickshapes/shaders_ng/radialgradient.vert new file mode 100644 index 0000000000..16c8406b23 --- /dev/null +++ b/src/quickshapes/shaders_ng/radialgradient.vert @@ -0,0 +1,31 @@ +#version 440 + +layout(location = 0) in vec4 vertexCoord; +layout(location = 1) in vec4 vertexColor; + +layout(location = 0) out vec2 coord; + +layout(std140, binding = 0) uniform buf { +#if QSHADER_VIEW_COUNT >= 2 + mat4 matrix[QSHADER_VIEW_COUNT]; +#else + mat4 matrix; +#endif + mat4 gradientMatrix; + vec2 translationPoint; + vec2 focalToCenter; + float centerRadius; + float focalRadius; + float opacity; +} ubuf; + +void main() +{ + vec2 gradVertexCoord = (ubuf.gradientMatrix * vertexCoord).xy; + coord = gradVertexCoord - ubuf.translationPoint; +#if QSHADER_VIEW_COUNT >= 2 + gl_Position = ubuf.matrix[gl_ViewIndex] * vertexCoord; +#else + gl_Position = ubuf.matrix * vertexCoord; +#endif +} |