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+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#include "qquickbuttongroup_p.h"
+
+#include <QtCore/private/qobject_p.h>
+#include <QtCore/qmetaobject.h>
+#include <QtCore/qvariant.h>
+#include <QtQml/qqmlinfo.h>
+
+#include "qquickabstractbutton_p_p.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \qmltype ButtonGroup
+ \inherits QtObject
+//! \instantiates QQuickButtonGroup
+ \inqmlmodule QtQuick.Controls
+ \since 5.7
+ \ingroup utilities
+ \brief Mutually-exclusive group of checkable buttons.
+
+ ButtonGroup is a non-visual, mutually exclusive group of buttons.
+ It is used with controls such as RadioButton, where only one of the options
+ can be selected at a time.
+
+ The most straight-forward way to use ButtonGroup is to assign
+ a list of buttons. For example, the list of children of a
+ \l{Item Positioners}{positioner} or a \l{Qt Quick Layouts}{layout}
+ that manages a group of mutually exclusive buttons.
+
+ \code
+ ButtonGroup {
+ buttons: column.children
+ }
+
+ Column {
+ id: column
+
+ RadioButton {
+ checked: true
+ text: qsTr("DAB")
+ }
+
+ RadioButton {
+ text: qsTr("FM")
+ }
+
+ RadioButton {
+ text: qsTr("AM")
+ }
+ }
+ \endcode
+
+ Mutually exclusive buttons do not always share the same parent item,
+ or the parent layout may sometimes contain items that should not be
+ included in the button group. Such cases are best handled using
+ the \l group attached property.
+
+ \code
+ ButtonGroup { id: radioGroup }
+
+ Column {
+ Label {
+ text: qsTr("Radio:")
+ }
+
+ RadioButton {
+ checked: true
+ text: qsTr("DAB")
+ ButtonGroup.group: radioGroup
+ }
+
+ RadioButton {
+ text: qsTr("FM")
+ ButtonGroup.group: radioGroup
+ }
+
+ RadioButton {
+ text: qsTr("AM")
+ ButtonGroup.group: radioGroup
+ }
+ }
+ \endcode
+
+ More advanced use cases can be handled using the \c addButton() and
+ \c removeButton() methods.
+
+ \sa RadioButton, {Button Controls}
+*/
+
+/*!
+ \qmlsignal QtQuick.Controls::ButtonGroup::clicked(AbstractButton button)
+ \since QtQuick.Controls 2.1 (Qt 5.8)
+
+ This signal is emitted when a \a button in the group has been clicked.
+
+ This signal is convenient for implementing a common signal handler for
+ all buttons in the same group.
+
+ \code
+ ButtonGroup {
+ buttons: column.children
+ onClicked: console.log("clicked:", button.text)
+ }
+
+ Column {
+ id: column
+ Button { text: "First" }
+ Button { text: "Second" }
+ Button { text: "Third" }
+ }
+ \endcode
+
+ \sa AbstractButton::clicked()
+*/
+
+class QQuickButtonGroupPrivate : public QObjectPrivate
+{
+public:
+ Q_DECLARE_PUBLIC(QQuickButtonGroup)
+
+ void clear();
+ void buttonClicked();
+ void _q_updateCurrent();
+ void updateCheckState();
+ void setCheckState(Qt::CheckState state);
+
+ static void buttons_append(QQmlListProperty<QQuickAbstractButton> *prop, QQuickAbstractButton *obj);
+ static qsizetype buttons_count(QQmlListProperty<QQuickAbstractButton> *prop);
+ static QQuickAbstractButton *buttons_at(QQmlListProperty<QQuickAbstractButton> *prop, qsizetype index);
+ static void buttons_clear(QQmlListProperty<QQuickAbstractButton> *prop);
+
+ bool complete = true;
+ bool exclusive = true;
+ bool settingCheckState = false;
+ Qt::CheckState checkState = Qt::Unchecked;
+ QPointer<QQuickAbstractButton> checkedButton;
+ QList<QQuickAbstractButton*> buttons;
+};
+
+void QQuickButtonGroupPrivate::clear()
+{
+ for (QQuickAbstractButton *button : std::as_const(buttons)) {
+ auto *attached = qobject_cast<QQuickButtonGroupAttached *>(
+ qmlAttachedPropertiesObject<QQuickButtonGroup>(button, false));
+ if (attached) {
+ attached->setGroup(nullptr);
+ } else {
+ QQuickAbstractButtonPrivate::get(button)->group = nullptr;
+ QObjectPrivate::disconnect(button, &QQuickAbstractButton::clicked, this, &QQuickButtonGroupPrivate::buttonClicked);
+ QObjectPrivate::disconnect(button, &QQuickAbstractButton::checkedChanged, this, &QQuickButtonGroupPrivate::_q_updateCurrent);
+ }
+ }
+ buttons.clear();
+}
+
+void QQuickButtonGroupPrivate::buttonClicked()
+{
+ Q_Q(QQuickButtonGroup);
+ QQuickAbstractButton *button = qobject_cast<QQuickAbstractButton*>(q->sender());
+ if (button)
+ emit q->clicked(button);
+}
+
+void QQuickButtonGroupPrivate::_q_updateCurrent()
+{
+ Q_Q(QQuickButtonGroup);
+ if (exclusive) {
+ QQuickAbstractButton *button = qobject_cast<QQuickAbstractButton*>(q->sender());
+ if (button && button->isChecked())
+ q->setCheckedButton(button);
+ else if (!buttons.contains(checkedButton))
+ q->setCheckedButton(nullptr);
+ }
+ updateCheckState();
+}
+
+void QQuickButtonGroupPrivate::updateCheckState()
+{
+ if (!complete || settingCheckState)
+ return;
+
+ bool anyChecked = false;
+ bool allChecked = !buttons.isEmpty();
+ for (QQuickAbstractButton *button : std::as_const(buttons)) {
+ const bool isChecked = button->isChecked();
+ anyChecked |= isChecked;
+ allChecked &= isChecked;
+ }
+ setCheckState(Qt::CheckState(anyChecked + allChecked));
+}
+
+void QQuickButtonGroupPrivate::setCheckState(Qt::CheckState state)
+{
+ Q_Q(QQuickButtonGroup);
+ if (checkState == state)
+ return;
+
+ checkState = state;
+ emit q->checkStateChanged();
+}
+
+void QQuickButtonGroupPrivate::buttons_append(QQmlListProperty<QQuickAbstractButton> *prop, QQuickAbstractButton *obj)
+{
+ QQuickButtonGroup *q = static_cast<QQuickButtonGroup *>(prop->object);
+ q->addButton(obj);
+}
+
+qsizetype QQuickButtonGroupPrivate::buttons_count(QQmlListProperty<QQuickAbstractButton> *prop)
+{
+ QQuickButtonGroupPrivate *p = static_cast<QQuickButtonGroupPrivate *>(prop->data);
+ return p->buttons.size();
+}
+
+QQuickAbstractButton *QQuickButtonGroupPrivate::buttons_at(QQmlListProperty<QQuickAbstractButton> *prop, qsizetype index)
+{
+ QQuickButtonGroupPrivate *p = static_cast<QQuickButtonGroupPrivate *>(prop->data);
+ return p->buttons.value(index);
+}
+
+void QQuickButtonGroupPrivate::buttons_clear(QQmlListProperty<QQuickAbstractButton> *prop)
+{
+ QQuickButtonGroupPrivate *p = static_cast<QQuickButtonGroupPrivate *>(prop->data);
+ if (!p->buttons.isEmpty()) {
+ p->clear();
+ QQuickButtonGroup *q = static_cast<QQuickButtonGroup *>(prop->object);
+ // QTBUG-52358: don't clear the checked button immediately
+ QMetaObject::invokeMethod(q, "_q_updateCurrent", Qt::QueuedConnection);
+ emit q->buttonsChanged();
+ }
+}
+
+QQuickButtonGroup::QQuickButtonGroup(QObject *parent)
+ : QObject(*(new QQuickButtonGroupPrivate), parent)
+{
+}
+
+QQuickButtonGroup::~QQuickButtonGroup()
+{
+ Q_D(QQuickButtonGroup);
+ d->clear();
+}
+
+QQuickButtonGroupAttached *QQuickButtonGroup::qmlAttachedProperties(QObject *object)
+{
+ return new QQuickButtonGroupAttached(object);
+}
+
+/*!
+ \qmlproperty AbstractButton QtQuick.Controls::ButtonGroup::checkedButton
+
+ This property holds the currently selected button in an exclusive group,
+ or \c null if there is none or the group is non-exclusive.
+
+ By default, it is the first checked button added to an exclusive button group.
+
+ \sa exclusive
+*/
+QQuickAbstractButton *QQuickButtonGroup::checkedButton() const
+{
+ Q_D(const QQuickButtonGroup);
+ return d->checkedButton;
+}
+
+void QQuickButtonGroup::setCheckedButton(QQuickAbstractButton *checkedButton)
+{
+ Q_D(QQuickButtonGroup);
+ if (d->checkedButton == checkedButton)
+ return;
+
+ if (d->checkedButton)
+ d->checkedButton->setChecked(false);
+ d->checkedButton = checkedButton;
+ if (checkedButton)
+ checkedButton->setChecked(true);
+ emit checkedButtonChanged();
+}
+
+/*!
+ \qmlproperty list<AbstractButton> QtQuick.Controls::ButtonGroup::buttons
+
+ This property holds the list of buttons.
+
+ \code
+ ButtonGroup {
+ buttons: column.children
+ }
+
+ Column {
+ id: column
+
+ RadioButton {
+ checked: true
+ text: qsTr("Option A")
+ }
+
+ RadioButton {
+ text: qsTr("Option B")
+ }
+ }
+ \endcode
+
+ \sa group
+*/
+QQmlListProperty<QQuickAbstractButton> QQuickButtonGroup::buttons()
+{
+ Q_D(QQuickButtonGroup);
+ return QQmlListProperty<QQuickAbstractButton>(this, d,
+ QQuickButtonGroupPrivate::buttons_append,
+ QQuickButtonGroupPrivate::buttons_count,
+ QQuickButtonGroupPrivate::buttons_at,
+ QQuickButtonGroupPrivate::buttons_clear);
+}
+
+/*!
+ \since QtQuick.Controls 2.3 (Qt 5.10)
+ \qmlproperty bool QtQuick.Controls::ButtonGroup::exclusive
+
+ This property holds whether the button group is exclusive. The default value is \c true.
+
+ If this property is \c true, then only one button in the group can be checked at any given time.
+ The user can click on any button to check it, and that button will replace the existing one as
+ the checked button in the group.
+
+ In an exclusive group, the user cannot uncheck the currently checked button by clicking on it;
+ instead, another button in the group must be clicked to set the new checked button for that group.
+
+ In a non-exclusive group, checking and unchecking buttons does not affect the other buttons in
+ the group. Furthermore, the value of the \l checkedButton property is \c null.
+*/
+bool QQuickButtonGroup::isExclusive() const
+{
+ Q_D(const QQuickButtonGroup);
+ return d->exclusive;
+}
+
+void QQuickButtonGroup::setExclusive(bool exclusive)
+{
+ Q_D(QQuickButtonGroup);
+ if (d->exclusive == exclusive)
+ return;
+
+ d->exclusive = exclusive;
+ emit exclusiveChanged();
+}
+
+/*!
+ \since QtQuick.Controls 2.4 (Qt 5.11)
+ \qmlproperty enumeration QtQuick.Controls::ButtonGroup::checkState
+
+ This property holds the combined check state of the button group.
+
+ Available states:
+ \value Qt.Unchecked None of the buttons are checked.
+ \value Qt.PartiallyChecked Some of the buttons are checked.
+ \value Qt.Checked All of the buttons are checked.
+
+ Setting the check state of a non-exclusive button group to \c Qt.Unchecked
+ or \c Qt.Checked unchecks or checks all buttons in the group, respectively.
+ \c Qt.PartiallyChecked is ignored.
+
+ Setting the check state of an exclusive button group to \c Qt.Unchecked
+ unchecks the \l checkedButton. \c Qt.Checked and \c Qt.PartiallyChecked
+ are ignored.
+*/
+Qt::CheckState QQuickButtonGroup::checkState() const
+{
+ Q_D(const QQuickButtonGroup);
+ return d->checkState;
+}
+
+void QQuickButtonGroup::setCheckState(Qt::CheckState state)
+{
+ Q_D(QQuickButtonGroup);
+ if (d->checkState == state || state == Qt::PartiallyChecked)
+ return;
+
+ d->settingCheckState = true;
+ if (d->exclusive) {
+ if (d->checkedButton && state == Qt::Unchecked)
+ setCheckedButton(nullptr);
+ } else {
+ for (QQuickAbstractButton *button : std::as_const(d->buttons))
+ button->setChecked(state == Qt::Checked);
+ }
+ d->settingCheckState = false;
+ d->setCheckState(state);
+}
+
+/*!
+ \qmlmethod void QtQuick.Controls::ButtonGroup::addButton(AbstractButton button)
+
+ Adds a \a button to the button group.
+
+ \note Manually adding objects to a button group is typically unnecessary.
+ The \l buttons property and the \l group attached property provide a
+ convenient and declarative syntax.
+
+ \sa buttons, group
+*/
+void QQuickButtonGroup::addButton(QQuickAbstractButton *button)
+{
+ Q_D(QQuickButtonGroup);
+ if (!button || d->buttons.contains(button))
+ return;
+
+ QQuickAbstractButtonPrivate::get(button)->group = this;
+ QObjectPrivate::connect(button, &QQuickAbstractButton::clicked, d, &QQuickButtonGroupPrivate::buttonClicked);
+ QObjectPrivate::connect(button, &QQuickAbstractButton::checkedChanged, d, &QQuickButtonGroupPrivate::_q_updateCurrent);
+
+ if (d->exclusive && button->isChecked())
+ setCheckedButton(button);
+
+ d->buttons.append(button);
+ d->updateCheckState();
+ emit buttonsChanged();
+}
+
+/*!
+ \qmlmethod void QtQuick.Controls::ButtonGroup::removeButton(AbstractButton button)
+
+ Removes a \a button from the button group.
+
+ \note Manually removing objects from a button group is typically unnecessary.
+ The \l buttons property and the \l group attached property provide a
+ convenient and declarative syntax.
+
+ \sa buttons, group
+*/
+void QQuickButtonGroup::removeButton(QQuickAbstractButton *button)
+{
+ Q_D(QQuickButtonGroup);
+ if (!button || !d->buttons.contains(button))
+ return;
+
+ QQuickAbstractButtonPrivate::get(button)->group = nullptr;
+ QObjectPrivate::disconnect(button, &QQuickAbstractButton::clicked, d, &QQuickButtonGroupPrivate::buttonClicked);
+ QObjectPrivate::disconnect(button, &QQuickAbstractButton::checkedChanged, d, &QQuickButtonGroupPrivate::_q_updateCurrent);
+
+ if (d->checkedButton == button)
+ setCheckedButton(nullptr);
+
+ d->buttons.removeOne(button);
+ d->updateCheckState();
+ emit buttonsChanged();
+}
+
+void QQuickButtonGroup::classBegin()
+{
+ Q_D(QQuickButtonGroup);
+ d->complete = false;
+}
+
+void QQuickButtonGroup::componentComplete()
+{
+ Q_D(QQuickButtonGroup);
+ d->complete = true;
+ if (!d->buttons.isEmpty())
+ d->updateCheckState();
+}
+
+class QQuickButtonGroupAttachedPrivate : public QObjectPrivate
+{
+public:
+ QQuickButtonGroup *group = nullptr;
+};
+
+QQuickButtonGroupAttached::QQuickButtonGroupAttached(QObject *parent)
+ : QObject(*(new QQuickButtonGroupAttachedPrivate), parent)
+{
+}
+
+/*!
+ \qmlattachedproperty ButtonGroup QtQuick.Controls::ButtonGroup::group
+
+ This property attaches a button to a button group.
+
+ \code
+ ButtonGroup { id: group }
+
+ RadioButton {
+ checked: true
+ text: qsTr("Option A")
+ ButtonGroup.group: group
+ }
+
+ RadioButton {
+ text: qsTr("Option B")
+ ButtonGroup.group: group
+ }
+ \endcode
+
+ \sa buttons
+*/
+QQuickButtonGroup *QQuickButtonGroupAttached::group() const
+{
+ Q_D(const QQuickButtonGroupAttached);
+ return d->group;
+}
+
+void QQuickButtonGroupAttached::setGroup(QQuickButtonGroup *group)
+{
+ Q_D(QQuickButtonGroupAttached);
+ if (d->group == group)
+ return;
+
+ auto *button = qobject_cast<QQuickAbstractButton *>(parent());
+ if (d->group)
+ d->group->removeButton(button);
+ d->group = group;
+ if (group)
+ group->addButton(button);
+ emit groupChanged();
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qquickbuttongroup_p.cpp"